#207 pocket turbine view
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@@ -20,11 +20,11 @@ local PushButton = require("graphics.elements.controls.push_button")
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local ALIGN = core.ALIGN
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local cpair = core.cpair
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local label = style.label
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local lu_col = style.label_unit_pair
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local text_fg = style.text_fg
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local red_ind_s = style.icon_states.red_ind_s
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local yel_ind_s = style.icon_states.yel_ind_s
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local label = style.label
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local lu_col = style.label_unit_pair
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local text_fg = style.text_fg
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local red_ind_s = style.icon_states.red_ind_s
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local yel_ind_s = style.icon_states.yel_ind_s
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-- create a boiler view in the unit app
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---@param app pocket_app
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@@ -43,7 +43,7 @@ return function (app, u_page, panes, blr_pane, b_id, ps, update)
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local blr_page = app.new_page(u_page, #panes)
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blr_page.tasks = { update }
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TextBox{parent=blr_div,y=1,text="Boiler "..b_id,width=8,height=1}
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TextBox{parent=blr_div,y=1,text="BLR #"..b_id,width=8,height=1}
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local status = StateIndicator{parent=blr_div,x=10,y=1,states=style.boiler.states,value=1,min_width=12}
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status.register(ps, "BoilerStateStatus", status.update)
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