初始
This commit is contained in:
445
Client/main.lua
Normal file
445
Client/main.lua
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-- simple_file_client.lua
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-- 支持创建房间、WebSocket 连接、异步文件操作、心跳保活
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-- 使用 Basalt 实现非阻塞异步任务
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local args = {...}
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local httpServer = args[1] or "http://192.168.2.200:8080"
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local roomId = args[2] -- 可选的房间ID参数
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local wsPort = 8081
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local heartbeatInterval = 1 -- 心跳间隔(秒)
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-- ========== 加载 Basalt ==========
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local basaltUrl = "https://git.liulikeji.cn/GitHub/Basalt/releases/download/v1.7/basalt.lua"
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local basaltResp = http.get(basaltUrl)
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if not basaltResp then
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error("无法下载 Basalt 框架,请检查网络或使用本地缓存")
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end
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local basalt = load(basaltResp.readAll())()
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basaltResp.close()
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local mainFrame = basalt.createFrame()
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-- ========== 工具函数 ==========
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local function log(msg)
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--basalt.debug("[FileClient] " .. tostring(msg))
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end
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function table_to_json(t, indent)
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indent = indent or 0
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local spaces = string.rep(" ", indent)
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local result = {}
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if type(t) ~= "table" then
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if type(t) == "string" then
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-- 正确转义所有特殊字符
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local escaped = t:gsub("[\\\"\b\f\n\r\t]", function(c)
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local replacements = {
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['\\'] = '\\\\',
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['"'] = '\\"',
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['\b'] = '\\b',
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['\f'] = '\\f',
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['\n'] = '\\n',
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['\r'] = '\\r',
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['\t'] = '\\t'
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}
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return replacements[c]
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end)
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return '"' .. escaped .. '"'
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elseif type(t) == "number" or type(t) == "boolean" then
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return tostring(t)
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else
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return '"' .. tostring(t) .. '"'
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end
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end
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-- 检查是否是数组
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local is_array = true
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local max_index = 0
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local count = 0
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for k, v in pairs(t) do
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count = count + 1
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if type(k) ~= "number" or k <= 0 or math.floor(k) ~= k then
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is_array = false
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end
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if type(k) == "number" and k > max_index then
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max_index = k
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end
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end
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-- 空表当作对象处理
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if count == 0 then
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is_array = false
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end
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if is_array then
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-- 处理数组
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table.insert(result, "[")
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local items = {}
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for i = 1, max_index do
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if t[i] ~= nil then
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table.insert(items, table_to_json(t[i], indent + 2))
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else
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table.insert(items, "null")
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end
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end
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table.insert(result, table.concat(items, ", "))
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table.insert(result, "]")
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else
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-- 处理对象
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table.insert(result, "{")
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local items = {}
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for k, v in pairs(t) do
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local key = '"' .. tostring(k) .. '"'
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local value = table_to_json(v, indent + 2)
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if indent > 0 then
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table.insert(items, spaces .. " " .. key .. ": " .. value)
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else
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table.insert(items, key .. ":" .. value)
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end
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end
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if indent > 0 then
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table.insert(result, table.concat(items, ",\n"))
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table.insert(result, "\n" .. spaces .. "}")
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else
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table.insert(result, table.concat(items, ","))
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table.insert(result, "}")
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end
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end
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return table.concat(result, indent > 0 and "\n" .. spaces or "")
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end
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local function cleanPath(path)
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if string.sub(path, 1, 9) == "computer/" then
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return string.sub(path, 10)
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elseif string.sub(path, 1, 9) == "computer\\" then
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return string.sub(path, 10)
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end
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return path
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end
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local function sendJson(ws, obj)
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local payload = table_to_json(obj)
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ws.send(payload)
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end
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-- ========== 文件系统操作(纯逻辑,无网络)==========
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local function isLikelyText(data, maxCheck)
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if not data then return false end
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maxCheck = maxCheck or math.min(#data, 1024)
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for i = 1, maxCheck do
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local b = data:byte(i)
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if b < 32 and not (b == 9 or b == 10 or b == 13) then
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return false
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end
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end
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return true
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end
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local function getFiles(currentPath, result, prefix)
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local fullPrefix
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if currentPath == "" then
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fullPrefix = prefix:sub(1, -2) -- 移除末尾的斜杠,将 "computer/" 变为 "computer"
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else
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fullPrefix = prefix .. currentPath
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end
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local absPath = "/" .. (currentPath == "" and "" or currentPath)
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if fs.isDir(absPath) then
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result[fullPrefix] = { isFolder = true }
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for _, entry in ipairs(fs.list(absPath)) do
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if entry ~= "rom" then
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local nextPath = currentPath == "" and entry or (currentPath .. "/" .. entry)
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getFiles(nextPath, result, prefix)
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end
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end
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else
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local content = "[binary]"
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local ok, handle = pcall(fs.open, absPath, "rb")
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if ok and handle then
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local data = handle.readAll()
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handle.close()
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log(absPath.." File size: " .. #data)
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if data and isLikelyText(data) then
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content = data
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log(absPath .. " is text file")
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end
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if content == "[binary]" then print("binary file: " .. absPath) end
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end
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result[fullPrefix] = { isFile = true, content = content }
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end
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end
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local function fetchFiles()
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local files = {}
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getFiles("", files, "computer/")
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return files
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end
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local function saveFile(path, content)
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path = cleanPath(path)
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local dir = fs.getDir(path)
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if not fs.exists(dir) then fs.makeDir(dir) end
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local f = fs.open(path, "w")
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f.write(content or "")
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f.close()
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end
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local function createFile(path)
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path = cleanPath(path)
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local dir = fs.getDir(path)
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if not fs.exists(dir) then fs.makeDir(dir) end
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if not fs.exists(path) then
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local f = fs.open(path, "w")
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f.close()
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end
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end
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local function createFolder(path)
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path = cleanPath(path)
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fs.makeDir(path)
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end
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local function renameFile(oldPath, newPath)
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oldPath = cleanPath(oldPath)
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newPath = cleanPath(newPath)
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fs.move(oldPath, newPath)
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end
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local function deleteFile(path)
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path = cleanPath(path)
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if fs.exists(path) then
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fs.delete(path)
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end
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end
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-- ========== 异步任务处理器 ==========
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local function handleFetchFiles(ws, reqId, sender)
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local success, result = pcall(fetchFiles)
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sendJson(ws, {
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type = "file_operation_response",
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requestId = reqId,
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success = success,
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data = success and result or nil,
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error = success and nil or tostring(result),
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target_client_id = sender
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})
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log("Async fetch_files completed: " .. (success and "OK" or "FAILED"))
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end
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local function handleSaveFile(ws, data, reqId, sender)
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local success, err = pcall(function()
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assert(data.path, "Missing path")
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saveFile(data.path, data.content)
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end)
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sendJson(ws, {
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type = "file_operation_response",
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requestId = reqId,
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success = success,
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error = success and nil or tostring(err),
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target_client_id = sender
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})
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log("Async save_file completed: " .. (success and "OK" or "FAILED"))
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end
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local function handleCreateFile(ws, data, reqId, sender)
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local success, err = pcall(function()
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assert(data.path, "Missing path")
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createFile(data.path)
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end)
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sendJson(ws, {
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type = "file_operation_response",
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requestId = reqId,
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success = success,
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error = success and nil or tostring(err),
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target_client_id = sender
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})
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log("Async create_file completed: " .. (success and "OK" or "FAILED"))
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end
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local function handleCreateFolder(ws, data, reqId, sender)
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local success, err = pcall(function()
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assert(data.path, "Missing path")
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createFolder(data.path)
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end)
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sendJson(ws, {
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type = "file_operation_response",
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requestId = reqId,
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success = success,
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error = success and nil or tostring(err),
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target_client_id = sender
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})
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log("Async create_folder completed: " .. (success and "OK" or "FAILED"))
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end
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local function handleRename(ws, data, reqId, sender)
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local success, err = pcall(function()
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assert(data.path and data.newPath, "Missing path or newPath")
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renameFile(data.path, data.newPath)
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end)
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sendJson(ws, {
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type = "file_operation_response",
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requestId = reqId,
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success = success,
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error = success and nil or tostring(err),
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target_client_id = sender
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})
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log("Async rename completed: " .. (success and "OK" or "FAILED"))
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end
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local function handleDelete(ws, data, reqId, sender)
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log("delete:"..data.path)
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local success, err = pcall(function()
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assert(data.path, "Missing path")
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deleteFile(data.path)
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end)
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sendJson(ws, {
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type = "file_operation_response",
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requestId = reqId,
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success = success,
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error = success and nil or tostring(err),
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target_client_id = sender
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})
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log("Async delete completed: " .. (success and "OK" or "FAILED"))
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end
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-- ========== 房间管理函数 ==========
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local function createRoom()
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log("正在创建房间...")
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local roomUrl = httpServer .. "/api/room"
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local roomResp = http.post(roomUrl, "{}")
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if not roomResp then
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error("无法连接到 HTTP 服务器创建房间")
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end
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local body = roomResp.readAll()
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roomResp.close()
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local roomData = textutils.unserialiseJSON(body)
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if not roomData or not roomData.room_id or not roomData.ws_url then
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error("无效的房间响应: " .. tostring(body))
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end
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log("房间创建成功,房间 ID: " .. roomData.room_id)
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return roomData
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end
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local function joinRoom(roomId)
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log("正在加入房间: " .. roomId)
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-- 构建 WebSocket URL
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local wsUrl = httpServer:gsub("^http", "ws") .. "/ws?room_id=" .. roomId
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log("连接 WebSocket: " .. wsUrl)
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local ws = http.websocket(wsUrl)
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if not ws then
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error("无法打开 WebSocket 连接")
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end
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-- 加入房间
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sendJson(ws, {
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type = "join_room",
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room_id = roomId,
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client_type = "file_client"
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})
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return ws, roomId
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end
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-- ========== 主函数 ==========
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local function main()
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local ws, finalRoomId
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if roomId then
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-- 如果提供了房间ID,直接加入
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ws, finalRoomId = joinRoom(roomId)
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else
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-- 否则创建新房间
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local roomData = createRoom()
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ws, finalRoomId = joinRoom(roomData.room_id)
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end
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-- 启动心跳
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local heartbeatTimer = os.startTimer(heartbeatInterval)
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mainFrame:addProgram():execute(function ()
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shell.run("shell")
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end):setSize("parent.w","parent.h")
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-- 消息循环
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parallel.waitForAll(
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function ()
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sleep(0.5)
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os.queueEvent("mouse_click",1,1,1)
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while true do
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local payload = ws.receive()
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if payload then
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local ok, msg = pcall(textutils.unserialiseJSON, payload)
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if ok and type(msg) == "table" then
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local msgType = msg.type
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log("收到消息: " .. tostring(msgType))
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if msgType == "connected" then
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log("分配的客户端 ID: " .. tostring(msg.client_id))
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elseif msgType == "file_operation" or msgType == "file_operation_request" then
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op = msg.operation_type or msg.type
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data = msg.data or {}
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reqId = msg.requestId or msg.request_id
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sender = msg.sender_id
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-- 派发到后台线程
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if op == "fetch_files" then
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mainFrame:addThread():start(function () handleFetchFiles(ws, reqId, sender) end )
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elseif op == "create_or_save_file" then
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mainFrame:addThread():start(function () handleSaveFile(ws, data, reqId, sender) end)
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elseif op == "new_file" then
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mainFrame:addThread():start(function () handleCreateFile(ws, data, reqId, sender) end)
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elseif op == "new_folder" then
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mainFrame:addThread():start(function () handleCreateFolder(ws, data, reqId, sender) end)
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elseif op == "rename" then
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mainFrame:addThread():start(function () handleRename(ws, data, reqId, sender) end)
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elseif op == "delete_file" then
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mainFrame:addThread():start(function () handleDelete(ws, data, reqId, sender) end)
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else
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-- 同步返回未知操作错误(轻量)
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sendJson(ws, {
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type = "file_operation_response",
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requestId = reqId,
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success = false,
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error = "Unknown operation: " .. tostring(op),
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target_client_id = sender
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})
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end
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end
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else
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log("无效 JSON: " .. tostring(payload))
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end
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end
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end
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end,
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function ()
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while true do
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local event, param1, param2, param3 = os.pullEvent()
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if event == "timer" and param1 == heartbeatTimer then
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sendJson(ws, { type = "ping" })
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heartbeatTimer = os.startTimer(heartbeatInterval)
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elseif event == "websocket_closed" and param1 == ws then
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log("WebSocket 连接已关闭")
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break
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elseif event == "key" and param1 == keys.q then
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log("用户按 Q 退出")
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break
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end
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end
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end)
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ws.close()
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log("客户端已停止。房间ID: " .. finalRoomId)
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end
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-- 启动主逻辑和Basalt事件循环
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parallel.waitForAll(basalt.autoUpdate, main)
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