初始
This commit is contained in:
7
panel/config.cfg
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7
panel/config.cfg
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{
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rednet_ports = {
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status = 100,
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response = 102,
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control = 101,
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},
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}
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366
panel/startup.lua
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366
panel/startup.lua
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-- ME空间原件控制器测试客户端
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-- 在另一台计算机上运行,用于测试和控制海龟
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printUtf8 = load(http.get("https://git.liulikeji.cn/xingluo/ComputerCraft-Utf8/raw/branch/main/utf8ptrint.lua").readAll())()
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--检测basalt
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if not fs.exists("basalt.lua") then shell.run("wget https://git.liulikeji.cn/GitHub/Basalt/releases/download/v1.6.6/basalt.lua basalt.lua") end
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basalt = require("basalt")
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-- 配置文件常量
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local CLIENT_CONFIG_FILE = "config.cfg"
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-- 默认端口配置
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local DEFAULT_PORTS = {
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control = 101, -- 控制信道(发送切换命令)
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response = 102, -- 响应接收信道
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status = 100 -- 状态接收信道(原INVENTORY_CHANNEL)
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}
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-- 读取客户端配置文件
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local function readClientConfig()
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if not fs.exists(CLIENT_CONFIG_FILE) then
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-- 创建默认配置文件
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local defaultConfig = {
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rednet_ports = DEFAULT_PORTS
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}
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local file = fs.open(CLIENT_CONFIG_FILE, "w")
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file.write(textutils.serialize(defaultConfig))
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file.close()
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print("已创建客户端默认配置文件: " .. CLIENT_CONFIG_FILE)
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return defaultConfig
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end
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local file = fs.open(CLIENT_CONFIG_FILE, "r")
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local content = file.readAll()
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file.close()
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local config = textutils.unserialize(content) or {rednet_ports = DEFAULT_PORTS}
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-- 确保端口配置完整
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if not config.rednet_ports then
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config.rednet_ports = DEFAULT_PORTS
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else
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-- 设置默认值
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config.rednet_ports.control = config.rednet_ports.control or DEFAULT_PORTS.control
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config.rednet_ports.response = config.rednet_ports.response or DEFAULT_PORTS.response
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config.rednet_ports.status = config.rednet_ports.status or DEFAULT_PORTS.status
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end
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return config
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end
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-- 读取配置
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local config = readClientConfig()
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-- 初始化红网
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local function initRednet()
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local sides = {"left", "right", "front", "back", "top", "bottom"}
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local modem = nil
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for _, side in ipairs(sides) do
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if peripheral.getType(side) == "modem" then
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modem = peripheral.wrap(side)
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-- 打开所有需要的端口
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modem.open(config.rednet_ports.control)
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modem.open(config.rednet_ports.response)
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modem.open(config.rednet_ports.status)
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print("找到网卡在: " .. side)
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print("端口配置:")
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print(" 控制端口: " .. config.rednet_ports.control)
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print(" 响应端口: " .. config.rednet_ports.response)
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print(" 状态端口: " .. config.rednet_ports.status)
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break
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end
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end
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if not modem then
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error("未找到可用的网卡!")
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end
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return modem
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end
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local modem = initRednet()
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-- 发送切换命令
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local function sendSwitchCommand(diskName)
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local message = {
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type = "switch_disk",
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disk_name = diskName
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}
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modem.transmit(config.rednet_ports.control, config.rednet_ports.control, message)
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print("已发送切换命令: " .. diskName)
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end
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disks = {}
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local mainf = basalt.createFrame()
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local main = {
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panel = mainf:addFrame():setPosition(1, 1):setSize("parent.w", "parent.h"):setBackground(colors.white),
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}
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-- 分页相关变量
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MAX_DISPLAY = 5 -- 每页最大显示数量
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currentPage = 1 -- 当前页码
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totalPages = 1 -- 总页数
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pageDisks = {} -- 当前页显示的磁盘
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UI = {}
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-- 更新分页信息
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local function updatePagination()
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-- 获取排序后的磁盘名称
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local sortedNames = {}
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for name, _ in pairs(disks) do
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table.insert(sortedNames, name)
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end
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table.sort(sortedNames)
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-- 计算总页数
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totalPages = math.ceil(#sortedNames / MAX_DISPLAY)
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if totalPages == 0 then totalPages = 1 end
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-- 确保当前页在有效范围内
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if currentPage > totalPages then
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currentPage = totalPages
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elseif currentPage < 1 then
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currentPage = 1
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end
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-- 获取当前页的磁盘
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pageDisks = {}
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local startIndex = (currentPage - 1) * MAX_DISPLAY + 1
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local endIndex = math.min(startIndex + MAX_DISPLAY - 1, #sortedNames)
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for i = startIndex, endIndex do
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pageDisks[i - startIndex + 1] = sortedNames[i]
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end
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end
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-- 显示/隐藏磁盘项
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local function updateDiskVisibility()
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for name, uiElements in pairs(UI) do
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-- 隐藏所有磁盘项
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uiElements.Back:hide()
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end
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-- 显示当前页的磁盘项
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for i, diskName in ipairs(pageDisks) do
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if UI[diskName] then
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local yPos = 2 + (i - 1) * 4
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UI[diskName].Back:setPosition(1, yPos):show()
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end
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end
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end
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-- 生成界面
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function addFrameS(disks)
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-- 清除旧的UI
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for name, uiElements in pairs(UI) do
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if uiElements and uiElements.Back then
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uiElements.Back:remove()
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end
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end
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UI = {}
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-- 更新分页信息
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updatePagination()
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local h = 1
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for i, name in ipairs(pageDisks) do
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UI[name] = {}
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UI[name]["Back"] = main["panel"]:addFrame():setPosition(1, h):setSize("parent.w", 3):setBackground(colors.gray):onClick(function()
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-- 找到被点击的磁盘在当前页的索引
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local clickedIndex = nil
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for i, diskName in ipairs(pageDisks) do
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if diskName == name then
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clickedIndex = i
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break
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end
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end
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if clickedIndex then
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-- 更新选择索引
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DSY = clickedIndex
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-- 更新选择指示器
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for i, diskName in ipairs(pageDisks) do
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if i == DSY then
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UI[diskName]["XZ"]:setBackground(false, "\149", colors.lime)
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else
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UI[diskName]["XZ"]:setBackground(false, "\149", colors.gray)
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end
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end
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-- 发送切换命令
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sendSwitchCommand(name)
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end
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end)
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UI[name]["XZ"] = UI[name]["Back"]:addPane():setPosition(1, 1):setSize(1, 3):setBackground(false, "\149", colors.gray)
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UI[name]["Name"] = UI[name]["Back"]:addProgram():setPosition(2, 1):setSize(35, 4):execute(function()
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term.setBackgroundColor(colors.gray)
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term.clear()
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printUtf8(name, colors.white, colors.gray)
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end):injectEvent("char", false, "w"):disable()
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h = h + 4
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end
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local ym = currentPage.."/".. totalPages.." >"
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-- 添加页码显示
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if not UI.pageText then
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main["panel"]:addLabel():setPosition(1,"parent.h"):setSize(1, 1):setText("<")
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UI.pageText = main["panel"]:addLabel():setPosition("parent.w - ".. #ym -1, "parent.h"):setSize("parent.w", 1):setText(ym)
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else
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UI.pageText:setText(ym):setPosition("parent.w - ".. #ym -1, "parent.h")
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end
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end
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-- 辅助函数:比较两个表是否相等
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local function areTablesEqual(t1, t2)
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if t1 == t2 then return true end
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if type(t1) ~= "table" or type(t2) ~= "table" then return false end
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for k, v in pairs(t1) do
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if t2[k] ~= v then
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return false
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end
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end
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for k, v in pairs(t2) do
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if t1[k] == nil then
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return false
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end
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end
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return true
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end
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-- 处理红网消息
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local function handleRednetMessage(message)
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if message.type == "status_update" then
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-- 只有当两个表数值不一样时才执行
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if not areTablesEqual(message.disks, disks) then
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disks = message.disks
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addFrameS(disks)
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end
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-- 修复这里的问题:添加安全检查
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for name, slot in pairs(disks) do
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if UI[name] and UI[name].Back then -- 添加安全检查
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if name == message.current_disk then
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UI[name]["Back"]:setBackground(colors.red)
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else
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UI[name]["Back"]:setBackground(colors.gray)
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end
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end
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end
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end
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end
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DSY = 1
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on = false
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-- 切换页面
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local function switchPage(direction)
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if direction == "next" and currentPage < totalPages then
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currentPage = currentPage + 1
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elseif direction == "prev" and currentPage > 1 then
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currentPage = currentPage - 1
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else
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return
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end
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-- 更新分页信息
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updatePagination()
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-- 重新生成界面
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addFrameS(disks)
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-- 重置选择索引
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DSY = 1
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-- 更新选择指示器
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for i, diskName in ipairs(pageDisks) do
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if i == DSY then
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UI[diskName]["XZ"]:setBackground(false, "\149", colors.lime)
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else
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UI[diskName]["XZ"]:setBackground(false, "\149", colors.gray)
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end
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end
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end
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-- 主循环 - 消息监听
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local function main1()
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while true do
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-- 检查红网消息
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local event, side, channel, replyChannel, message, distance = os.pullEvent("modem_message")
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-- 检查是否是状态端口或响应端口的消息
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if (channel == config.rednet_ports.status or channel == config.rednet_ports.response) and type(message) == "table" then
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handleRednetMessage(message)
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if not on then
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if pageDisks and pageDisks[DSY] then
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UI[pageDisks[DSY]]["XZ"]:setBackground(false, "\149", colors.lime)
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end
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end
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end
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end
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end
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local function main2()
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while true do
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local event, key, is_held = os.pullEvent("key")
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local keyName = keys.getName(key)
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if keyName == "down" or keyName == "s" then
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if pageDisks and DSY < #pageDisks then
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DSY = DSY + 1
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end
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for i, diskName in ipairs(pageDisks) do
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if i == DSY then
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UI[diskName]["XZ"]:setBackground(false, "\149", colors.lime)
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else
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UI[diskName]["XZ"]:setBackground(false, "\149", colors.gray)
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end
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end
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sleep(0.1)
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elseif keyName == "up" or keyName == "w" then
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if DSY > 1 then
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DSY = DSY - 1
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end
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for i, diskName in ipairs(pageDisks) do
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if i == DSY then
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UI[diskName]["XZ"]:setBackground(false, "\149", colors.lime)
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else
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UI[diskName]["XZ"]:setBackground(false, "\149", colors.gray)
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end
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end
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sleep(0.1)
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elseif keyName == "enter" or keyName == "space" then
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if pageDisks and pageDisks[DSY] then
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sendSwitchCommand(pageDisks[DSY])
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end
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-- 翻页控制
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elseif keyName == "right" or keyName == "d" then
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switchPage("next")
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sleep(0.1)
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elseif keyName == "left" or keyName == "a" then
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switchPage("prev")
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sleep(0.1)
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end
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end
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end
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parallel.waitForAny(main1, main2, basalt.autoUpdate)
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Reference in New Issue
Block a user