#344 element redraws and shorter assert messages
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@@ -18,19 +18,15 @@ local element = require("graphics.element")
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---@param args indicator_led_rgb_args
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---@return graphics_element element, element_id id
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local function indicator_led_rgb(args)
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assert(type(args.label) == "string", "graphics.elements.indicators.ledrgb: label is a required field")
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assert(type(args.colors) == "table", "graphics.elements.indicators.ledrgb: colors is a required field")
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assert(type(args.label) == "string", "indicators.ledrgb: label is a required field")
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assert(type(args.colors) == "table", "indicators.ledrgb: colors is a required field")
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-- single line
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args.height = 1
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-- determine width
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args.width = math.max(args.min_label_width or 0, string.len(args.label)) + 2
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-- create new graphics element base object
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local e = element.new(args)
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-- init value for initial check in on_update
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e.value = 1
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-- on state change
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@@ -47,13 +43,18 @@ local function indicator_led_rgb(args)
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---@param val integer indicator state
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function e.set_value(val) e.on_update(val) end
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-- write label and initial indicator light
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e.on_update(1)
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if string.len(args.label) > 0 then
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e.w_set_cur(3, 1)
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e.w_write(args.label)
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-- draw label and indicator light
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function e.redraw()
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e.on_update(e.value)
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if string.len(args.label) > 0 then
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e.w_set_cur(3, 1)
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e.w_write(args.label)
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end
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end
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-- initial draw
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e.redraw()
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return e.complete()
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end
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