#344 element redraws and shorter assert messages
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@@ -23,18 +23,17 @@ local element = require("graphics.element")
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---@param args icon_indicator_args
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---@return graphics_element element, element_id id
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local function icon(args)
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assert(type(args.label) == "string", "graphics.elements.indicators.icon: label is a required field")
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assert(type(args.states) == "table", "graphics.elements.indicators.icon: states is a required field")
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assert(type(args.label) == "string", "indicators.icon: label is a required field")
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assert(type(args.states) == "table", "indicators.icon: states is a required field")
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-- single line
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args.height = 1
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-- determine width
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args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 4
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-- create new graphics element base object
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local e = element.new(args)
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e.value = args.value or 1
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-- state blit strings
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local state_blit_cmds = {}
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for i = 1, #args.states do
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@@ -47,10 +46,6 @@ local function icon(args)
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})
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end
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-- write label and initial indicator light
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e.w_set_cur(5, 1)
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e.w_write(args.label)
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-- on state change
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---@param new_state integer indicator state
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function e.on_update(new_state)
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@@ -64,8 +59,16 @@ local function icon(args)
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---@param val integer indicator state
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function e.set_value(val) e.on_update(val) end
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-- initial icon draw
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e.on_update(args.value or 1)
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-- element redraw
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function e.redraw()
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e.w_set_cur(5, 1)
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e.w_write(args.label)
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e.on_update(e.value)
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end
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-- initial draw
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e.redraw()
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return e.complete()
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end
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