added Luacheck GitHub action (#210)
* added shields.io elements * #209 luacheck action * #209 cleanup to pass luacheck * added check statuses to readme
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@@ -24,19 +24,18 @@ local pipe = core.graphics.pipe
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---@param y integer top left y
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---@param unit ioctl_unit unit database entry
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local function make(parent, x, y, unit)
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local height = 0
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local num_boilers = #unit.boiler_data_tbl
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local num_turbines = #unit.turbine_data_tbl
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assert(num_boilers >= 0 and num_boilers <= 2, "minimum 0 boilers, maximum 2 boilers")
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assert(num_turbines >= 1 and num_turbines <= 3, "minimum 1 turbine, maximum 3 turbines")
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local height = 25
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if num_boilers == 0 and num_turbines == 1 then
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height = 9
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elseif num_boilers == 1 and num_turbines <= 2 then
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height = 17
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else
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height = 25
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end
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assert(parent.height() >= (y + height), "main display not of sufficient vertical resolution (add an additional row of monitors)")
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@@ -51,7 +50,7 @@ local function make(parent, x, y, unit)
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-- REACTOR --
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-------------
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reactor_view(root, 1, 3, unit.reactor_data, unit.unit_ps)
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reactor_view(root, 1, 3, unit.unit_ps)
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if num_boilers > 0 then
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local coolant_pipes = {}
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