#243 graphics core updates for content windows, redrawing, and handling of addition/removal of children
This commit is contained in:
@@ -68,21 +68,22 @@ function element.new(args)
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define_completed = false,
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p_window = nil, ---@type table
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position = { x = 1, y = 1 }, ---@type coordinate_2d
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child_offset = { x = 0, y = 0 },
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child_offset = { x = 0, y = 0 }, ---@type coordinate_2d
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bounds = { x1 = 1, y1 = 1, x2 = 1, y2 = 1 }, ---@class element_bounds
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next_y = 1,
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children = {},
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subscriptions = {},
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mt = {}
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}
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---@class graphics_template
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---@class graphics_base
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local protected = {
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enabled = true,
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value = nil, ---@type any
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window = nil, ---@type table
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value = nil, ---@type any
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window = nil, ---@type table
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content_window = nil, ---@type table|nil
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fg_bg = core.cpair(colors.white, colors.black),
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frame = core.gframe(1, 1, 1, 1)
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frame = core.gframe(1, 1, 1, 1),
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children = {}
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}
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local name_brief = "graphics.element{" .. self.elem_type .. "}: "
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@@ -199,15 +200,15 @@ function element.new(args)
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-- luacheck: push ignore
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---@diagnostic disable: unused-local, unused-vararg
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-- dynamically insert a child element
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-- handle a child element having been added
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---@param id string|integer element identifier
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---@param elem graphics_element element
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function protected.insert(id, elem)
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---@param child graphics_element child element
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function protected.on_added(id, child)
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end
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-- dynamically remove a child element
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-- handle a child element having been removed
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---@param id string|integer element identifier
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function protected.remove(id)
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function protected.on_removed(id)
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end
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-- handle a mouse event
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@@ -280,6 +281,14 @@ function element.new(args)
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---@return graphics_element element, element_id id
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function protected.get() return public, self.id end
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-- report completion of element instantiation and get the public interface
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---@nodiscard
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---@return graphics_element element, element_id id
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function protected.complete()
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if args.parent ~= nil then args.parent.__child_ready(self.id, public) end
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return public, self.id
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end
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-----------
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-- SETUP --
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-----------
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@@ -306,11 +315,19 @@ function element.new(args)
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-- get the window object
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---@nodiscard
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function public.window() return protected.window end
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function public.window() return protected.content_window or protected.window end
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-- delete this element (hide and unsubscribe from PSIL)
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function public.delete()
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-- hide + stop animations
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-- grab parent fg/bg so we can clear cleanly
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if args.parent ~= nil then
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local fg_bg = args.parent.get_fg_bg()
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protected.window.setBackgroundColor(fg_bg.bkg)
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protected.window.setTextColor(fg_bg.fgd)
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end
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-- clear, hide, and stop animations
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protected.window.clear()
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public.hide()
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-- unsubscribe from PSIL
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@@ -320,9 +337,9 @@ function element.new(args)
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end
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-- delete all children
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for k, v in pairs(self.children) do
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for k, v in pairs(protected.children) do
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v.delete()
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self.children[k] = nil
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protected.children[k] = nil
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end
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end
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@@ -331,7 +348,7 @@ function element.new(args)
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-- add a child element
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---@nodiscard
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---@param key string|nil id
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---@param child graphics_template
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---@param child graphics_base
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---@return integer|string key
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function public.__add_child(key, child)
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-- offset first automatic placement
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@@ -346,26 +363,34 @@ function element.new(args)
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local child_element = child.get()
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if key == nil then
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table.insert(self.children, child_element)
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return #self.children
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table.insert(protected.children, child_element)
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return #protected.children
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else
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self.children[key] = child_element
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protected.children[key] = child_element
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return key
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end
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end
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-- actions to take upon a child element becoming ready (initial draw/construction completed)
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---@param key string|integer id
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---@param child graphics_element
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function public.__child_ready(key, child)
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protected.on_added(key, child)
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end
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-- get a child element
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---@nodiscard
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---@param id element_id
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---@return graphics_element
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function public.get_child(id) return self.children[id] end
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function public.get_child(id) return protected.children[id] end
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-- remove a child element
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---@param id element_id
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function public.remove(id)
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if self.children[id] ~= nil then
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self.children[id].delete()
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self.children[id] = nil
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if protected.children[id] ~= nil then
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protected.children[id].delete()
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protected.children[id] = nil
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protected.on_removed(id)
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end
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end
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@@ -374,13 +399,13 @@ function element.new(args)
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---@param id element_id
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---@return graphics_element|nil element
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function public.get_element_by_id(id)
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if self.children[id] == nil then
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for _, child in pairs(self.children) do
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if protected.children[id] == nil then
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for _, child in pairs(protected.children) do
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local elem = child.get_element_by_id(id)
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if elem ~= nil then return elem end
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end
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else
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return self.children[id]
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return protected.children[id]
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end
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return nil
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@@ -419,14 +444,14 @@ function element.new(args)
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-- get element width
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---@nodiscard
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---@return integer width
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function public.width()
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function public.get_width()
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return protected.frame.w
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end
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-- get element height
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---@nodiscard
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---@return integer height
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function public.height()
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function public.get_height()
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return protected.frame.h
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end
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@@ -501,7 +526,7 @@ function element.new(args)
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-- handle the mouse event then pass to children
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protected.handle_mouse(event_T)
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for _, child in pairs(self.children) do child.handle_mouse(event_T) end
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for _, child in pairs(protected.children) do child.handle_mouse(event_T) end
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end
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end
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@@ -536,7 +561,9 @@ function element.new(args)
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if animate ~= false then public.animate_all() end
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end
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-- hide the element and disables animations
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-- hide the element and disables animations<br>
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-- this alone does not cause an element to be fully hidden, it only prevents updates from being shown<br>
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---@see graphics_element.content_redraw
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function public.hide()
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public.freeze_all() -- stop animations for efficiency/performance
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protected.window.setVisible(false)
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@@ -552,7 +579,7 @@ function element.new(args)
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function public.animate_all()
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if protected.window.isVisible() then
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public.animate()
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for _, child in pairs(self.children) do child.animate_all() end
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for _, child in pairs(protected.children) do child.animate_all() end
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end
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end
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@@ -564,7 +591,7 @@ function element.new(args)
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-- freeze animation(s) for this element and all its children
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function public.freeze_all()
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public.freeze()
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for _, child in pairs(self.children) do child.freeze_all() end
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for _, child in pairs(protected.children) do child.freeze_all() end
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end
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-- re-draw the element
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@@ -572,6 +599,14 @@ function element.new(args)
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protected.window.redraw()
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end
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-- if a content window is set, clears it then re-draws all children
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function public.content_redraw()
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if protected.content_window ~= nil then
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protected.content_window.clear()
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for _, child in pairs(protected.children) do child.redraw() end
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end
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end
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return protected
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end
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