Update mouseEvents.md
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@@ -8,7 +8,7 @@ Any visual object can register onClick events.
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Here is a example on how to add a onClick event to your button:
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```lua
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local basalt = dofile("basalt.lua")
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local basalt = require("Basalt")
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local mainFrame = basalt.createFrame("myMainFrame"):show()
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local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()
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@@ -27,7 +27,7 @@ Any visual object can register onClickUp events.
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Here is a example on how to add a onClickUp event to your button:
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```lua
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local basalt = dofile("basalt.lua")
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local basalt = require("Basalt")
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local mainFrame = basalt.createFrame("myMainFrame"):show()
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local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()
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@@ -51,7 +51,7 @@ Any visual object can register onScroll events.
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Here is a example on how to add a onScroll event to your button:
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```lua
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local basalt = dofile("basalt.lua")
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local basalt = require("Basalt")
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local mainFrame = basalt.createFrame("myMainFrame"):show()
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local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()
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@@ -70,7 +70,7 @@ Any visual object can register onDrag events.
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Here is a example on how to add a onDrag event to your button:
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```lua
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local basalt = dofile("basalt.lua")
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local basalt = require("Basalt")
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local mainFrame = basalt.createFrame("myMainFrame"):show()
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local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()
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