704 lines
22 KiB
Lua
704 lines
22 KiB
Lua
-- SPDX-FileCopyrightText: 2017 Daniel Ratcliffe
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--
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-- SPDX-License-Identifier: LicenseRef-CCPL
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--- Multishell allows multiple programs to be run at the same time.
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--
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-- When multiple programs are running, it displays a tab bar at the top of the
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-- screen, which allows you to switch between programs. New programs can be
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-- launched using the `fg` or `bg` programs, or using the [`shell.openTab`] and
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-- [`multishell.launch`] functions.
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--
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-- Each process is identified by its ID, which corresponds to its position in
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-- the tab list. As tabs may be opened and closed, this ID is _not_ constant
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-- over a program's run. As such, be careful not to use stale IDs.
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--
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-- As with [`shell`], [`multishell`] is not a "true" API. Instead, it is a
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-- standard program, which launches a shell and injects its API into the shell's
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-- environment. This API is not available in the global environment, and so is
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-- not available to [APIs][`os.loadAPI`].
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--
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-- @module[module] multishell
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-- @since 1.6
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local expect = dofile("rom/modules/main/cc/expect.lua").expect
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-- Setup process switching
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local parentTerm = term.current()
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local w, h = parentTerm.getSize()
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local tProcesses = {}
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local nCurrentProcess = nil
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local nRunningProcess = nil
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local bShowMenu = false
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local bWindowsResized = false
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local nScrollPos = 1
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local bScrollRight = false
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-- Helper: count visible (non-hidden) processes
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local function setVisibleProcessCount()
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local count = 0
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for _, p in ipairs(tProcesses) do
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if not p.bHideTab then
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count = count + 1
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end
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end
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return count
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end
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local function selectProcess(n)
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if nCurrentProcess ~= n then
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if nCurrentProcess then
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local tOldProcess = tProcesses[nCurrentProcess]
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tOldProcess.window.setVisible(false)
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end
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nCurrentProcess = n
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if nCurrentProcess then
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local tNewProcess = tProcesses[nCurrentProcess]
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tNewProcess.window.setVisible(true)
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tNewProcess.bInteracted = true
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end
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end
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end
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local function setProcessTitle(n, sTitle)
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tProcesses[n].sTitle = sTitle
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end
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local function resumeProcess(nProcess, sEvent, ...)
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local tProcess = tProcesses[nProcess]
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local sFilter = tProcess.sFilter
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if sFilter == nil or sFilter == sEvent or sEvent == "terminate" then
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local nPreviousProcess = nRunningProcess
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nRunningProcess = nProcess
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term.redirect(tProcess.terminal)
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local ok, result = coroutine.resume(tProcess.co, sEvent, ...)
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tProcess.terminal = term.current()
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if ok then
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tProcess.sFilter = result
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else
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printError(result)
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end
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nRunningProcess = nPreviousProcess
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end
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end
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local function launchProcess(bFocus, tProgramEnv, sProgramPath, ...)
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local tProgramArgs = table.pack(...)
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local nProcess = #tProcesses + 1
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local tProcess = {}
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tProcess.sProgramPath = sProgramPath
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tProcess.env = tProgramEnv
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tProcess.args = tProgramArgs
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tProcess.sTitle = fs.getName(sProgramPath)
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if bShowMenu then
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tProcess.window = window.create(parentTerm, 1, 2, w, h - 1, false)
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else
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tProcess.window = window.create(parentTerm, 1, 1, w, h, false)
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end
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-- Restrict the public view of the window to normal redirect functions.
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tProcess.terminal = {}
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for k in pairs(term.native()) do tProcess.terminal[k] = tProcess.window[k] end
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tProcess.co = coroutine.create(function()
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os.run(tProgramEnv, sProgramPath, table.unpack(tProgramArgs, 1, tProgramArgs.n))
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if not tProcess.bInteracted then
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term.setCursorBlink(false)
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print("Press any key to continue")
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os.pullEvent("char")
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end
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end)
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tProcess.sFilter = nil
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tProcess.bInteracted = false
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tProcess.bHideTab = false
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tProcesses[nProcess] = tProcess
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if bFocus then
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selectProcess(nProcess)
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end
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resumeProcess(nProcess)
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return nProcess
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end
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local function cullProcess(nProcess)
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local tProcess = tProcesses[nProcess]
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if coroutine.status(tProcess.co) == "dead" then
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if nCurrentProcess == nProcess then
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selectProcess(nil)
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end
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table.remove(tProcesses, nProcess)
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if nCurrentProcess == nil then
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if nProcess > 1 then
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selectProcess(nProcess - 1)
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elseif #tProcesses > 0 then
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selectProcess(1)
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end
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end
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if nScrollPos ~= 1 then
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nScrollPos = nScrollPos - 1
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end
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return true
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end
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return false
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end
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local function cullProcesses()
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local culled = false
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for n = #tProcesses, 1, -1 do
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culled = culled or cullProcess(n)
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end
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return culled
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end
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-- Setup the main menu
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local menuMainTextColor, menuMainBgColor, menuOtherTextColor, menuOtherBgColor
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if parentTerm.isColor() then
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menuMainTextColor, menuMainBgColor = colors.yellow, colors.black
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menuOtherTextColor, menuOtherBgColor = colors.black, colors.gray
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else
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menuMainTextColor, menuMainBgColor = colors.white, colors.black
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menuOtherTextColor, menuOtherBgColor = colors.black, colors.gray
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end
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local function redrawMenu()
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if not bShowMenu then return end
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-- Build list of visible processes
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local visibleProcesses = {}
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for i, p in ipairs(tProcesses) do
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if not p.bHideTab then
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table.insert(visibleProcesses, { index = i, proc = p })
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end
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end
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parentTerm.setCursorPos(1, 1)
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parentTerm.setBackgroundColor(menuOtherBgColor)
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parentTerm.clearLine()
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local nCharCount = 0
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local nSize = parentTerm.getSize()
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local totalVisible = #visibleProcesses
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-- Adjust scroll if out of bounds
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if nScrollPos < 1 then nScrollPos = 1 end
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if nScrollPos > totalVisible then nScrollPos = math.max(1, totalVisible) end
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if nScrollPos > 1 then
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parentTerm.setTextColor(menuOtherTextColor)
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parentTerm.setBackgroundColor(menuOtherBgColor)
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parentTerm.write("<")
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nCharCount = 1
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end
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for i = nScrollPos, totalVisible do
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local item = visibleProcesses[i]
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local isCurrent = (nCurrentProcess == item.index)
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if isCurrent then
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parentTerm.setTextColor(menuMainTextColor)
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parentTerm.setBackgroundColor(menuMainBgColor)
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else
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parentTerm.setTextColor(menuOtherTextColor)
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parentTerm.setBackgroundColor(menuOtherBgColor)
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end
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parentTerm.write(" " .. item.proc.sTitle .. " ")
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nCharCount = nCharCount + #item.proc.sTitle + 2
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end
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if nCharCount > nSize then
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parentTerm.setTextColor(menuOtherTextColor)
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parentTerm.setBackgroundColor(menuOtherBgColor)
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parentTerm.setCursorPos(nSize, 1)
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parentTerm.write(">")
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bScrollRight = true
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else
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bScrollRight = false
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end
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-- Restore cursor for current process
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if nCurrentProcess and tProcesses[nCurrentProcess] then
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tProcesses[nCurrentProcess].window.restoreCursor()
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end
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end
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local function resizeWindows()
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local windowY, windowHeight
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if bShowMenu then
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windowY = 2
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windowHeight = h - 1
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else
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windowY = 1
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windowHeight = h
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end
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for n = 1, #tProcesses do
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local tProcess = tProcesses[n]
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local x, y = tProcess.window.getCursorPos()
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if y > windowHeight then
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tProcess.window.scroll(y - windowHeight)
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tProcess.window.setCursorPos(x, windowHeight)
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end
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tProcess.window.reposition(1, windowY, w, windowHeight)
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end
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bWindowsResized = true
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end
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local function setMenuVisible(bVis)
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if bShowMenu ~= bVis then
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bShowMenu = bVis
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resizeWindows()
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redrawMenu()
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end
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end
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local multishell = {} --- @export
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--- Get the currently visible process. This will be the one selected on
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-- the tab bar.
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--
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-- Note, this is different to [`getCurrent`], which returns the process which is
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-- currently executing.
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--
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-- @treturn number The currently visible process's index.
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-- @see setFocus
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function multishell.getFocus()
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return nCurrentProcess
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end
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--- Change the currently visible process.
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--
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-- @tparam number n The process index to switch to.
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-- @treturn boolean If the process was changed successfully. This will
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-- return [`false`] if there is no process with this id.
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-- @see getFocus
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function multishell.setFocus(n)
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expect(1, n, "number")
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if n >= 1 and n <= #tProcesses then
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selectProcess(n)
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redrawMenu()
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return true
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end
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return false
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end
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--- Get the title of the given tab.
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--
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-- This starts as the name of the program, but may be changed using
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-- [`multishell.setTitle`].
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-- @tparam number n The process index.
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-- @treturn string|nil The current process title, or [`nil`] if the
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-- process doesn't exist.
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function multishell.getTitle(n)
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expect(1, n, "number")
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if n >= 1 and n <= #tProcesses then
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return tProcesses[n].sTitle
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end
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return nil
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end
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--- Set the title of the given process.
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--
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-- @tparam number n The process index.
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-- @tparam string title The new process title.
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-- @see getTitle
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-- @usage Change the title of the current process
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--
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-- multishell.setTitle(multishell.getCurrent(), "Hello")
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function multishell.setTitle(n, title)
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expect(1, n, "number")
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expect(2, title, "string")
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if n >= 1 and n <= #tProcesses then
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setProcessTitle(n, title)
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redrawMenu()
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end
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end
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--- Get the index of the currently running process.
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--
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-- @treturn number The currently running process.
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function multishell.getCurrent()
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return nRunningProcess
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end
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--- Start a new process, with the given environment, program and arguments.
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--
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-- The returned process index is not constant over the program's run. It can be
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-- safely used immediately after launching (for instance, to update the title or
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-- switch to that tab). However, after your program has yielded, it may no
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-- longer be correct.
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--
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-- @tparam table tProgramEnv The environment to load the path under.
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-- @tparam string sProgramPath The path to the program to run.
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-- @param ... Additional arguments to pass to the program.
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-- @treturn number The index of the created process.
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-- @see os.run
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-- @usage Run the "hello" program, and set its title to "Hello!"
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--
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-- local id = multishell.launch({}, "/rom/programs/fun/hello.lua")
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-- multishell.setTitle(id, "Hello!")
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function multishell.launch(tProgramEnv, sProgramPath, ...)
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expect(1, tProgramEnv, "table")
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expect(2, sProgramPath, "string")
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local previousTerm = term.current()
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local nResult = launchProcess(false, tProgramEnv, sProgramPath, ...)
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redrawMenu()
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setMenuVisible(setVisibleProcessCount() >= 2)
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term.redirect(previousTerm)
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return nResult
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end
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--- Get the number of processes within this multishell.
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--
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-- @treturn number The number of processes.
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function multishell.getCount()
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return #tProcesses
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end
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-- - Stop a running process by its ID.
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-- @tparam number n The process index to stop.
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-- @treturn boolean Whether the process existed and was stopped.
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function multishell.stop(n)
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local previousTerm1 = term.current()
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expect(1, n, "number")
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if n < 1 or n > #tProcesses then
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return false
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end
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-- Send terminate event
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resumeProcess(n, "terminate")
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-- Force cleanup if dead, or mark as interacted to skip prompt
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local tProcess = tProcesses[n]
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if coroutine.status(tProcess.co) == "dead" then
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cullProcess(n)
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else
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tProcess.bInteracted = true -- skip "Press any key"
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end
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setMenuVisible(setVisibleProcessCount() >= 2)
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redrawMenu()
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term.redirect(previousTerm1)
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return true
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end
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--- Get detailed information about a process.
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--
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-- @tparam number n The process index.
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-- @treturn table|nil A table containing process info, or nil if invalid.
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-- Fields:
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-- - id: process index (same as n)
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-- - type: "Path" or "Function"
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-- - path: program path (if type == "Path")
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-- - func: function reference (if type == "Function")
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-- - env: environment table
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-- - args: arguments table
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-- - autoClose: boolean
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-- - hideTab: boolean
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-- - title: current title
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-- - status: coroutine status ("running", "suspended", "dead")
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function multishell.getProcessInfo(n)
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expect(1, n, "number")
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if n < 1 or n > #tProcesses then
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return nil
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end
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local p = tProcesses[n]
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local info = {
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id = n,
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hideTab = p.bHideTab,
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autoClose = p.bInteracted and not (p.co and coroutine.status(p.co) == "suspended" and not p.bInteracted), -- approximate
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title = p.sTitle,
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status = p.co and coroutine.status(p.co) or "dead",
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env = p.env or {}, -- 注意:原代码未保存 env,需额外记录(见下方说明)
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args = p.args or {}, -- 同上
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}
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-- 判断是 Path 还是 Function
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if p.sProgramPath then
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info.type = "Path"
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info.path = p.sProgramPath
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elseif p.fFunction then
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info.type = "Function"
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info.func = p.fFunction
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else
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info.type = "Unknown"
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end
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return info
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end
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--- Launch a new process with advanced options.
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--
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-- Accepts either a program path or a function to run.
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--
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-- @tparam table options A table containing launch options:
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-- - `path` (string): Path to a program to run (mutually exclusive with `func`).
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-- - `func` (function): A function to execute directly (mutually exclusive with `path`).
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-- - `args` (table): Arguments to pass to the program/function.
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-- - `env` (table): Environment table (default: `{}`).
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-- - `hideTab` (boolean): If true, do not show in tab bar (default: false).
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-- - `autoClose` (boolean): If true, close immediately after finish without "Press any key" (default: false).
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-- @treturn number The index of the created process.
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function multishell.newlaunch(options)
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expect(1, options, "table")
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local sProgramPath = options.path
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local fFunction = options.func
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local tArgs = type(options.args) == "table" and options.args or {}
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local tEnv = type(options.env) == "table" and options.env or {}
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local bHideTab = options.hideTab == true
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local bAutoClose = options.autoClose == true
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if sProgramPath and fFunction then
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error("Cannot specify both 'path' and 'func'", 2)
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elseif not sProgramPath and not fFunction then
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error("Must specify either 'path' or 'func'", 2)
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end
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if sProgramPath then
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expect(1, sProgramPath, "string")
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else
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expect(1, fFunction, "function")
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end
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local previousTerm = term.current()
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local sTitle = sProgramPath and fs.getName(sProgramPath) or "function"
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local nProcess = #tProcesses + 1
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local tProcess = {}
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tProcess.sProgramPath = sProgramPath
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tProcess.fFunction = fFunction
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tProcess.env = tEnv
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tProcess.args = tArgs
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tProcess.bAutoClose = bAutoClose -- 显式保存,便于查询
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-- Create window
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local visibleCountBefore = setVisibleProcessCount()
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local willBeVisible = not bHideTab
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local showMenuNow = (visibleCountBefore + (willBeVisible and 1 or 0)) >= 2
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if showMenuNow then
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tProcess.window = window.create(parentTerm, 1, 2, w, h - 1, false)
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else
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tProcess.window = window.create(parentTerm, 1, 1, w, h, false)
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end
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-- Terminal proxy
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tProcess.terminal = {}
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for k in pairs(term.native()) do
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tProcess.terminal[k] = tProcess.window[k]
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end
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-- Coroutine
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if sProgramPath then
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tProcess.co = coroutine.create(function()
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os.run(tEnv, sProgramPath, table.unpack(tArgs))
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if not bAutoClose and not tProcess.bInteracted then
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term.setCursorBlink(false)
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print("Press any key to continue")
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os.pullEvent("char")
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end
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end)
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else
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tProcess.co = coroutine.create(function()
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local success, err = pcall(function()
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fFunction(table.unpack(tArgs))
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end)
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if not success then
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printError(err)
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end
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if not bAutoClose and not tProcess.bInteracted then
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term.setCursorBlink(false)
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print("Press any key to continue")
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os.pullEvent("char")
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end
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end)
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end
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tProcess.sTitle = sTitle
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tProcess.sFilter = nil
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tProcess.bInteracted = bAutoClose -- 保持原逻辑
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tProcess.bHideTab = bHideTab
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tProcesses[nProcess] = tProcess
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setMenuVisible(setVisibleProcessCount() >= 2)
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resumeProcess(nProcess)
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redrawMenu()
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term.redirect(previousTerm)
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return nProcess
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end
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|
||
--- Set whether a process's tab is hidden in the tab bar.
|
||
--
|
||
-- @tparam number n The process index.
|
||
-- @tparam boolean hide Whether to hide the tab.
|
||
-- @treturn boolean True if successful, false if process doesn't exist.
|
||
function multishell.setHideTab(n, hide)
|
||
expect(1, n, "number")
|
||
expect(2, hide, "boolean")
|
||
if n < 1 or n > #tProcesses then
|
||
return false
|
||
end
|
||
|
||
local p = tProcesses[n]
|
||
local wasHidden = p.bHideTab
|
||
p.bHideTab = hide
|
||
|
||
-- If visibility changed, update menu visibility logic
|
||
if wasHidden ~= hide then
|
||
setMenuVisible(setVisibleProcessCount() >= 2)
|
||
redrawMenu()
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
--- Get information about all currently running processes.
|
||
--
|
||
-- @treturn table A list of process info tables, each in the same format as
|
||
-- [`multishell.getProcessInfo`]. The list is ordered by process ID (1 to N).
|
||
-- @see getProcessInfo
|
||
function multishell.listProcesses()
|
||
local result = {}
|
||
for i = 1, #tProcesses do
|
||
-- Only include valid (non-nil) processes
|
||
if tProcesses[i] then
|
||
table.insert(result, multishell.getProcessInfo(i))
|
||
end
|
||
end
|
||
return result
|
||
end
|
||
|
||
-- Begin
|
||
parentTerm.clear()
|
||
setMenuVisible(false)
|
||
launchProcess(true, {
|
||
["shell"] = shell,
|
||
["multishell"] = multishell,
|
||
}, "/rom/programs/shell.lua")
|
||
|
||
-- Run processes
|
||
while #tProcesses > 0 do
|
||
-- Get the event
|
||
local tEventData = table.pack(os.pullEventRaw())
|
||
local sEvent = tEventData[1]
|
||
if sEvent == "term_resize" then
|
||
-- Resize event
|
||
w, h = parentTerm.getSize()
|
||
resizeWindows()
|
||
redrawMenu()
|
||
|
||
elseif sEvent == "char" or sEvent == "key" or sEvent == "key_up" or sEvent == "paste" or sEvent == "terminate" or sEvent == "file_transfer" then
|
||
-- Basic input, just passthrough to current process
|
||
if nCurrentProcess then
|
||
resumeProcess(nCurrentProcess, table.unpack(tEventData, 1, tEventData.n))
|
||
if cullProcess(nCurrentProcess) then
|
||
setMenuVisible(setVisibleProcessCount() >= 2)
|
||
redrawMenu()
|
||
end
|
||
end
|
||
|
||
elseif sEvent == "mouse_click" then
|
||
-- Click event
|
||
local button, x, y = tEventData[2], tEventData[3], tEventData[4]
|
||
if bShowMenu and y == 1 then
|
||
-- Switch process via tab bar
|
||
local visibleProcesses = {}
|
||
for i, p in ipairs(tProcesses) do
|
||
if not p.bHideTab then
|
||
table.insert(visibleProcesses, { index = i, proc = p })
|
||
end
|
||
end
|
||
|
||
if x == 1 and nScrollPos ~= 1 then
|
||
nScrollPos = nScrollPos - 1
|
||
redrawMenu()
|
||
elseif bScrollRight and x == term.getSize() then
|
||
nScrollPos = nScrollPos + 1
|
||
redrawMenu()
|
||
else
|
||
local tabStart = 1
|
||
if nScrollPos ~= 1 then
|
||
tabStart = 2
|
||
end
|
||
for i = nScrollPos, #visibleProcesses do
|
||
local item = visibleProcesses[i]
|
||
local tabEnd = tabStart + #item.proc.sTitle + 1
|
||
if x >= tabStart and x <= tabEnd then
|
||
selectProcess(item.index)
|
||
redrawMenu()
|
||
break
|
||
end
|
||
tabStart = tabEnd + 1
|
||
end
|
||
end
|
||
else
|
||
-- Passthrough to current process
|
||
if nCurrentProcess then
|
||
resumeProcess(nCurrentProcess, sEvent, button, x, bShowMenu and y - 1 or y)
|
||
if cullProcess(nCurrentProcess) then
|
||
setMenuVisible(setVisibleProcessCount() >= 2)
|
||
redrawMenu()
|
||
end
|
||
end
|
||
end
|
||
|
||
elseif sEvent == "mouse_drag" or sEvent == "mouse_up" or sEvent == "mouse_scroll" then
|
||
-- Other mouse event
|
||
local p1, x, y = tEventData[2], tEventData[3], tEventData[4]
|
||
if bShowMenu and sEvent == "mouse_scroll" and y == 1 then
|
||
if p1 == -1 and nScrollPos ~= 1 then
|
||
nScrollPos = nScrollPos - 1
|
||
redrawMenu()
|
||
elseif bScrollRight and p1 == 1 then
|
||
nScrollPos = nScrollPos + 1
|
||
redrawMenu()
|
||
end
|
||
elseif not (bShowMenu and y == 1) then
|
||
if nCurrentProcess then
|
||
resumeProcess(nCurrentProcess, sEvent, p1, x, bShowMenu and y - 1 or y)
|
||
if cullProcess(nCurrentProcess) then
|
||
setMenuVisible(setVisibleProcessCount() >= 2)
|
||
redrawMenu()
|
||
end
|
||
end
|
||
end
|
||
|
||
else
|
||
-- Other event: broadcast to all processes
|
||
local nLimit = #tProcesses
|
||
for n = 1, nLimit do
|
||
resumeProcess(n, table.unpack(tEventData, 1, tEventData.n))
|
||
end
|
||
if cullProcesses() then
|
||
setMenuVisible(setVisibleProcessCount() >= 2)
|
||
redrawMenu()
|
||
end
|
||
end
|
||
|
||
if bWindowsResized then
|
||
local nLimit = #tProcesses
|
||
for n = 1, nLimit do
|
||
resumeProcess(n, "term_resize")
|
||
end
|
||
bWindowsResized = false
|
||
if cullProcesses() then
|
||
setMenuVisible(setVisibleProcessCount() >= 2)
|
||
redrawMenu()
|
||
end
|
||
end
|
||
end
|
||
|
||
-- Shutdown
|
||
term.redirect(parentTerm) |