small quick fix

This commit is contained in:
Robert Jelic
2022-08-26 19:31:27 +02:00
parent de84dbf406
commit 41bbe19de1
3 changed files with 19 additions and 15 deletions

View File

@@ -206,20 +206,22 @@ return function(name, parent, pTerm, basalt)
end
local function removeEvent(self, event, obj)
for a, b in pairs(events[event]) do
for key, value in pairs(b) do
if (value == obj) then
table.remove(events[event][a], key)
if(#events[event][a]<=0)then
events[event][a] = nil
if(self.parent~=nil)then
if(tableCount(events[event])<=0)then
activeEvents[event] = false
self.parent:removeEvent(event, self)
if(events[event]~=nil)then
for a, b in pairs(events[event]) do
for key, value in pairs(b) do
if (value == obj) then
table.remove(events[event][a], key)
if(#events[event][a]<=0)then
events[event][a] = nil
if(self.parent~=nil)then
if(tableCount(events[event])<=0)then
activeEvents[event] = false
self.parent:removeEvent(event, self)
end
end
end
return true;
end
return true;
end
end
end

View File

@@ -2,6 +2,7 @@ local basaltEvent = require("basaltEvent")()
local Frame = require("Frame")
local theme = require("theme")
local utils = require("utils")
local log = require("basaltLogs")
local uuid = utils.uuid
local createText = utils.createText

View File

@@ -134,10 +134,11 @@ return function(name)
local function predefinedLerp(v1,v2,d,t,get,set,typ,self)
local obj = _OBJ
local x,y
local name = ""
if(_OBJ.parent~=nil)then name = _OBJ.parent:getName() end
name = name.._OBJ:getName()
if(obj.parent~=nil)then name = obj.parent:getName() end
name = name..obj:getName()
addAnimationPart(t+0.05, function()
if(typ~=nil)then
if(activeAnimations[typ]==nil)then activeAnimations[typ] = {} end
@@ -146,13 +147,13 @@ return function(name)
end
activeAnimations[typ][name] = self
end
x,y = get(_OBJ)
x,y = get(obj)
end)
for n=0.05,d+0.01,0.05 do
addAnimationPart(t+n, function()
local _x = math.floor(lerp.lerp(x, v1, lerp[mode](n / d))+0.5)
local _y = math.floor(lerp.lerp(y, v2, lerp[mode](n / d))+0.5)
set(_OBJ, _x,_y)
set(obj, _x,_y)
if(typ~=nil)then
if(n>=d-0.01)then
if(activeAnimations[typ][name]==self)then