Updated docs
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docs/objects/Object/onChange.md
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docs/objects/Object/onChange.md
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# onChange
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`onChange(self)`<br>
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This is a custom event which gets triggered as soon as the function :setValue() is called. This function is also called by basalt, for example if you change the input, textfield or checkbox (or all the different types of lists) objects.
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Here is a example on how to add a onChange event to your input, and also another example for your checkbox:
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```lua
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local basalt = require("basalt")
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local main = basalt.createFrame()
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local aInput = main:addInput():setPosition(3,3)
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local aCheckbox = main:addCheckbox():setPosition(3,5)
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local function checkInput(input)
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if(string.lower(input:getValue())=="hello")then
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basalt.debug("Hello back!")
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end
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end
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local function checkCheckbox(checkbox)
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if(checkbox:getValue()==true)then -- or if(checkbox:getValue())then
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basalt.debug("Checkbox is active, let's do something!")
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end
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end
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aInput:onChange(checkInput)
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aCheckbox:onChange(checkCheckbox)
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```
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