Update Flexbox.lua
Fixed dynamic values not working
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@@ -34,15 +34,15 @@ local function flexObjectPlugin(base, basalt)
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return self
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end,
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getSize = function(self)
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getBaseSize = function(self)
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return baseWidth, baseHeight
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end,
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getWidth = function(self)
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getBaseWidth = function(self)
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return baseWidth
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end,
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getHeight = function(self)
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getBaseHeight = function(self)
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return baseHeight
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end,
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@@ -71,8 +71,8 @@ return function(name, basalt)
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local sortedChildren = {}
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local updateLayout = false
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local lineBreakFakeObject = flexObjectPlugin({
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getHeight = function(self) return 0 end,
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getWidth = function(self) return 0 end,
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getBaseHeight = function(self) return 0 end,
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getBaseWidth = function(self) return 0 end,
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getPosition = function(self) return 0, 0 end,
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getSize = function(self) return 0, 0 end,
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isType = function(self) return false end,
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@@ -123,19 +123,19 @@ return function(name, basalt)
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index = index + 1
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sortedChildren[index] = {offset=lineOffset}
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else
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local objSize = direction == "row" and v:getWidth() or v:getHeight()
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local objSize = direction == "row" and v:getBaseWidth() or v:getBaseHeight()
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if(objSize+usedSize<=maxSize) then
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table.insert(sortedChildren[index], v)
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usedSize = usedSize + objSize + spacing
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else
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lineOffset = lineOffset + lineSize + spacing
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lineSize = direction == "row" and v:getHeight() or v:getWidth()
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lineSize = direction == "row" and v:getBaseHeight() or v:getBaseWidth()
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index = index + 1
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usedSize = objSize + spacing
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sortedChildren[index] = {offset=lineOffset, v}
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end
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local childHeight = direction == "row" and v:getHeight() or v:getWidth()
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local childHeight = direction == "row" and v:getBaseHeight() or v:getBaseWidth()
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if childHeight > lineSize then
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lineSize = childHeight
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end
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@@ -166,7 +166,7 @@ return function(name, basalt)
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local flexGrow = child:getFlexGrow()
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local flexShrink = child:getFlexShrink()
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local baseWidth = child:getFlexBasis() ~= 0 and child:getFlexBasis() or child:getWidth()
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local baseWidth = child:getFlexBasis() ~= 0 and child:getFlexBasis() or child:getBaseWidth()
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if totalFlexGrow > 0 then
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childWidth = baseWidth + flexGrow / totalFlexGrow * remainingSpace
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else
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@@ -255,7 +255,7 @@ return function(name, basalt)
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local flexGrow = child:getFlexGrow()
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local flexShrink = child:getFlexShrink()
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local baseHeight = child:getFlexBasis() ~= 0 and child:getFlexBasis() or child:getHeight()
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local baseHeight = child:getFlexBasis() ~= 0 and child:getFlexBasis() or child:getBaseHeight()
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if totalFlexGrow > 0 then
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childHeight = baseHeight + flexGrow / totalFlexGrow * remainingSpace
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else
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