Update Frame.md
This commit is contained in:
@@ -88,6 +88,36 @@ Toggles the frame's upper bar
|
||||
local mainFrame = myFrame:setBar("Hello World!"):showBar()
|
||||
````
|
||||
|
||||
## addMonitor
|
||||
adds a monitor to the active main frame.
|
||||
#### Parameters:
|
||||
1. `string` The monitor name ("right", "left",... "monitor_1", "monitor_2",...)
|
||||
#### Returns:
|
||||
1. `frame` returns a frame which you can use like normal frames
|
||||
#### Usage:
|
||||
* Adds a monitor to the mainFrame. Only as long as this frame is also the active Frame, the monitor will be shown.
|
||||
````lua
|
||||
local mainFrame = basalt.createFrame("mainFrame"):show()
|
||||
local monitor1 = mainFrame:addMonitor("right"):show()
|
||||
|
||||
monitor1:setBar("Monitor 1"):showBar()
|
||||
````
|
||||
|
||||
## setMonitorScale
|
||||
changes the monitor scale (almost the same as setTextScale())
|
||||
#### Parameters:
|
||||
1. `number` Possible values are: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 (1 is the same as 0.5 by setTextScale, and 10 is the same as 5)
|
||||
#### Returns:
|
||||
1. `monitor` The monitor being used
|
||||
#### Usage:
|
||||
* Changes the monitor scale to 2
|
||||
````lua
|
||||
local mainFrame = basalt.createFrame("mainFrame"):show()
|
||||
local monitor1 = mainFrame:addMonitor("right"):setMonitorScale(2):show()
|
||||
|
||||
monitor1:setBar("Monitor 1"):showBar()
|
||||
````
|
||||
|
||||
## ~~isModifierActive~~
|
||||
### _Disabled, this function is a WIP_
|
||||
Returns true if the user is currently holding the respective key down
|
||||
@@ -224,4 +254,4 @@ local myFrame = basalt.createFrame("myFirstFrame"):setOffset(5, 3)
|
||||
* Creates "myFirstFrame" with an x offset of 5 and a y offset of -5 (Meaning if you added a button with y position 5, it would be at y position 0)
|
||||
````lua
|
||||
local myFrame = basalt.createFrame("myFirstFrame"):setOffset(5, -5)
|
||||
````
|
||||
````
|
||||
|
||||
Reference in New Issue
Block a user