Updated docs
There is still stuff to do
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@@ -143,7 +143,9 @@ return function(name)
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if(typ~=nil)then
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if(activeAnimations[typ]==nil)then activeAnimations[typ] = {} end
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if(activeAnimations[typ][name]~=nil)then
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activeAnimations[typ][name]:cancel()
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if(activeAnimations[typ][name]~=self)then
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activeAnimations[typ][name]:cancel()
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end
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end
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activeAnimations[typ][name] = self
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end
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