Delete oldVersions directory
Not necessary anymore, if you are looking for different versions go and look into the release section.
This commit is contained in:
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -1,7 +0,0 @@
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local basaltFileName = "basalt-source.lua"
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local absolutePath = "source"
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local basalt = dofile(fs.combine(absolutePath, "packager.lua")) -- path to packager
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local b = fs.open(fs.combine(absolutePath, basaltFileName), "w")
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b.write(basalt)
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b.close()
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@@ -1,4 +0,0 @@
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local absolutePath = "source"
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local basalt = dofile(fs.combine(absolutePath, "packager.lua"))
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return (load(basalt, "t")())
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@@ -1,68 +0,0 @@
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local basaltFileName = "basalt.lua"
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local absoluteFilePath = "source/project"
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local requiredFiles = {
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"mainTop.lua",
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"mainBottom.lua",
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"Frame.lua",
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"Object.lua",
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"defaultTheme.lua",
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"lib/drawHelper.lua",
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"lib/eventSystem.lua",
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"lib/process.lua",
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"lib/utils.lua",
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}
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local basalt = ""
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for k,v in pairs(requiredFiles)do
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assert(fs.exists(fs.combine(absoluteFilePath, v)), "File "..v.." doesn't exists!")
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end
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local lib = fs.list(fs.combine(absoluteFilePath, "lib"))
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local objects = fs.list(fs.combine(absoluteFilePath, "objects"))
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local file = fs.open(fs.combine(absoluteFilePath, "mainTop.lua"), "r")
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basalt = basalt..file.readAll().."\n"
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file.close()
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local file = fs.open(fs.combine(absoluteFilePath, "defaultTheme.lua"), "r")
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basalt = basalt..file.readAll().."\n"
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file.close()
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for _,v in pairs(lib)do
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local path = fs.combine(fs.combine(absoluteFilePath, "lib"), v)
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if not(fs.isDir(path))then
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local file = fs.open(path, "r")
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basalt = basalt..file.readAll().."\n"
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file.close()
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end
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end
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local file = fs.open(fs.combine(absoluteFilePath, "Object.lua"), "r")
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basalt = basalt..file.readAll().."\n"
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file.close()
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for _,v in pairs(objects)do
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if(v~="example.lua")then
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local path = fs.combine(fs.combine(absoluteFilePath, "objects"), v)
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if not(fs.isDir(path))then
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local file = fs.open(path, "r")
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basalt = basalt..file.readAll().."\n"
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file.close()
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end
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end
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end
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local file = fs.open(fs.combine(absoluteFilePath, "Frame.lua"), "r")
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basalt = basalt..file.readAll().."\n"
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file.close()
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local file = fs.open(fs.combine(absoluteFilePath, "mainBottom.lua"), "r")
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basalt = basalt..file.readAll().."\n"
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file.close()
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--local b = fs.open(fs.combine(absoluteFilePath, "basalt.lua"), "w")
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--b.write(basalt)
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--b.close()
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return basalt
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@@ -1,657 +0,0 @@
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local function Frame(name, parent)
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-- Frame
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local base = Object(name)
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local objectType = "Frame"
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local objects = {}
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local objZIndex = {}
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local object = {}
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local termObject = parentTerminal
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local monSide = ""
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local isMonitor = false
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local monitorAttached = false
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local dragXOffset = 0
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local dragYOffset = 0
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base:setZIndex(10)
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local drawHelper = basaltDrawHelper(termObject)
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local cursorBlink = false
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local xCursor = 1
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local yCursor = 1
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local cursorColor = colors.white
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local xOffset, yOffset = 0, 0
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if (parent ~= nil) then
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base.parent = parent
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base.width, base.height = parent:getSize()
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base.bgColor = theme.FrameBG
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base.fgColor = theme.FrameFG
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else
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base.width, base.height = termObject.getSize()
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base.bgColor = theme.basaltBG
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base.fgColor = theme.basaltFG
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end
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local function getObject(name)
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for _, value in pairs(objects) do
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for _, b in pairs(value) do
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if (b.name == name) then
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return value
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end
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end
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end
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end
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local function addObject(obj)
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local zIndex = obj:getZIndex()
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if (getObject(obj.name) ~= nil) then
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return nil
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end
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if (objects[zIndex] == nil) then
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for x = 1, #objZIndex + 1 do
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if (objZIndex[x] ~= nil) then
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if (zIndex == objZIndex[x]) then
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break
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end
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if (zIndex > objZIndex[x]) then
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table.insert(objZIndex, x, zIndex)
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break
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end
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else
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table.insert(objZIndex, zIndex)
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end
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end
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if (#objZIndex <= 0) then
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table.insert(objZIndex, zIndex)
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end
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objects[zIndex] = {}
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end
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obj.parent = object
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table.insert(objects[zIndex], obj)
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return obj
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end
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local function removeObject(obj)
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for a, b in pairs(objects) do
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for key, value in pairs(b) do
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if (value == obj) then
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table.remove(objects[a], key)
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return true;
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end
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end
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end
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return false
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end
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object = {
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barActive = false,
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barBackground = colors.gray,
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barTextcolor = colors.black,
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barText = "New Frame",
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barTextAlign = "left",
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isMoveable = false,
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getType = function(self)
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return objectType
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end;
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setFocusedObject = function(self, obj)
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if (focusedObject ~= nil) then
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focusedObject:loseFocusHandler()
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focusedObject = nil
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end
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if(obj~=nil)then
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focusedObject = obj
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obj:getFocusHandler()
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end
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return self
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end;
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setSize = function(self, w, h)
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base.setSize(self, w, h)
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for _, index in pairs(objZIndex) do
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if (objects[index] ~= nil) then
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for _, value in pairs(objects[index]) do
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if (value.eventHandler ~= nil) then
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value:sendEvent("basalt_resize", value, self)
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end
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end
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end
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end
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return self
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end;
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setOffset = function(self, xO, yO)
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xOffset = xO ~= nil and math.floor(xO < 0 and math.abs(xO) or -xO) or xOffset
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yOffset = yO ~= nil and math.floor(yO < 0 and math.abs(yO) or -yO) or yOffset
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return self
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end;
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getFrameOffset = function(self) -- internal
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return xOffset, yOffset
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end;
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removeFocusedObject = function(self)
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if (focusedObject ~= nil) then
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focusedObject:loseFocusHandler()
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end
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focusedObject = nil
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return self
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end;
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getFocusedObject = function(self)
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return focusedObject
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end;
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setCursor = function(self, _blink, _xCursor, _yCursor, color)
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if(self.parent~=nil)then
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local obx, oby = self:getAnchorPosition()
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self.parent:setCursor(_blink or false, (_xCursor or 0)+obx-1, (_yCursor or 0)+oby-1, color or cursorColor)
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else
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local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
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cursorBlink = _blink or false
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if (_xCursor ~= nil) then
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xCursor = obx + _xCursor - 1
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end
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if (_yCursor ~= nil) then
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yCursor = oby + _yCursor - 1
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end
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cursorColor = color or cursorColor
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self:setVisualChanged()
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end
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return self
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end;
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setMoveable = function(self, moveable)
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self.isMoveable = moveable or not self.isMoveable
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self:setVisualChanged()
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return self;
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end;
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show = function(self)
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base.show(self)
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if(self.parent==nil)then
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activeFrame = self;
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if(isMonitor)then
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monFrames[monSide] = self;
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else
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mainFrame = self;
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end
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end
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return self;
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end;
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hide = function (self)
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base.hide(self)
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if(self.parent==nil)then
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if(activeFrame == self)then activeFrame = nil end
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if(isMonitor)then
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if(monFrames[monSide] == self)then
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monFrames[monSide] = nil;
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end
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else
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if(mainFrame == self)then
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mainFrame = nil;
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end
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end
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end
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return self
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end;
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showBar = function(self, showIt)
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self.barActive = showIt or not self.barActive
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self:setVisualChanged()
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return self
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end;
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setBar = function(self, text, bgCol, fgCol)
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self.barText = text or ""
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self.barBackground = bgCol or self.barBackground
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self.barTextcolor = fgCol or self.barTextcolor
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self:setVisualChanged()
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return self
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end;
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setBarTextAlign = function(self, align)
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self.barTextAlign = align or "left"
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self:setVisualChanged()
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return self
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end;
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setMonitor = function(self, side)
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if(side~=nil)and(side~=false)then
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if(peripheral.getType(side)=="monitor")then
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termObject = peripheral.wrap(side)
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monitorAttached = true
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end
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isMonitor = true
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else
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termObject = parentTerminal
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isMonitor = false
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if(monFrames[monSide]==self)then
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monFrames[monSide] = nil
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end
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end
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drawHelper = basaltDrawHelper(termObject)
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monSide = side or nil
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return self;
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end;
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getVisualChanged = function(self)
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local changed = base.getVisualChanged(self)
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for _, index in pairs(objZIndex) do
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if (objects[index] ~= nil) then
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for _, value in pairs(objects[index]) do
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if (value.getVisualChanged ~= nil and value:getVisualChanged()) then
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changed = true
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end
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end
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end
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end
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return changed
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end;
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loseFocusHandler = function(self)
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base.loseFocusHandler(self)
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end;
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getFocusHandler = function(self)
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base.getFocusHandler(self)
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if (self.parent ~= nil) then
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self.parent:removeObject(self)
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self.parent:addObject(self)
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end
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end;
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keyHandler = function(self, event, key)
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if (focusedObject ~= nil) then
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if(focusedObject~=self)then
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if (focusedObject.keyHandler ~= nil) then
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if (focusedObject:keyHandler(event, key)) then
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return true
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end
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end
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else
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base.keyHandler(self, event, key)
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end
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end
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return false
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end;
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backgroundKeyHandler = function(self, event, key)
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base.backgroundKeyHandler(self, event, key)
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for _, index in pairs(objZIndex) do
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if (objects[index] ~= nil) then
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for _, value in pairs(objects[index]) do
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if (value.backgroundKeyHandler ~= nil) then
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value:backgroundKeyHandler(event, key)
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end
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end
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end
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end
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end;
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eventHandler = function(self, event, p1, p2, p3, p4)
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base.eventHandler(self, event, p1, p2, p3, p4)
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for _, index in pairs(objZIndex) do
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if (objects[index] ~= nil) then
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for _, value in pairs(objects[index]) do
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if (value.eventHandler ~= nil) then
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value:eventHandler(event, p1, p2, p3, p4)
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end
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end
|
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end
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end
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if(isMonitor)then
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if(event == "peripheral")and(p1==monSide)then
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if(peripheral.getType(monSide)=="monitor")then
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monitorAttached = true
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termObject = peripheral.wrap(monSide)
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drawHelper = basaltDrawHelper(termObject)
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end
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end
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if(event == "peripheral_detach")and(p1==monSide)then
|
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monitorAttached = false
|
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end
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end
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if (event == "terminate") then
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termObject.clear()
|
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termObject.setCursorPos(1, 1)
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basalt.stop()
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end
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end;
|
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|
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mouseHandler = function(self, event, button, x, y)
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local xO, yO = self:getOffset()
|
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xO = xO < 0 and math.abs(xO) or -xO
|
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yO = yO < 0 and math.abs(yO) or -yO
|
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if (self.drag) then
|
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if (event == "mouse_drag") then
|
||||
local parentX = 1;
|
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local parentY = 1
|
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if (self.parent ~= nil) then
|
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parentX, parentY = self.parent:getAbsolutePosition(self.parent:getAnchorPosition())
|
||||
end
|
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self:setPosition(x + dragXOffset - (parentX - 1) + xO, y + dragYOffset - (parentY - 1) + yO)
|
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end
|
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if (event == "mouse_up") then
|
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self.drag = false
|
||||
end
|
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return true
|
||||
end
|
||||
|
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local objX, objY = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local yOff = false
|
||||
if(objY-1 == y)and(self:getBorder("top"))then
|
||||
y = y+1
|
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yOff = true
|
||||
end
|
||||
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
local fx, fy = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
fx = fx + xOffset;fy = fy + yOffset;
|
||||
for _, index in pairs(objZIndex) do
|
||||
if (objects[index] ~= nil) then
|
||||
for _, value in rpairs(objects[index]) do
|
||||
if (value.mouseHandler ~= nil) then
|
||||
if (value:mouseHandler(event, button, x, y)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if (self.isMoveable) then
|
||||
local fx, fy = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if (x >= fx) and (x <= fx + self.width - 1) and (y == fy) and (event == "mouse_click") then
|
||||
self.drag = true
|
||||
dragXOffset = fx - x
|
||||
dragYOffset = yOff and 1 or 0
|
||||
end
|
||||
end
|
||||
if (focusedObject ~= nil) then
|
||||
focusedObject:loseFocusHandler()
|
||||
focusedObject = nil
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end;
|
||||
|
||||
setText = function(self, x, y, text)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if (y >= 1) and (y <= self.height) then
|
||||
if (self.parent ~= nil) then
|
||||
local parentX, parentY = self.parent:getAnchorPosition()
|
||||
self.parent:setText(math.max(x + (obx - 1), obx) - (parentX - 1), oby + y - 1 - (parentY - 1), sub(text, math.max(1 - x + 1, 1), math.max(self.width - x + 1,1)))
|
||||
else
|
||||
drawHelper.setText(math.max(x + (obx - 1), obx), oby + y - 1, sub(text, math.max(1 - x + 1, 1), math.max(self.width - x + 1,1))) -- math.max(self.width - x + 1,1) now, before: self.width - x + 1
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
setBG = function(self, x, y, bgCol)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if (y >= 1) and (y <= self.height) then
|
||||
if (self.parent ~= nil) then
|
||||
local parentX, parentY = self.parent:getAnchorPosition()
|
||||
self.parent:setBG(math.max(x + (obx - 1), obx) - (parentX - 1), oby + y - 1 - (parentY - 1), sub(bgCol, math.max(1 - x + 1, 1), math.max(self.width - x + 1,1)))
|
||||
else
|
||||
drawHelper.setBG(math.max(x + (obx - 1), obx), oby + y - 1, sub(bgCol, math.max(1 - x + 1, 1), math.max(self.width - x + 1,1)))
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
setFG = function(self, x, y, fgCol)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if (y >= 1) and (y <= self.height) then
|
||||
if (self.parent ~= nil) then
|
||||
local parentX, parentY = self.parent:getAnchorPosition()
|
||||
self.parent:setFG(math.max(x + (obx - 1), obx) - (parentX - 1), oby + y - 1 - (parentY - 1), sub(fgCol, math.max(1 - x + 1, 1), math.max(self.width - x + 1,1)))
|
||||
else
|
||||
drawHelper.setFG(math.max(x + (obx - 1), obx), oby + y - 1, sub(fgCol, math.max(1 - x + 1, 1), math.max(self.width - x + 1,1)))
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
writeText = function(self, x, y, text, bgCol, fgCol)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if (y >= 1) and (y <= self.height) then
|
||||
if (self.parent ~= nil) then
|
||||
local parentX, parentY = self.parent:getAnchorPosition()
|
||||
self.parent:writeText(math.max(x + (obx - 1), obx) - (parentX - 1), oby + y - 1 - (parentY - 1), sub(text, math.max(1 - x + 1, 1), self.width - x + 1), bgCol, fgCol)
|
||||
else
|
||||
drawHelper.writeText(math.max(x + (obx - 1), obx), oby + y - 1, sub(text, math.max(1 - x + 1, 1), math.max(self.width - x + 1,1)), bgCol, fgCol)
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
drawBackgroundBox = function(self, x, y, width, height, bgCol)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
height = (y < 1 and (height + y > self.height and self.height or height + y - 1) or (height + y > self.height and self.height - y + 1 or height))
|
||||
width = (x < 1 and (width + x > self.width and self.width or width + x - 1) or (width + x > self.width and self.width - x + 1 or width))
|
||||
if (self.parent ~= nil) then
|
||||
local parentX, parentY = self.parent:getAnchorPosition()
|
||||
self.parent:drawBackgroundBox(math.max(x + (obx - 1), obx) - (parentX - 1), math.max(y + (oby - 1), oby) - (parentY - 1), width, height, bgCol)
|
||||
else
|
||||
drawHelper.drawBackgroundBox(math.max(x + (obx - 1), obx), math.max(y + (oby - 1), oby), width, height, bgCol)
|
||||
end
|
||||
end;
|
||||
|
||||
drawTextBox = function(self, x, y, width, height, symbol)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
height = (y < 1 and (height + y > self.height and self.height or height + y - 1) or (height + y > self.height and self.height - y + 1 or height))
|
||||
width = (x < 1 and (width + x > self.width and self.width or width + x - 1) or (width + x > self.width and self.width - x + 1 or width))
|
||||
if (self.parent ~= nil) then
|
||||
local parentX, parentY = self.parent:getAnchorPosition()
|
||||
self.parent:drawTextBox(math.max(x + (obx - 1), obx) - (parentX - 1), math.max(y + (oby - 1), oby) - (parentY - 1), width, height, symbol:sub(1, 1))
|
||||
else
|
||||
drawHelper.drawTextBox(math.max(x + (obx - 1), obx), math.max(y + (oby - 1), oby), width, height, symbol:sub(1, 1))
|
||||
end
|
||||
end;
|
||||
|
||||
drawForegroundBox = function(self, x, y, width, height, fgCol)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
height = (y < 1 and (height + y > self.height and self.height or height + y - 1) or (height + y > self.height and self.height - y + 1 or height))
|
||||
width = (x < 1 and (width + x > self.width and self.width or width + x - 1) or (width + x > self.width and self.width - x + 1 or width))
|
||||
if (self.parent ~= nil) then
|
||||
local parentX, parentY = self.parent:getAnchorPosition()
|
||||
self.parent:drawForegroundBox(math.max(x + (obx - 1), obx) - (parentX - 1), math.max(y + (oby - 1), oby) - (parentY - 1), width, height, fgCol)
|
||||
else
|
||||
drawHelper.drawForegroundBox(math.max(x + (obx - 1), obx), math.max(y + (oby - 1), oby), width, height, fgCol)
|
||||
end
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if(isMonitor)and not(monitorAttached)then return false end;
|
||||
if (self:getVisualChanged()) then
|
||||
if (base.draw(self)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local anchx, anchy = self:getAnchorPosition()
|
||||
if (self.parent ~= nil) then
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(anchx, anchy, self.width, self.height, self.bgColor)
|
||||
self.parent:drawTextBox(anchx, anchy, self.width, self.height, " ")
|
||||
end
|
||||
if(self.bgColor~=false)then self.parent:drawForegroundBox(anchx, anchy, self.width, self.height, self.fgColor) end
|
||||
else
|
||||
if(self.bgColor~=false)then
|
||||
drawHelper.drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
|
||||
drawHelper.drawTextBox(obx, oby, self.width, self.height, " ")
|
||||
end
|
||||
if(self.fgColor~=false)then drawHelper.drawForegroundBox(obx, oby, self.width, self.height, self.fgColor) end
|
||||
end
|
||||
termObject.setCursorBlink(false)
|
||||
if (self.barActive) then
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:writeText(anchx, anchy, getTextHorizontalAlign(self.barText, self.width, self.barTextAlign), self.barBackground, self.barTextcolor)
|
||||
else
|
||||
drawHelper.writeText(obx, oby, getTextHorizontalAlign(self.barText, self.width, self.barTextAlign), self.barBackground, self.barTextcolor)
|
||||
end
|
||||
if(self:getBorder("left"))then
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:drawBackgroundBox(anchx-1, anchy, 1, 1, self.barBackground)
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(anchx-1, anchy+1, 1, self.height-1, self.bgColor)
|
||||
end
|
||||
end
|
||||
end
|
||||
if(self:getBorder("top"))then
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:drawBackgroundBox(anchx-1, anchy-1, self.width+1, 1, self.barBackground)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for _, index in rpairs(objZIndex) do
|
||||
if (objects[index] ~= nil) then
|
||||
for _, value in pairs(objects[index]) do
|
||||
if (value.draw ~= nil) then
|
||||
value:draw()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (cursorBlink) then
|
||||
termObject.setTextColor(cursorColor)
|
||||
termObject.setCursorPos(xCursor, yCursor)
|
||||
if (self.parent ~= nil) then
|
||||
termObject.setCursorBlink(self:isFocused())
|
||||
else
|
||||
termObject.setCursorBlink(cursorBlink)
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
drawUpdate = function(self)
|
||||
if(isMonitor)and not(monitorAttached)then return false end;
|
||||
drawHelper.update()
|
||||
end;
|
||||
|
||||
addObject = function(self, obj)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
removeObject = function(self, obj)
|
||||
return removeObject(obj)
|
||||
end;
|
||||
|
||||
getObject = function(self, obj)
|
||||
return getObject(obj)
|
||||
end;
|
||||
|
||||
addButton = function(self, name)
|
||||
local obj = Button(name)
|
||||
obj.name = name
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addLabel = function(self, name)
|
||||
local obj = Label(name)
|
||||
obj.bgColor = self.bgColor
|
||||
obj.fgColor = self.fgColor
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addCheckbox = function(self, name)
|
||||
local obj = Checkbox(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addInput = function(self, name)
|
||||
local obj = Input(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addProgram = function(self, name)
|
||||
local obj = Program(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addTextfield = function(self, name)
|
||||
local obj = Textfield(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addList = function(self, name)
|
||||
local obj = List(name)
|
||||
obj.name = nam
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addDropdown = function(self, name)
|
||||
local obj = Dropdown(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addRadio = function(self, name)
|
||||
local obj = Radio(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addTimer = function(self, name)
|
||||
local obj = Timer(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addAnimation = function(self, name)
|
||||
local obj = Animation(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addSlider = function(self, name)
|
||||
local obj = Slider(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addScrollbar = function(self, name)
|
||||
local obj = Scrollbar(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addMenubar = function(self, name)
|
||||
local obj = Menubar(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addThread = function(self, name)
|
||||
local obj = Thread(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addPane = function(self, name)
|
||||
local obj = Pane(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addImage = function(self, name)
|
||||
local obj = Image(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addProgressbar = function(self, name)
|
||||
local obj = Progressbar(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addSwitch = function(self, name)
|
||||
local obj = Switch(name)
|
||||
return addObject(obj)
|
||||
end;
|
||||
|
||||
addFrame = function(self, name)
|
||||
local obj = Frame(name, self)
|
||||
return addObject(obj)
|
||||
end;
|
||||
}
|
||||
setmetatable(object, base)
|
||||
return object
|
||||
end
|
||||
@@ -1,573 +0,0 @@
|
||||
local function Object(name)
|
||||
-- Base object
|
||||
local objectType = "Object" -- not changeable
|
||||
local value
|
||||
local zIndex = 1
|
||||
local anchor = "topLeft"
|
||||
local ignOffset = false
|
||||
local isVisible = false
|
||||
|
||||
local shadow = false
|
||||
local borderLeft = false
|
||||
local borderTop = false
|
||||
local borderRight = false
|
||||
local borderBottom = false
|
||||
|
||||
local shadowColor = colors.black
|
||||
local borderColor = colors.black
|
||||
|
||||
local visualsChanged = true
|
||||
|
||||
local eventSystem = BasaltEvents()
|
||||
|
||||
local object = {
|
||||
x = 1,
|
||||
y = 1,
|
||||
width = 1,
|
||||
height = 1,
|
||||
bgColor = colors.black,
|
||||
fgColor = colors.white,
|
||||
name = name or "Object",
|
||||
parent = nil,
|
||||
|
||||
show = function(self)
|
||||
isVisible = true
|
||||
visualsChanged = true
|
||||
return self
|
||||
end;
|
||||
|
||||
hide = function(self)
|
||||
isVisible = false
|
||||
visualsChanged = true
|
||||
return self
|
||||
end;
|
||||
|
||||
isVisible = function(self)
|
||||
return isVisible
|
||||
end;
|
||||
|
||||
setFocus = function(self)
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setFocusedObject(self)
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
setZIndex = function(self, index)
|
||||
zIndex = index
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:removeObject(self)
|
||||
self.parent:addObject(self)
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getZIndex = function(self)
|
||||
return zIndex;
|
||||
end;
|
||||
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
getName = function(self)
|
||||
return self.name
|
||||
end;
|
||||
|
||||
remove = function(self)
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:removeObject(self)
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
setParent = function(self, frame)
|
||||
if (frame.getType ~= nil and frame:getType() == "Frame") then
|
||||
self:remove()
|
||||
frame:addObject(self)
|
||||
if (self.draw) then
|
||||
self:show()
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
setValue = function(self, _value)
|
||||
if (value ~= _value) then
|
||||
value = _value
|
||||
visualsChanged = true
|
||||
self:valueChangedHandler()
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getValue = function(self)
|
||||
return value
|
||||
end;
|
||||
|
||||
getVisualChanged = function(self)
|
||||
return visualsChanged
|
||||
end;
|
||||
|
||||
setVisualChanged = function(self, change)
|
||||
visualsChanged = change or true
|
||||
if(change == nil)then visualsChanged = true end
|
||||
return self
|
||||
end;
|
||||
|
||||
|
||||
getEventSystem = function(self)
|
||||
return eventSystem
|
||||
end;
|
||||
|
||||
|
||||
getParent = function(self)
|
||||
return self.parent
|
||||
end;
|
||||
|
||||
setPosition = function(self, xPos, yPos, rel)
|
||||
if (rel) then
|
||||
self.x, self.y = math.floor(self.x + xPos), math.floor(self.y + yPos)
|
||||
else
|
||||
self.x, self.y = math.floor(xPos), math.floor(yPos)
|
||||
end
|
||||
visualsChanged = true
|
||||
return self
|
||||
end;
|
||||
|
||||
getPosition = function(self)
|
||||
return self.x, self.y
|
||||
end;
|
||||
|
||||
getVisibility = function(self)
|
||||
return isVisible
|
||||
end;
|
||||
|
||||
setVisibility = function(self, _isVisible)
|
||||
isVisible = _isVisible or not isVisible
|
||||
visualsChanged = true
|
||||
return self
|
||||
end;
|
||||
|
||||
setSize = function(self, width, height)
|
||||
self.width, self.height = width, height
|
||||
eventSystem:sendEvent("basalt_resize", self)
|
||||
visualsChanged = true
|
||||
return self
|
||||
end;
|
||||
|
||||
getHeight = function(self)
|
||||
return self.height
|
||||
end;
|
||||
|
||||
getWidth = function(self)
|
||||
return self.width
|
||||
end;
|
||||
|
||||
getSize = function(self)
|
||||
return self.width, self.height
|
||||
end;
|
||||
|
||||
setBackground = function(self, color)
|
||||
self.bgColor = color
|
||||
visualsChanged = true
|
||||
return self
|
||||
end;
|
||||
|
||||
getBackground = function(self)
|
||||
return self.bgColor
|
||||
end;
|
||||
|
||||
setForeground = function(self, color)
|
||||
self.fgColor = color
|
||||
visualsChanged = true
|
||||
return self
|
||||
end;
|
||||
|
||||
getForeground = function(self)
|
||||
return self.fgColor
|
||||
end;
|
||||
|
||||
showShadow = function(self, show)
|
||||
shadow = show or (not shadow)
|
||||
return self
|
||||
end;
|
||||
|
||||
setShadow = function(self, color)
|
||||
shadowColor = color
|
||||
return self
|
||||
end;
|
||||
|
||||
isShadowActive = function(self)
|
||||
return shadow;
|
||||
end;
|
||||
|
||||
showBorder = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(v=="left")then
|
||||
borderLeft = true
|
||||
end
|
||||
if(v=="top")then
|
||||
borderTop = true
|
||||
end
|
||||
if(v=="right")then
|
||||
borderRight = true
|
||||
end
|
||||
if(v=="bottom")then
|
||||
borderBottom = true
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
setBorder = function(self, color)
|
||||
shadowColor = color
|
||||
return self
|
||||
end;
|
||||
|
||||
getBorder = function(self, side)
|
||||
if(side=="left")then
|
||||
return borderLeft;
|
||||
end
|
||||
if(side=="top")then
|
||||
return borderTop;
|
||||
end
|
||||
if(side=="right")then
|
||||
return borderRight;
|
||||
end
|
||||
if(side=="bottom")then
|
||||
return borderBottom;
|
||||
end
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (isVisible) then
|
||||
if(self.parent~=nil)then
|
||||
local x, y = self:getAnchorPosition()
|
||||
if(shadow)then
|
||||
self.parent:drawBackgroundBox(x+1, y+self.height, self.width, 1, shadowColor)
|
||||
self.parent:drawBackgroundBox(x+self.width, y+1, 1, self.height, shadowColor)
|
||||
self.parent:drawForegroundBox(x+1, y+self.height, self.width, 1, shadowColor)
|
||||
self.parent:drawForegroundBox(x+self.width, y+1, 1, self.height, shadowColor)
|
||||
end
|
||||
if(borderLeft)then
|
||||
self.parent:drawTextBox(x-1, y, 1, self.height, "\149")
|
||||
self.parent:drawForegroundBox(x-1, y, 1, self.height, borderColor)
|
||||
if(self.bgColor~=false)then self.parent:drawBackgroundBox(x-1, y, 1, self.height, self.bgColor) end
|
||||
end
|
||||
if(borderLeft)and(borderTop)then
|
||||
self.parent:drawTextBox(x-1, y-1, 1, 1, "\151")
|
||||
self.parent:drawForegroundBox(x-1, y-1, 1, 1, borderColor)
|
||||
if(self.bgColor~=false)then self.parent:drawBackgroundBox(x-1, y-1, 1, 1, self.bgColor) end
|
||||
end
|
||||
if(borderTop)then
|
||||
self.parent:drawTextBox(x, y-1, self.width, 1, "\131")
|
||||
self.parent:drawForegroundBox(x, y-1, self.width, 1, borderColor)
|
||||
if(self.bgColor~=false)then self.parent:drawBackgroundBox(x, y-1, self.width, 1, self.bgColor) end
|
||||
end
|
||||
if(borderTop)and(borderRight)then
|
||||
self.parent:drawTextBox(x+self.width, y-1, 1, 1, "\149")
|
||||
self.parent:drawForegroundBox(x+self.width, y-1, 1, 1, borderColor)
|
||||
end
|
||||
if(borderRight)then
|
||||
self.parent:drawTextBox(x+self.width, y, 1, self.height, "\149")
|
||||
self.parent:drawForegroundBox(x+self.width, y, 1, self.height, borderColor)
|
||||
end
|
||||
if(borderRight)and(borderBottom)then
|
||||
self.parent:drawTextBox(x+self.width, y+self.height, 1, 1, "\129")
|
||||
self.parent:drawForegroundBox(x+self.width, y+self.height, 1, 1, borderColor)
|
||||
end
|
||||
if(borderBottom)then
|
||||
self.parent:drawTextBox(x, y+self.height, self.width, 1, "\131")
|
||||
self.parent:drawForegroundBox(x, y+self.height, self.width, 1, borderColor)
|
||||
end
|
||||
if(borderBottom)and(borderLeft)then
|
||||
self.parent:drawTextBox(x-1, y+self.height, 1, 1, "\131")
|
||||
self.parent:drawForegroundBox(x-1, y+self.height, 1, 1, borderColor)
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end;
|
||||
|
||||
|
||||
getAbsolutePosition = function(self, x, y)
|
||||
-- relative position to absolute position
|
||||
if (x == nil) or (y == nil) then
|
||||
x, y = self:getAnchorPosition()
|
||||
end
|
||||
|
||||
if (self.parent ~= nil) then
|
||||
local fx, fy = self.parent:getAbsolutePosition(self.parent:getAnchorPosition())
|
||||
x = fx + x - 1
|
||||
y = fy + y - 1
|
||||
end
|
||||
return x, y
|
||||
end;
|
||||
|
||||
getAnchorPosition = function(self, x, y, ignOff)
|
||||
if (x == nil) then
|
||||
x = self.x
|
||||
end
|
||||
if (y == nil) then
|
||||
y = self.y
|
||||
end
|
||||
if (anchor == "top") then
|
||||
x = math.floor(self.parent.width/2) + x - 1
|
||||
elseif(anchor == "topRight") then
|
||||
x = self.parent.width + x - 1
|
||||
elseif(anchor == "right") then
|
||||
x = self.parent.width + x - 1
|
||||
y = math.floor(self.parent.height/2) + y - 1
|
||||
elseif(anchor == "bottomRight") then
|
||||
x = self.parent.width + x - 1
|
||||
y = self.parent.height + y - 1
|
||||
elseif(anchor == "bottom") then
|
||||
x = math.floor(self.parent.width/2) + x - 1
|
||||
y = self.parent.height + y - 1
|
||||
elseif(anchor == "bottomLeft") then
|
||||
y = self.parent.height + y - 1
|
||||
elseif(anchor == "left") then
|
||||
y = math.floor(self.parent.height/2) + y - 1
|
||||
elseif(anchor == "center") then
|
||||
x = math.floor(self.parent.width/2) + x - 1
|
||||
y = math.floor(self.parent.height/2) + y - 1
|
||||
end
|
||||
local xO, yO = self:getOffset()
|
||||
if not(ignOffset or ignOff) then
|
||||
return x+xO, y+yO
|
||||
end
|
||||
return x, y
|
||||
end;
|
||||
|
||||
getOffset = function(self)
|
||||
if (self.parent ~= nil) then
|
||||
return self.parent:getFrameOffset()
|
||||
end
|
||||
return 0, 0
|
||||
end;
|
||||
|
||||
ignoreOffset = function(self, ignore)
|
||||
ignOffset = ignore
|
||||
if(ignore==nil)then ignOffset = true end
|
||||
return self
|
||||
end;
|
||||
|
||||
getBaseFrame = function(self)
|
||||
if(self.parent~=nil)then
|
||||
return self.parent:getBaseFrame()
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
setAnchor = function(self, newAnchor)
|
||||
anchor = newAnchor
|
||||
visualsChanged = true
|
||||
return self
|
||||
end;
|
||||
|
||||
getAnchor = function(self)
|
||||
return anchor
|
||||
end;
|
||||
|
||||
onChange = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("value_changed", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
onClick = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("mouse_click", v)
|
||||
self:registerEvent("monitor_touch", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
onClickUp = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("mouse_up", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
|
||||
onScroll = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("mouse_scroll", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
onDrag = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("mouse_drag", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
onEvent = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("custom_event_handler", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
onKey = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("key", v)
|
||||
self:registerEvent("char", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
onResize = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("basalt_resize", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
onKeyUp = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("key_up", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
onBackgroundKey = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("background_key", v)
|
||||
self:registerEvent("background_char", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
onBackgroundKeyUp = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("background_key_up", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
isFocused = function(self)
|
||||
if (self.parent ~= nil) then
|
||||
return self.parent:getFocusedObject() == self
|
||||
end
|
||||
return false
|
||||
end;
|
||||
|
||||
onGetFocus = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("get_focus", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
onLoseFocus = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("lose_focus", v)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
registerEvent = function(self, event, func)
|
||||
return eventSystem:registerEvent(event, func)
|
||||
end;
|
||||
|
||||
removeEvent = function(self, event, index)
|
||||
return eventSystem:removeEvent(event, index)
|
||||
end;
|
||||
|
||||
sendEvent = function(self, event, ...)
|
||||
return eventSystem:sendEvent(event, self, ...)
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
local objX, objY = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local yOff = false
|
||||
if(objY-1 == y)and(self:getBorder("top"))then
|
||||
y = y+1
|
||||
yOff = true
|
||||
end
|
||||
|
||||
if (objX <= x) and (objX + self.width > x) and (objY <= y) and (objY + self.height > y) and (isVisible) then
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setFocusedObject(self)
|
||||
end
|
||||
local val = eventSystem:sendEvent(event, self, event, button, x, y)
|
||||
if(val~=nil)then return val end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end;
|
||||
|
||||
keyHandler = function(self, event, key)
|
||||
if (self:isFocused()) then
|
||||
local val = eventSystem:sendEvent(event, self, event, key)
|
||||
if(val~=nil)then return val end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end;
|
||||
|
||||
backgroundKeyHandler = function(self, event, key)
|
||||
local val = eventSystem:sendEvent("background_"..event, self, event, key)
|
||||
if(val~=nil)then return val end
|
||||
return true
|
||||
end;
|
||||
|
||||
valueChangedHandler = function(self)
|
||||
eventSystem:sendEvent("value_changed", self)
|
||||
end;
|
||||
|
||||
eventHandler = function(self, event, p1, p2, p3, p4)
|
||||
eventSystem:sendEvent("custom_event_handler", self, event, p1, p2, p3, p4)
|
||||
end;
|
||||
|
||||
getFocusHandler = function(self)
|
||||
local val = eventSystem:sendEvent("get_focus", self)
|
||||
if(val~=nil)then return val end
|
||||
return true
|
||||
end;
|
||||
|
||||
loseFocusHandler = function(self)
|
||||
local val = eventSystem:sendEvent("lose_focus", self)
|
||||
if(val~=nil)then return val end
|
||||
return true
|
||||
end;
|
||||
|
||||
|
||||
}
|
||||
|
||||
object.__index = object
|
||||
return object
|
||||
end
|
||||
@@ -1,23 +0,0 @@
|
||||
-- current version 1
|
||||
local theme = {
|
||||
basaltBG = colors.lightGray,
|
||||
basaltFG = colors.black,
|
||||
FrameBG = colors.gray,
|
||||
FrameFG = colors.black,
|
||||
ButtonBG = colors.gray,
|
||||
ButtonFG = colors.black,
|
||||
CheckboxBG = colors.gray,
|
||||
CheckboxFG = colors.black,
|
||||
InputBG = colors.gray,
|
||||
InputFG = colors.black,
|
||||
textfieldBG = colors.gray,
|
||||
textfieldFG = colors.black,
|
||||
listBG = colors.gray,
|
||||
listFG = colors.black,
|
||||
dropdownBG = colors.gray,
|
||||
dropdownFG = colors.black,
|
||||
radioBG = colors.gray,
|
||||
radioFG = colors.black,
|
||||
selectionBG = colors.black,
|
||||
selectionFG = colors.lightGray,
|
||||
}
|
||||
File diff suppressed because one or more lines are too long
@@ -1,181 +0,0 @@
|
||||
local function basaltDrawHelper(drawTerm)
|
||||
local terminal = drawTerm
|
||||
local width, height = terminal.getSize()
|
||||
local cacheT = {}
|
||||
local cacheBG = {}
|
||||
local cacheFG = {}
|
||||
|
||||
local _cacheT = {}
|
||||
local _cacheBG = {}
|
||||
local _cacheFG = {}
|
||||
|
||||
local emptySpaceLine
|
||||
local emptyColorLines = {}
|
||||
|
||||
local function createEmptyLines()
|
||||
emptySpaceLine = (" "):rep(width)
|
||||
for n = 0, 15 do
|
||||
local nColor = 2 ^ n
|
||||
local sHex = tHex[nColor]
|
||||
emptyColorLines[nColor] = sHex:rep(width)
|
||||
end
|
||||
end
|
||||
----
|
||||
createEmptyLines()
|
||||
|
||||
local function recreateWindowArray()
|
||||
local emptyText = emptySpaceLine
|
||||
local emptyFG = emptyColorLines[colors.white]
|
||||
local emptyBG = emptyColorLines[colors.black]
|
||||
for currentY = 1, height do
|
||||
cacheT[currentY] = sub(cacheT[currentY] == nil and emptyText or cacheT[currentY] .. emptyText:sub(1, width - cacheT[currentY]:len()), 1, width)
|
||||
cacheFG[currentY] = sub(cacheFG[currentY] == nil and emptyFG or cacheFG[currentY] .. emptyFG:sub(1, width - cacheFG[currentY]:len()), 1, width)
|
||||
cacheBG[currentY] = sub(cacheBG[currentY] == nil and emptyBG or cacheBG[currentY] .. emptyBG:sub(1, width - cacheBG[currentY]:len()), 1, width)
|
||||
end
|
||||
end
|
||||
recreateWindowArray()
|
||||
|
||||
local function setText(x, y, text)
|
||||
if (y >= 1) and (y <= height) then
|
||||
if (x + text:len() > 0) and (x <= width) then
|
||||
local oldCache = cacheT[y]
|
||||
local newCache
|
||||
local nEnd = x + #text - 1
|
||||
|
||||
if (x < 1) then
|
||||
local startN = 1 - x + 1
|
||||
local endN = width - x + 1
|
||||
text = sub(text, startN, endN)
|
||||
elseif (nEnd > width) then
|
||||
local endN = width - x + 1
|
||||
text = sub(text, 1, endN)
|
||||
end
|
||||
|
||||
if (x > 1) then
|
||||
local endN = x - 1
|
||||
newCache = sub(oldCache, 1, endN) .. text
|
||||
else
|
||||
newCache = text
|
||||
end
|
||||
if nEnd < width then
|
||||
newCache = newCache .. sub(oldCache, nEnd + 1, width)
|
||||
end
|
||||
cacheT[y] = newCache
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function setBG(x, y, colorStr)
|
||||
if (y >= 1) and (y <= height) then
|
||||
if (x + colorStr:len() > 0) and (x <= width) then
|
||||
local oldCache = cacheBG[y]
|
||||
local newCache
|
||||
local nEnd = x + #colorStr - 1
|
||||
|
||||
if (x < 1) then
|
||||
colorStr = sub(colorStr, 1 - x + 1, width - x + 1)
|
||||
elseif (nEnd > width) then
|
||||
colorStr = sub(colorStr, 1, width - x + 1)
|
||||
end
|
||||
|
||||
if (x > 1) then
|
||||
newCache = sub(oldCache, 1, x - 1) .. colorStr
|
||||
else
|
||||
newCache = colorStr
|
||||
end
|
||||
if nEnd < width then
|
||||
newCache = newCache .. sub(oldCache, nEnd + 1, width)
|
||||
end
|
||||
cacheBG[y] = newCache
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function setFG(x, y, colorStr)
|
||||
if (y >= 1) and (y <= height) then
|
||||
if (x + colorStr:len() > 0) and (x <= width) then
|
||||
local oldCache = cacheFG[y]
|
||||
local newCache
|
||||
local nEnd = x + #colorStr - 1
|
||||
|
||||
if (x < 1) then
|
||||
local startN = 1 - x + 1
|
||||
local endN = width - x + 1
|
||||
colorStr = sub(colorStr, startN, endN)
|
||||
elseif (nEnd > width) then
|
||||
local endN = width - x + 1
|
||||
colorStr = sub(colorStr, 1, endN)
|
||||
end
|
||||
|
||||
if (x > 1) then
|
||||
local endN = x - 1
|
||||
newCache = sub(oldCache, 1, endN) .. colorStr
|
||||
else
|
||||
newCache = colorStr
|
||||
end
|
||||
if nEnd < width then
|
||||
newCache = newCache .. sub(oldCache, nEnd + 1, width)
|
||||
end
|
||||
cacheFG[y] = newCache
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local drawHelper = {
|
||||
setBG = function(x, y, colorStr)
|
||||
setBG(x, y, colorStr)
|
||||
end;
|
||||
|
||||
setText = function(x, y, text)
|
||||
setText(x, y, text)
|
||||
end;
|
||||
|
||||
setFG = function(x, y, colorStr)
|
||||
setFG(x, y, colorStr)
|
||||
end;
|
||||
|
||||
drawBackgroundBox = function(x, y, width, height, bgCol)
|
||||
for n = 1, height do
|
||||
setBG(x, y + (n - 1), tHex[bgCol]:rep(width))
|
||||
end
|
||||
end;
|
||||
drawForegroundBox = function(x, y, width, height, fgCol)
|
||||
for n = 1, height do
|
||||
setFG(x, y + (n - 1), tHex[fgCol]:rep(width))
|
||||
end
|
||||
end;
|
||||
drawTextBox = function(x, y, width, height, symbol)
|
||||
for n = 1, height do
|
||||
setText(x, y + (n - 1), symbol:rep(width))
|
||||
end
|
||||
end;
|
||||
writeText = function(x, y, text, bgCol, fgCol)
|
||||
bgCol = bgCol or terminal.getBackgroundColor()
|
||||
fgCol = fgCol or terminal.getTextColor()
|
||||
setText(x, y, text)
|
||||
setBG(x, y, tHex[bgCol]:rep(text:len()))
|
||||
setFG(x, y, tHex[fgCol]:rep(text:len()))
|
||||
end;
|
||||
|
||||
update = function()
|
||||
local xC, yC = terminal.getCursorPos()
|
||||
local isBlinking = false
|
||||
if (terminal.getCursorBlink ~= nil) then
|
||||
isBlinking = terminal.getCursorBlink()
|
||||
end
|
||||
terminal.setCursorBlink(false)
|
||||
for n = 1, height do
|
||||
terminal.setCursorPos(1, n)
|
||||
terminal.blit(cacheT[n], cacheFG[n], cacheBG[n])
|
||||
end
|
||||
terminal.setBackgroundColor(colors.black)
|
||||
terminal.setCursorBlink(isBlinking)
|
||||
terminal.setCursorPos(xC, yC)
|
||||
end;
|
||||
|
||||
setTerm = function(newTerm)
|
||||
terminal = newTerm;
|
||||
end;
|
||||
}
|
||||
return drawHelper
|
||||
end
|
||||
@@ -1,37 +0,0 @@
|
||||
local function BasaltEvents()
|
||||
|
||||
local events = {}
|
||||
local index = {}
|
||||
|
||||
local event = {
|
||||
registerEvent = function(self, _event, func)
|
||||
if (events[_event] == nil) then
|
||||
events[_event] = {}
|
||||
index[_event] = 1
|
||||
end
|
||||
events[_event][index[_event]] = func
|
||||
index[_event] = index[_event] + 1
|
||||
return index[_event] - 1
|
||||
end;
|
||||
|
||||
removeEvent = function(self, _event, index)
|
||||
events[_event][index[_event]] = nil
|
||||
end;
|
||||
|
||||
sendEvent = function(self, _event, ...)
|
||||
local returnValue
|
||||
if (events[_event] ~= nil) then
|
||||
for _, value in pairs(events[_event]) do
|
||||
local val = value(...)
|
||||
if(val==false)then
|
||||
returnValue = val
|
||||
end
|
||||
end
|
||||
end
|
||||
return returnValue
|
||||
end;
|
||||
}
|
||||
event.__index = event
|
||||
return event
|
||||
end
|
||||
local eventSystem = BasaltEvents()
|
||||
@@ -1,50 +0,0 @@
|
||||
local processes = {}
|
||||
local process = {}
|
||||
local processId = 0
|
||||
|
||||
function process:new(path, window, ...)
|
||||
local args = table.pack(...)
|
||||
local newP = setmetatable({ path = path }, { __index = self })
|
||||
newP.window = window
|
||||
newP.processId = processId
|
||||
newP.coroutine = coroutine.create(function()
|
||||
os.run({ }, path, table.unpack(args))
|
||||
end)
|
||||
processes[processId] = newP
|
||||
processId = processId + 1
|
||||
return newP
|
||||
end
|
||||
|
||||
function process:resume(event, ...)
|
||||
term.redirect(self.window)
|
||||
local ok, result = coroutine.resume(self.coroutine, event, ...)
|
||||
self.window = term.current()
|
||||
if ok then
|
||||
self.filter = result
|
||||
else
|
||||
basalt.debug(result)
|
||||
end
|
||||
end
|
||||
|
||||
function process:isDead()
|
||||
if (self.coroutine ~= nil) then
|
||||
if (coroutine.status(self.coroutine) == "dead") then
|
||||
table.remove(processes, self.processId)
|
||||
return true
|
||||
end
|
||||
else
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function process:getStatus()
|
||||
if (self.coroutine ~= nil) then
|
||||
return coroutine.status(self.coroutine)
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function process:start()
|
||||
coroutine.resume(self.coroutine)
|
||||
end
|
||||
@@ -1,158 +0,0 @@
|
||||
local function getTextHorizontalAlign(text, width, textAlign, replaceChar)
|
||||
text = string.sub(text, 1, width)
|
||||
local offset = width - string.len(text)
|
||||
if (textAlign == "right") then
|
||||
text = string.rep(replaceChar or " ", offset) .. text
|
||||
elseif (textAlign == "center") then
|
||||
text = string.rep(replaceChar or " ", math.floor(offset / 2)) .. text .. string.rep(replaceChar or " ", math.floor(offset / 2))
|
||||
text = text .. (string.len(text) < width and (replaceChar or " ") or "")
|
||||
else
|
||||
text = text .. string.rep(replaceChar or " ", offset)
|
||||
end
|
||||
return text
|
||||
end
|
||||
|
||||
local function getTextVerticalAlign(h, textAlign)
|
||||
local offset = 0
|
||||
if (textAlign == "center") then
|
||||
offset = math.ceil(h / 2)
|
||||
if (offset < 1) then
|
||||
offset = 1
|
||||
end
|
||||
end
|
||||
if (textAlign == "bottom") then
|
||||
offset = h
|
||||
end
|
||||
if(offset<1)then offset=1 end
|
||||
return offset
|
||||
end
|
||||
|
||||
local function rpairs(t)
|
||||
return function(t, i)
|
||||
i = i - 1
|
||||
if i ~= 0 then
|
||||
return i, t[i]
|
||||
end
|
||||
end, t, #t + 1
|
||||
end
|
||||
|
||||
-- shrink system is copy pasted (and slightly changed) from blittle by Bomb Bloke: http://www.computercraft.info/forums2/index.php?/topic/25354-cc-176-blittle-api/
|
||||
local function shrink(bLittleData, bgColor)
|
||||
local relations = { [0] = { 8, 4, 3, 6, 5 }, { 4, 14, 8, 7 }, { 6, 10, 8, 7 }, { 9, 11, 8, 0 }, { 1, 14, 8, 0 }, { 13, 12, 8, 0 }, { 2, 10, 8, 0 }, { 15, 8, 10, 11, 12, 14 },
|
||||
{ 0, 7, 1, 9, 2, 13 }, { 3, 11, 8, 7 }, { 2, 6, 7, 15 }, { 9, 3, 7, 15 }, { 13, 5, 7, 15 }, { 5, 12, 8, 7 }, { 1, 4, 7, 15 }, { 7, 10, 11, 12, 14 } }
|
||||
|
||||
local colourNum, exponents, colourChar = {}, {}, {}
|
||||
for i = 0, 15 do
|
||||
exponents[2 ^ i] = i
|
||||
end
|
||||
do
|
||||
local hex = "0123456789abcdef"
|
||||
for i = 1, 16 do
|
||||
colourNum[hex:sub(i, i)] = i - 1
|
||||
colourNum[i - 1] = hex:sub(i, i)
|
||||
colourChar[hex:sub(i, i)] = 2 ^ (i - 1)
|
||||
colourChar[2 ^ (i - 1)] = hex:sub(i, i)
|
||||
|
||||
local thisRel = relations[i - 1]
|
||||
for i = 1, #thisRel do
|
||||
thisRel[i] = 2 ^ thisRel[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function getBestColourMatch(usage)
|
||||
local lastCol = relations[exponents[usage[#usage][1]]]
|
||||
if(lastCol~=nil)then
|
||||
for j = 1, #lastCol do
|
||||
local thisRelation = lastCol[j]
|
||||
for i = 1, #usage - 1 do
|
||||
if usage[i][1] == thisRelation then
|
||||
return i
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return 1
|
||||
end
|
||||
|
||||
local function colsToChar(pattern, totals)
|
||||
if not totals then
|
||||
local newPattern = {}
|
||||
totals = {}
|
||||
for i = 1, 6 do
|
||||
local thisVal = pattern[i]
|
||||
local thisTot = totals[thisVal]
|
||||
totals[thisVal], newPattern[i] = thisTot and (thisTot + 1) or 1, thisVal
|
||||
end
|
||||
pattern = newPattern
|
||||
end
|
||||
|
||||
local usage = {}
|
||||
for key, value in pairs(totals) do
|
||||
usage[#usage + 1] = { key, value }
|
||||
end
|
||||
|
||||
if #usage > 1 then
|
||||
-- Reduce the chunk to two colours:
|
||||
while #usage > 2 do
|
||||
table.sort(usage, function(a, b)
|
||||
return a[2] > b[2]
|
||||
end)
|
||||
local matchToInd, usageLen = getBestColourMatch(usage), #usage
|
||||
local matchFrom, matchTo = usage[usageLen][1], usage[matchToInd][1]
|
||||
for i = 1, 6 do
|
||||
if pattern[i] == matchFrom then
|
||||
pattern[i] = matchTo
|
||||
usage[matchToInd][2] = usage[matchToInd][2] + 1
|
||||
end
|
||||
end
|
||||
usage[usageLen] = nil
|
||||
end
|
||||
|
||||
-- Convert to character. Adapted from oli414's function:
|
||||
-- http://www.computercraft.info/forums2/index.php?/topic/25340-cc-176-easy-drawing-characters/
|
||||
local data = 128
|
||||
for i = 1, #pattern - 1 do
|
||||
if pattern[i] ~= pattern[6] then
|
||||
data = data + 2 ^ (i - 1)
|
||||
end
|
||||
end
|
||||
return string.char(data), colourChar[usage[1][1] == pattern[6] and usage[2][1] or usage[1][1]], colourChar[pattern[6]]
|
||||
else
|
||||
-- Solid colour character:
|
||||
return "\128", colourChar[pattern[1]], colourChar[pattern[1]]
|
||||
end
|
||||
end
|
||||
|
||||
local results, width, height, bgCol = { {}, {}, {} }, 0, #bLittleData + #bLittleData % 3, bgColor or colors.black
|
||||
for i = 1, #bLittleData do
|
||||
if #bLittleData[i] > width then
|
||||
width = #bLittleData[i]
|
||||
end
|
||||
end
|
||||
|
||||
for y = 0, height - 1, 3 do
|
||||
local cRow, tRow, bRow, counter = {}, {}, {}, 1
|
||||
|
||||
for x = 0, width - 1, 2 do
|
||||
-- Grab a 2x3 chunk:
|
||||
local pattern, totals = {}, {}
|
||||
|
||||
for yy = 1, 3 do
|
||||
for xx = 1, 2 do
|
||||
pattern[#pattern + 1] = (bLittleData[y + yy] and bLittleData[y + yy][x + xx]) and (bLittleData[y + yy][x + xx] == 0 and bgCol or bLittleData[y + yy][x + xx]) or bgCol
|
||||
totals[pattern[#pattern]] = totals[pattern[#pattern]] and (totals[pattern[#pattern]] + 1) or 1
|
||||
end
|
||||
end
|
||||
|
||||
cRow[counter], tRow[counter], bRow[counter] = colsToChar(pattern, totals)
|
||||
counter = counter + 1
|
||||
end
|
||||
|
||||
results[1][#results[1] + 1], results[2][#results[2] + 1], results[3][#results[3] + 1] = table.concat(cRow), table.concat(tRow), table.concat(bRow)
|
||||
end
|
||||
|
||||
results.width, results.height = #results[1][1], #results[1]
|
||||
|
||||
return results
|
||||
end
|
||||
@@ -1,154 +0,0 @@
|
||||
local function drawFrames()
|
||||
mainFrame:draw()
|
||||
mainFrame:drawUpdate()
|
||||
for _,v in pairs(monFrames)do
|
||||
v:draw()
|
||||
v:drawUpdate()
|
||||
end
|
||||
end
|
||||
|
||||
local updaterActive = false
|
||||
local function basaltUpdateEvent(event, p1, p2, p3, p4)
|
||||
if(eventSystem:sendEvent("basaltEventCycle", event, p1, p2, p3, p4)==false)then return end
|
||||
if(mainFrame~=nil)then
|
||||
if (event == "mouse_click") then
|
||||
mainFrame:mouseHandler(event, p1, p2, p3, p4)
|
||||
activeFrame = mainFrame
|
||||
elseif (event == "mouse_drag") then
|
||||
mainFrame:mouseHandler(event, p1, p2, p3, p4)
|
||||
activeFrame = mainFrame
|
||||
elseif (event == "mouse_up") then
|
||||
mainFrame:mouseHandler(event, p1, p2, p3, p4)
|
||||
activeFrame = mainFrame
|
||||
elseif (event == "mouse_scroll") then
|
||||
mainFrame:mouseHandler(event, p1, p2, p3, p4)
|
||||
activeFrame = mainFrame
|
||||
elseif (event == "monitor_touch") then
|
||||
if(monFrames[p1]~=nil)then
|
||||
monFrames[p1]:mouseHandler(event, p1, p2, p3, p4)
|
||||
activeFrame = monFrames[p1]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if(event == "key") or (event == "char") then
|
||||
activeFrame:keyHandler(event, p1)
|
||||
activeFrame:backgroundKeyHandler(event, p1)
|
||||
end
|
||||
|
||||
if(event == "key")then
|
||||
keyActive[p1] = true
|
||||
end
|
||||
|
||||
if(event == "key_up")then
|
||||
keyActive[p1] = false
|
||||
end
|
||||
|
||||
for _, v in pairs(frames) do
|
||||
v:eventHandler(event, p1, p2, p3, p4)
|
||||
end
|
||||
drawFrames()
|
||||
end
|
||||
|
||||
function basalt.autoUpdate(isActive)
|
||||
updaterActive = isActive
|
||||
if(isActive==nil)then updaterActive = true end
|
||||
drawFrames()
|
||||
while updaterActive do
|
||||
local event, p1, p2, p3, p4 = os.pullEventRaw() -- change to raw later
|
||||
basaltUpdateEvent(event, p1, p2, p3, p4)
|
||||
end
|
||||
end
|
||||
|
||||
function basalt.update(event, p1, p2, p3, p4)
|
||||
if (event ~= nil) then
|
||||
basaltUpdateEvent(event, p1, p2, p3, p4)
|
||||
end
|
||||
end
|
||||
|
||||
function basalt.stop()
|
||||
updaterActive = false
|
||||
end
|
||||
|
||||
function basalt.isKeyDown(key)
|
||||
if(keyActive[key]==nil)then return false end
|
||||
return keyActive[key];
|
||||
end
|
||||
|
||||
function basalt.getFrame(name)
|
||||
for _, value in pairs(frames) do
|
||||
if (value.name == name) then
|
||||
return value
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function basalt.getActiveFrame()
|
||||
return activeFrame
|
||||
end
|
||||
|
||||
function basalt.setActiveFrame(frame)
|
||||
if (frame:getType() == "Frame") then
|
||||
activeFrame = frame
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function basalt.onEvent(...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
eventSystem:registerEvent("basaltEventCycle", v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function basalt.createFrame(name)
|
||||
for _, v in pairs(frames) do
|
||||
if (v.name == name) then
|
||||
return nil
|
||||
end
|
||||
end
|
||||
local newFrame = Frame(name)
|
||||
table.insert(frames, newFrame)
|
||||
return newFrame
|
||||
end
|
||||
|
||||
function basalt.removeFrame(name)
|
||||
frames[name] = nil
|
||||
end
|
||||
|
||||
|
||||
if (basalt.debugger) then
|
||||
basalt.debugFrame = basalt.createFrame("basaltDebuggingFrame"):showBar():setBackground(colors.lightGray):setBar("Debug", colors.black, colors.gray)
|
||||
basalt.debugList = basalt.debugFrame:addList("debugList"):setSize(basalt.debugFrame.width - 2, basalt.debugFrame.height - 3):setPosition(2, 3):setScrollable(true):show()
|
||||
basalt.debugFrame:addButton("back"):setAnchor("topRight"):setSize(1, 1):setText("\22"):onClick(function() basalt.oldFrame:show() end):setBackground(colors.red):show()
|
||||
basalt.debugLabel = basalt.debugFrame:addLabel("debugLabel"):onClick(function() basalt.oldFrame = mainFrame basalt.debugFrame:show() end):setBackground(colors.black):setForeground(colors.white):setAnchor("bottomLeft"):ignoreOffset():setZIndex(20):show()
|
||||
end
|
||||
|
||||
if (basalt.debugger) then
|
||||
function basalt.debug(...)
|
||||
local args = { ... }
|
||||
if (mainFrame.name ~= "basaltDebuggingFrame") then
|
||||
if (mainFrame ~= basalt.debugFrame) then
|
||||
basalt.debugLabel:setParent(mainFrame)
|
||||
end
|
||||
end
|
||||
local str = ""
|
||||
for key, value in pairs(args) do
|
||||
str = str .. tostring(value) .. (#args ~= key and ", " or "")
|
||||
end
|
||||
basalt.debugLabel:setText("[Debug] " .. str)
|
||||
basalt.debugList:addItem(str)
|
||||
if (basalt.debugList:getItemCount() > 50) then
|
||||
basalt.debugList:removeItem(1)
|
||||
end
|
||||
basalt.debugList:setValue(basalt.debugList:getItem(basalt.debugList:getItemCount()))
|
||||
if(basalt.debugList.getItemCount() > basalt.debugList:getHeight())then
|
||||
basalt.debugList:setIndexOffset(basalt.debugList:getItemCount() - basalt.debugList:getHeight())
|
||||
end
|
||||
basalt.debugLabel:show()
|
||||
end
|
||||
end
|
||||
|
||||
return basalt
|
||||
@@ -1,31 +0,0 @@
|
||||
local basalt = { debugger = true, version = 1 }
|
||||
local keyActive = {}
|
||||
local focusedObject
|
||||
local frames = {}
|
||||
local activeFrame
|
||||
|
||||
local mainFrame
|
||||
local monFrames = {}
|
||||
|
||||
local parentTerminal = term.current()
|
||||
|
||||
local sub = string.sub
|
||||
|
||||
local tHex = { -- copy paste is a very important feature
|
||||
[colors.white] = "0",
|
||||
[colors.orange] = "1",
|
||||
[colors.magenta] = "2",
|
||||
[colors.lightBlue] = "3",
|
||||
[colors.yellow] = "4",
|
||||
[colors.lime] = "5",
|
||||
[colors.pink] = "6",
|
||||
[colors.gray] = "7",
|
||||
[colors.lightGray] = "8",
|
||||
[colors.cyan] = "9",
|
||||
[colors.purple] = "a",
|
||||
[colors.blue] = "b",
|
||||
[colors.brown] = "c",
|
||||
[colors.green] = "d",
|
||||
[colors.red] = "e",
|
||||
[colors.black] = "f",
|
||||
}
|
||||
@@ -1,95 +0,0 @@
|
||||
local function Animation(name)
|
||||
local object = {}
|
||||
local objectType = "Animation"
|
||||
|
||||
local timerObj
|
||||
|
||||
local animations = {}
|
||||
local index = 1
|
||||
|
||||
local nextWaitTimer = 0
|
||||
local lastFunc
|
||||
|
||||
local function onPlay()
|
||||
if (animations[index] ~= nil) then
|
||||
animations[index].f(object, index)
|
||||
end
|
||||
index = index + 1
|
||||
if (animations[index] ~= nil) then
|
||||
if (animations[index].t > 0) then
|
||||
timerObj = os.startTimer(animations[index].t)
|
||||
else
|
||||
onPlay()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
object = {
|
||||
name = name,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
getZIndex = function(self)
|
||||
return 1
|
||||
end;
|
||||
|
||||
getName = function(self)
|
||||
return self.name
|
||||
end;
|
||||
|
||||
add = function(self, func, wait)
|
||||
lastFunc = func
|
||||
table.insert(animations, { f = func, t = wait or nextWaitTimer })
|
||||
return self
|
||||
end;
|
||||
|
||||
wait = function(self, wait)
|
||||
nextWaitTimer = wait
|
||||
return self
|
||||
end;
|
||||
|
||||
rep = function(self, reps)
|
||||
for x = 1, reps do
|
||||
table.insert(animations, { f = lastFunc, t = nextWaitTimer })
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
clear = function(self)
|
||||
animations = {}
|
||||
lastFunc = nil
|
||||
nextWaitTimer = 0
|
||||
index = 1
|
||||
return self
|
||||
end;
|
||||
|
||||
play = function(self)
|
||||
index = 1
|
||||
if (animations[index] ~= nil) then
|
||||
if (animations[index].t > 0) then
|
||||
timerObj = os.startTimer(animations[index].t)
|
||||
else
|
||||
onPlay()
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
cancel = function(self)
|
||||
os.cancelTimer(timerObj)
|
||||
return self
|
||||
end;
|
||||
|
||||
eventHandler = function(self, event, tObj)
|
||||
if (event == "timer") and (tObj == timerObj) then
|
||||
if (animations[index] ~= nil) then
|
||||
onPlay()
|
||||
end
|
||||
end
|
||||
end;
|
||||
}
|
||||
object.__index = object
|
||||
|
||||
return object
|
||||
end
|
||||
@@ -1,55 +0,0 @@
|
||||
local function Button(name)
|
||||
-- Button
|
||||
local base = Object(name)
|
||||
local objectType = "Button"
|
||||
|
||||
base:setValue("Button")
|
||||
base:setZIndex(5)
|
||||
base.width = 8
|
||||
base.bgColor = theme.ButtonBG
|
||||
base.fgColor = theme.ButtonFG
|
||||
|
||||
local textHorizontalAlign = "center"
|
||||
local textVerticalAlign = "center"
|
||||
|
||||
local object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
setHorizontalAlign = function(self, pos)
|
||||
textHorizontalAlign = pos
|
||||
end;
|
||||
|
||||
setVerticalAlign = function(self, pos)
|
||||
textVerticalAlign = pos
|
||||
end;
|
||||
|
||||
setText = function(self, text)
|
||||
base:setValue(text)
|
||||
return self
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local verticalAlign = getTextVerticalAlign(self.height, textVerticalAlign)
|
||||
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
|
||||
self.parent:drawTextBox(obx, oby, self.width, self.height, " ")
|
||||
end
|
||||
if(self.fgColor~=false)then self.parent:drawForegroundBox(obx, oby, self.width, self.height, self.fgColor) end
|
||||
for n = 1, self.height do
|
||||
if (n == verticalAlign) then
|
||||
self.parent:setText(obx, oby + (n - 1), getTextHorizontalAlign(self:getValue(), self.width, textHorizontalAlign))
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
|
||||
}
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,58 +0,0 @@
|
||||
local function Checkbox(name)
|
||||
-- Checkbox
|
||||
local base = Object(name)
|
||||
local objectType = "Checkbox"
|
||||
|
||||
base:setZIndex(5)
|
||||
base:setValue(false)
|
||||
base.width = 1
|
||||
base.height = 1
|
||||
base.bgColor = theme.CheckboxBG
|
||||
base.fgColor = theme.CheckboxFG
|
||||
|
||||
local object = {
|
||||
symbol = "\42",
|
||||
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
if ((event == "mouse_click") and (button == 1)) or (event == "monitor_touch") then
|
||||
if (self:getValue() ~= true) and (self:getValue() ~= false) then
|
||||
self:setValue(false)
|
||||
else
|
||||
self:setValue(not self:getValue())
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local verticalAlign = getTextVerticalAlign(self.height, "center")
|
||||
|
||||
if(self.bgColor~=false)then self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor) end
|
||||
for n = 1, self.height do
|
||||
if (n == verticalAlign) then
|
||||
if (self:getValue() == true) then
|
||||
self.parent:writeText(obx, oby + (n - 1), getTextHorizontalAlign(self.symbol, self.width, "center"), self.bgColor, self.fgColor)
|
||||
else
|
||||
self.parent:writeText(obx, oby + (n - 1), getTextHorizontalAlign(" ", self.width, "center"), self.bgColor, self.fgColor)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,170 +0,0 @@
|
||||
local function Dropdown(name)
|
||||
local base = Object(name)
|
||||
local objectType = "Dropdown"
|
||||
base.width = 12
|
||||
base.height = 1
|
||||
base.bgColor = theme.dropdownBG
|
||||
base.fgColor = theme.dropdownFG
|
||||
base:setZIndex(6)
|
||||
|
||||
local list = {}
|
||||
local itemSelectedBG = theme.selectionBG
|
||||
local itemSelectedFG = theme.selectionFG
|
||||
local selectionColorActive = true
|
||||
local align = "left"
|
||||
local yOffset = 0
|
||||
|
||||
local dropdownW = 16
|
||||
local dropdownH = 6
|
||||
local closedSymbol = "\16"
|
||||
local openedSymbol = "\31"
|
||||
local isOpened = false
|
||||
|
||||
local object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
setIndexOffset = function(self, yOff)
|
||||
yOffset = yOff
|
||||
return self
|
||||
end;
|
||||
|
||||
getIndexOffset = function(self)
|
||||
return yOffset
|
||||
end;
|
||||
|
||||
addItem = function(self, text, bgCol, fgCol, ...)
|
||||
table.insert(list, { text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
return self
|
||||
end;
|
||||
|
||||
getAll = function(self)
|
||||
return list
|
||||
end;
|
||||
|
||||
removeItem = function(self, index)
|
||||
table.remove(list, index)
|
||||
return self
|
||||
end;
|
||||
|
||||
getItem = function(self, index)
|
||||
return list[index]
|
||||
end;
|
||||
|
||||
getItemIndex = function(self)
|
||||
local selected = self:getValue()
|
||||
for key, value in pairs(list) do
|
||||
if (value == selected) then
|
||||
return key
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
clear = function(self)
|
||||
list = {}
|
||||
self:setValue({})
|
||||
return self
|
||||
end;
|
||||
|
||||
getItemCount = function(self)
|
||||
return #list
|
||||
end;
|
||||
|
||||
editItem = function(self, index, text, bgCol, fgCol, ...)
|
||||
table.remove(list, index)
|
||||
table.insert(list, index, { text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
return self
|
||||
end;
|
||||
|
||||
selectItem = function(self, index)
|
||||
self:setValue(list[index] or {})
|
||||
return self
|
||||
end;
|
||||
|
||||
setSelectedItem = function(self, bgCol, fgCol, active)
|
||||
itemSelectedBG = bgCol or self.bgColor
|
||||
itemSelectedFG = fgCol or self.fgColor
|
||||
selectionColorActive = active
|
||||
return self
|
||||
end;
|
||||
|
||||
setDropdownSize = function(self, width, height)
|
||||
dropdownW, dropdownH = width, height
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (isOpened) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if ((event == "mouse_click") and (button == 1)) or (event == "monitor_touch") then
|
||||
|
||||
if (#list > 0) then
|
||||
for n = 1, dropdownH do
|
||||
if (list[n + yOffset] ~= nil) then
|
||||
if (obx <= x) and (obx + dropdownW > x) and (oby + n == y) then
|
||||
self:setValue(list[n + yOffset])
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (event == "mouse_scroll") then
|
||||
yOffset = yOffset + button
|
||||
if (yOffset < 0) then
|
||||
yOffset = 0
|
||||
end
|
||||
if (button == 1) then
|
||||
if (#list > dropdownH) then
|
||||
if (yOffset > #list - dropdownH) then
|
||||
yOffset = #list - dropdownH
|
||||
end
|
||||
else
|
||||
yOffset = list - 1
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
self:setVisualChanged()
|
||||
end
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
isOpened = true
|
||||
else
|
||||
isOpened = false
|
||||
end
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
if (self.parent ~= nil) then
|
||||
if(self.bgColor~=false)then self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor) end
|
||||
local val = self:getValue()
|
||||
local text = getTextHorizontalAlign((val~=nil and val.text or ""), self.width, align):sub(1, self.width - 1) .. (isOpened and openedSymbol or closedSymbol)
|
||||
self.parent:writeText(obx, oby, text, self.bgColor, self.fgColor)
|
||||
|
||||
if (isOpened) then
|
||||
for n = 1, dropdownH do
|
||||
if (list[n + yOffset] ~= nil) then
|
||||
if (list[n + yOffset] == val) then
|
||||
if (selectionColorActive) then
|
||||
self.parent:writeText(obx, oby + n, getTextHorizontalAlign(list[n + yOffset].text, dropdownW, align), itemSelectedBG, itemSelectedFG)
|
||||
else
|
||||
self.parent:writeText(obx, oby + n, getTextHorizontalAlign(list[n + yOffset].text, dropdownW, align), list[n + yOffset].bgCol, list[n + yOffset].fgCol)
|
||||
end
|
||||
else
|
||||
self.parent:writeText(obx, oby + n, getTextHorizontalAlign(list[n + yOffset].text, dropdownW, align), list[n + yOffset].bgCol, list[n + yOffset].fgCol)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,193 +0,0 @@
|
||||
local function Image(name)
|
||||
-- Pane
|
||||
local base = Object(name)
|
||||
local objectType = "Image"
|
||||
base:setZIndex(2)
|
||||
local image
|
||||
local shrinkedImage
|
||||
local imageGotShrinked = false
|
||||
|
||||
local function shrink()
|
||||
|
||||
-- shrinkSystem is copy pasted (and slightly changed) from blittle by Bomb Bloke: http://www.computercraft.info/forums2/index.php?/topic/25354-cc-176-blittle-api/
|
||||
local relations = { [0] = { 8, 4, 3, 6, 5 }, { 4, 14, 8, 7 }, { 6, 10, 8, 7 }, { 9, 11, 8, 0 }, { 1, 14, 8, 0 }, { 13, 12, 8, 0 }, { 2, 10, 8, 0 }, { 15, 8, 10, 11, 12, 14 },
|
||||
{ 0, 7, 1, 9, 2, 13 }, { 3, 11, 8, 7 }, { 2, 6, 7, 15 }, { 9, 3, 7, 15 }, { 13, 5, 7, 15 }, { 5, 12, 8, 7 }, { 1, 4, 7, 15 }, { 7, 10, 11, 12, 14 } }
|
||||
|
||||
local colourNum, exponents, colourChar = {}, {}, {}
|
||||
for i = 0, 15 do
|
||||
exponents[2 ^ i] = i
|
||||
end
|
||||
do
|
||||
local hex = "0123456789abcdef"
|
||||
for i = 1, 16 do
|
||||
colourNum[hex:sub(i, i)] = i - 1
|
||||
colourNum[i - 1] = hex:sub(i, i)
|
||||
colourChar[hex:sub(i, i)] = 2 ^ (i - 1)
|
||||
colourChar[2 ^ (i - 1)] = hex:sub(i, i)
|
||||
|
||||
local thisRel = relations[i - 1]
|
||||
for i = 1, #thisRel do
|
||||
thisRel[i] = 2 ^ thisRel[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function getBestColourMatch(usage)
|
||||
local lastCol = relations[exponents[usage[#usage][1]]]
|
||||
|
||||
for j = 1, #lastCol do
|
||||
local thisRelation = lastCol[j]
|
||||
for i = 1, #usage - 1 do
|
||||
if usage[i][1] == thisRelation then
|
||||
return i
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return 1
|
||||
end
|
||||
|
||||
local function colsToChar(pattern, totals)
|
||||
if not totals then
|
||||
local newPattern = {}
|
||||
totals = {}
|
||||
for i = 1, 6 do
|
||||
local thisVal = pattern[i]
|
||||
local thisTot = totals[thisVal]
|
||||
totals[thisVal], newPattern[i] = thisTot and (thisTot + 1) or 1, thisVal
|
||||
end
|
||||
pattern = newPattern
|
||||
end
|
||||
|
||||
local usage = {}
|
||||
for key, value in pairs(totals) do
|
||||
usage[#usage + 1] = { key, value }
|
||||
end
|
||||
|
||||
if #usage > 1 then
|
||||
-- Reduce the chunk to two colours:
|
||||
while #usage > 2 do
|
||||
table.sort(usage, function(a, b)
|
||||
return a[2] > b[2]
|
||||
end)
|
||||
local matchToInd, usageLen = getBestColourMatch(usage), #usage
|
||||
local matchFrom, matchTo = usage[usageLen][1], usage[matchToInd][1]
|
||||
for i = 1, 6 do
|
||||
if pattern[i] == matchFrom then
|
||||
pattern[i] = matchTo
|
||||
usage[matchToInd][2] = usage[matchToInd][2] + 1
|
||||
end
|
||||
end
|
||||
usage[usageLen] = nil
|
||||
end
|
||||
|
||||
-- Convert to character. Adapted from oli414's function:
|
||||
-- http://www.computercraft.info/forums2/index.php?/topic/25340-cc-176-easy-drawing-characters/
|
||||
local data = 128
|
||||
for i = 1, #pattern - 1 do
|
||||
if pattern[i] ~= pattern[6] then
|
||||
data = data + 2 ^ (i - 1)
|
||||
end
|
||||
end
|
||||
return string.char(data), colourChar[usage[1][1] == pattern[6] and usage[2][1] or usage[1][1]], colourChar[pattern[6]]
|
||||
else
|
||||
-- Solid colour character:
|
||||
return "\128", colourChar[pattern[1]], colourChar[pattern[1]]
|
||||
end
|
||||
end
|
||||
|
||||
local results, width, height, bgCol = { {}, {}, {} }, 0, #image + #image % 3, base.bgColor or colors.black
|
||||
for i = 1, #image do
|
||||
if #image[i] > width then
|
||||
width = #image[i]
|
||||
end
|
||||
end
|
||||
|
||||
for y = 0, height - 1, 3 do
|
||||
local cRow, tRow, bRow, counter = {}, {}, {}, 1
|
||||
|
||||
for x = 0, width - 1, 2 do
|
||||
-- Grab a 2x3 chunk:
|
||||
local pattern, totals = {}, {}
|
||||
|
||||
for yy = 1, 3 do
|
||||
for xx = 1, 2 do
|
||||
pattern[#pattern + 1] = (image[y + yy] and image[y + yy][x + xx]) and (image[y + yy][x + xx] == 0 and bgCol or image[y + yy][x + xx]) or bgCol
|
||||
totals[pattern[#pattern]] = totals[pattern[#pattern]] and (totals[pattern[#pattern]] + 1) or 1
|
||||
end
|
||||
end
|
||||
|
||||
cRow[counter], tRow[counter], bRow[counter] = colsToChar(pattern, totals)
|
||||
counter = counter + 1
|
||||
end
|
||||
|
||||
results[1][#results[1] + 1], results[2][#results[2] + 1], results[3][#results[3] + 1] = table.concat(cRow), table.concat(tRow), table.concat(bRow)
|
||||
end
|
||||
|
||||
results.width, results.height = #results[1][1], #results[1]
|
||||
|
||||
shrinkedImage = results
|
||||
end
|
||||
|
||||
local object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
loadImage = function(self, path)
|
||||
image = paintutils.loadImage(path)
|
||||
imageGotShrinked = false
|
||||
return self
|
||||
end;
|
||||
|
||||
loadBlittleImage = function(self, path) -- not done yet
|
||||
--image = paintutils.loadImage(path)
|
||||
--imageGotShrinked = true
|
||||
return self
|
||||
end;
|
||||
|
||||
shrink = function(self)
|
||||
shrink()
|
||||
imageGotShrinked = true
|
||||
return self
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
if (image ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
if (imageGotShrinked) then
|
||||
-- this is copy pasted (and slightly changed) from blittle by Bomb Bloke: http://www.computercraft.info/forums2/index.php?/topic/25354-cc-176-blittle-api/
|
||||
local t, tC, bC = shrinkedImage[1], shrinkedImage[2], shrinkedImage[3]
|
||||
for i = 1, shrinkedImage.height do
|
||||
local tI = t[i]
|
||||
if type(tI) == "string" then
|
||||
self.parent:setText(obx, oby + i - 1, tI)
|
||||
self.parent:setFG(obx, oby + i - 1, tC[i])
|
||||
self.parent:setBG(obx, oby + i - 1, bC[i])
|
||||
elseif type(tI) == "table" then
|
||||
self.parent:setText(obx, oby + i - 1, tI[2])
|
||||
self.parent:setFG(obx, oby + i - 1, tC[i])
|
||||
self.parent:setBG(obx, oby + i - 1, bC[i])
|
||||
end
|
||||
end
|
||||
else
|
||||
for yPos = 1, math.min(#image, self.height) do
|
||||
local line = image[yPos]
|
||||
for xPos = 1, math.min(#line, self.width) do
|
||||
if line[xPos] > 0 then
|
||||
self.parent:drawBackgroundBox(obx + xPos - 1, oby + yPos - 1, 1, 1, line[xPos])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,242 +0,0 @@
|
||||
local function Input(name)
|
||||
-- Input
|
||||
local base = Object(name)
|
||||
local objectType = "Input"
|
||||
|
||||
local inputType = "text"
|
||||
local inputLimit = 0
|
||||
base:setZIndex(5)
|
||||
base:setValue("")
|
||||
base.width = 10
|
||||
base.height = 1
|
||||
base.bgColor = theme.InputBG
|
||||
base.fgColor = theme.InputFG
|
||||
|
||||
local textX = 1
|
||||
local wIndex = 1
|
||||
|
||||
local defaultText = ""
|
||||
local defaultBGCol
|
||||
local defaultFGCol
|
||||
local showingText = defaultText
|
||||
local internalValueChange = false
|
||||
|
||||
local object = {
|
||||
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
setInputType = function(self, iType)
|
||||
if (iType == "password") or (iType == "number") or (iType == "text") then
|
||||
inputType = iType
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
setDefaultText = function(self, text, fCol, bCol)
|
||||
defaultText = text
|
||||
defaultBGCol = bCol or defaultBGCol
|
||||
defaultFGCol = fCol or defaultFGCol
|
||||
if (self:isFocused()) then
|
||||
showingText = ""
|
||||
else
|
||||
showingText = defaultText
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getInputType = function(self)
|
||||
return inputType
|
||||
end;
|
||||
|
||||
setValue = function(self, val)
|
||||
base.setValue(self, tostring(val))
|
||||
if not (internalValueChange) then
|
||||
textX = tostring(val):len() + 1
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getValue = function(self)
|
||||
local val = base.getValue(self)
|
||||
return inputType == "number" and tonumber(val) or val
|
||||
end;
|
||||
|
||||
setInputLimit = function(self, limit)
|
||||
inputLimit = tonumber(limit) or inputLimit
|
||||
return self
|
||||
end;
|
||||
|
||||
getInputLimit = function(self)
|
||||
return inputLimit
|
||||
end;
|
||||
|
||||
getFocusHandler = function(self)
|
||||
base.getFocusHandler(self)
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
showingText = ""
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, obx + textX - wIndex, oby+math.floor(self.height/2), self.fgColor)
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
loseFocusHandler = function(self)
|
||||
base.loseFocusHandler(self)
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(false)
|
||||
showingText = defaultText
|
||||
end
|
||||
end;
|
||||
|
||||
keyHandler = function(self, event, key)
|
||||
if (base.keyHandler(self, event, key)) then
|
||||
internalValueChange = true
|
||||
if (event == "key") then
|
||||
if (key == keys.backspace) then
|
||||
-- on backspace
|
||||
local text = tostring(base.getValue())
|
||||
if (textX > 1) then
|
||||
self:setValue(text:sub(1, textX - 2) .. text:sub(textX, text:len()))
|
||||
if (textX > 1) then
|
||||
textX = textX - 1
|
||||
end
|
||||
if (wIndex > 1) then
|
||||
if (textX < wIndex) then
|
||||
wIndex = wIndex - 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if (key == keys.enter) then
|
||||
-- on enter
|
||||
if (self.parent ~= nil) then
|
||||
--self.parent:removeFocusedObject(self)
|
||||
end
|
||||
end
|
||||
if (key == keys.right) then
|
||||
-- right arrow
|
||||
local tLength = tostring(base.getValue()):len()
|
||||
textX = textX + 1
|
||||
|
||||
if (textX > tLength) then
|
||||
textX = tLength + 1
|
||||
end
|
||||
if (textX < 1) then
|
||||
textX = 1
|
||||
end
|
||||
if (textX < wIndex) or (textX >= self.width + wIndex) then
|
||||
wIndex = textX - self.width + 1
|
||||
end
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
|
||||
if (key == keys.left) then
|
||||
-- left arrow
|
||||
textX = textX - 1
|
||||
if (textX >= 1) then
|
||||
if (textX < wIndex) or (textX >= self.width + wIndex) then
|
||||
wIndex = textX
|
||||
end
|
||||
end
|
||||
if (textX < 1) then
|
||||
textX = 1
|
||||
end
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (event == "char") then
|
||||
local text = base.getValue()
|
||||
if (text:len() < inputLimit or inputLimit <= 0) then
|
||||
if (inputType == "number") then
|
||||
local cache = text
|
||||
if (key == ".") or (tonumber(key) ~= nil) then
|
||||
self:setValue(text:sub(1, textX - 1) .. key .. text:sub(textX, text:len()))
|
||||
textX = textX + 1
|
||||
end
|
||||
if (tonumber(base.getValue()) == nil) then
|
||||
self:setValue(cache)
|
||||
end
|
||||
else
|
||||
self:setValue(text:sub(1, textX - 1) .. key .. text:sub(textX, text:len()))
|
||||
textX = textX + 1
|
||||
end
|
||||
if (textX >= self.width + wIndex) then
|
||||
wIndex = wIndex + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local val = tostring(base.getValue())
|
||||
local cursorX = (textX <= val:len() and textX - 1 or val:len()) - (wIndex - 1)
|
||||
|
||||
if (cursorX > self.x + self.width - 1) then
|
||||
cursorX = self.x + self.width - 1
|
||||
end
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, obx + cursorX, oby+math.floor(self.height/2), self.fgColor)
|
||||
end
|
||||
internalValueChange = false
|
||||
end
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
if (event == "mouse_click") and (button == 1) then
|
||||
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local verticalAlign = getTextVerticalAlign(self.height, "center")
|
||||
|
||||
if(self.bgColor~=false)then self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor) end
|
||||
for n = 1, self.height do
|
||||
if (n == verticalAlign) then
|
||||
local val = tostring(base.getValue())
|
||||
local bCol = self.bgColor
|
||||
local fCol = self.fgColor
|
||||
local text
|
||||
if (val:len() <= 0) then
|
||||
text = showingText
|
||||
bCol = defaultBGCol or bCol
|
||||
fCol = defaultFGCol or fCol
|
||||
end
|
||||
|
||||
text = showingText
|
||||
if (val ~= "") then
|
||||
text = val
|
||||
end
|
||||
text = text:sub(wIndex, self.width + wIndex - 1)
|
||||
local space = self.width - text:len()
|
||||
if (space < 0) then
|
||||
space = 0
|
||||
end
|
||||
if (inputType == "password") and (val ~= "") then
|
||||
text = string.rep("*", text:len())
|
||||
end
|
||||
text = text .. string.rep(" ", space)
|
||||
self.parent:writeText(obx, oby + (n - 1), text, bCol, fCol)
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,99 +0,0 @@
|
||||
local function Label(name)
|
||||
-- Label
|
||||
local base = Object(name)
|
||||
local objectType = "Label"
|
||||
|
||||
base:setZIndex(3)
|
||||
base.fgColor = colors.white
|
||||
base.bgcolor = colors.black
|
||||
|
||||
local autoSize = true
|
||||
base:setValue("")
|
||||
|
||||
local textHorizontalAlign = "left"
|
||||
local textVerticalAlign = "top"
|
||||
local fontsize = 0
|
||||
|
||||
local object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
setText = function(self, text)
|
||||
text = tostring(text)
|
||||
base:setValue(text)
|
||||
if (autoSize) then
|
||||
self.width = text:len()
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
setTextAlign = function(self, hor, vert)
|
||||
textHorizontalAlign = hor or textHorizontalAlign
|
||||
textVerticalAlign = vert or textVerticalAlign
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
setFontSize = function(self, size)
|
||||
if(size>0)and(size<=4)then
|
||||
fontsize = size-1 or 0
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getFontSize = function(self)
|
||||
return fontsize+1
|
||||
end;
|
||||
|
||||
setSize = function(self, width, height)
|
||||
base.setSize(self, width, height)
|
||||
autoSize = false
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local verticalAlign = getTextVerticalAlign(self.height, textVerticalAlign)
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
|
||||
self.parent:drawTextBox(obx, oby, self.width, self.height, " ") end
|
||||
if(self.fgColor~=false)then self.parent:drawForegroundBox(obx, oby, self.width, self.height, self.fgColor) end
|
||||
if(fontsize==0)then
|
||||
for n = 1, self.height do
|
||||
if (n == verticalAlign) then
|
||||
self.parent:setText(obx, oby + (n - 1), getTextHorizontalAlign(self:getValue(), self.width, textHorizontalAlign))
|
||||
end
|
||||
end
|
||||
else
|
||||
local tData = makeText(fontsize, self:getValue(), self.fgColor, self.bgColor or colors.black)
|
||||
if(autoSize)then
|
||||
self.height = #tData[1]-1
|
||||
self.width = #tData[1][1]
|
||||
end
|
||||
for n = 1, self.height do
|
||||
if (n == verticalAlign) then
|
||||
local oX, oY = self.parent:getSize()
|
||||
local cX, cY = #tData[1][1], #tData[1]
|
||||
obx = obx or math.floor((oX - cX) / 2) + 1
|
||||
oby = oby or math.floor((oY - cY) / 2) + 1
|
||||
|
||||
for i = 1, cY do
|
||||
self.parent:setFG(obx, oby + i + n - 2, getTextHorizontalAlign(tData[2][i], self.width, textHorizontalAlign))
|
||||
self.parent:setBG(obx, oby + i + n - 2, getTextHorizontalAlign(tData[3][i], self.width, textHorizontalAlign, tHex[self.bgColor or colors.black]))
|
||||
self.parent:setText(obx, oby + i + n - 2, getTextHorizontalAlign(tData[1][i], self.width, textHorizontalAlign))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,161 +0,0 @@
|
||||
local function List(name)
|
||||
local base = Object(name)
|
||||
local objectType = "List"
|
||||
base.width = 16
|
||||
base.height = 6
|
||||
base.bgColor = theme.listBG
|
||||
base.fgColor = theme.listFG
|
||||
base:setZIndex(5)
|
||||
|
||||
local list = {}
|
||||
local itemSelectedBG = theme.selectionBG
|
||||
local itemSelectedFG = theme.selectionFG
|
||||
local selectionColorActive = true
|
||||
local align = "left"
|
||||
local yOffset = 0
|
||||
local scrollable = true
|
||||
|
||||
local object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
addItem = function(self, text, bgCol, fgCol, ...)
|
||||
table.insert(list, { text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
if (#list == 1) then
|
||||
self:setValue(list[1])
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
setIndexOffset = function(self, yOff)
|
||||
yOffset = yOff
|
||||
return self
|
||||
end;
|
||||
|
||||
getIndexOffset = function(self)
|
||||
return yOffset
|
||||
end;
|
||||
|
||||
removeItem = function(self, index)
|
||||
table.remove(list, index)
|
||||
return self
|
||||
end;
|
||||
|
||||
getItem = function(self, index)
|
||||
return list[index]
|
||||
end;
|
||||
|
||||
getAll = function(self)
|
||||
return list
|
||||
end;
|
||||
|
||||
getItemIndex = function(self)
|
||||
local selected = self:getValue()
|
||||
for key, value in pairs(list) do
|
||||
if (value == selected) then
|
||||
return key
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
clear = function(self)
|
||||
list = {}
|
||||
self:setValue({})
|
||||
return self
|
||||
end;
|
||||
|
||||
getItemCount = function(self)
|
||||
return #list
|
||||
end;
|
||||
|
||||
editItem = function(self, index, text, bgCol, fgCol, ...)
|
||||
table.remove(list, index)
|
||||
table.insert(list, index, { text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
return self
|
||||
end;
|
||||
|
||||
selectItem = function(self, index)
|
||||
self:setValue(list[index] or {})
|
||||
return self
|
||||
end;
|
||||
|
||||
setSelectedItem = function(self, bgCol, fgCol, active)
|
||||
itemSelectedBG = bgCol or self.bgColor
|
||||
itemSelectedFG = fgCol or self.fgColor
|
||||
selectionColorActive = active
|
||||
return self
|
||||
end;
|
||||
|
||||
setScrollable = function(self, scroll)
|
||||
scrollable = scroll
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if (obx <= x) and (obx + self.width > x) and (oby <= y) and (oby + self.height > y) and (self:isVisible()) then
|
||||
if (((event == "mouse_click") or (event == "mouse_drag"))and(button==1))or(event=="monitor_touch") then
|
||||
if (#list > 0) then
|
||||
for n = 1, self.height do
|
||||
if (list[n + yOffset] ~= nil) then
|
||||
if (obx <= x) and (obx + self.width > x) and (oby + n - 1 == y) then
|
||||
self:setValue(list[n + yOffset])
|
||||
self:getEventSystem():sendEvent("mouse_click", self, "mouse_click", 0, x, y, list[n + yOffset])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (event == "mouse_scroll") and (scrollable) then
|
||||
yOffset = yOffset + button
|
||||
if (yOffset < 0) then
|
||||
yOffset = 0
|
||||
end
|
||||
if (button >= 1) then
|
||||
if (#list > self.height) then
|
||||
if (yOffset > #list - self.height) then
|
||||
yOffset = #list - self.height
|
||||
end
|
||||
if (yOffset >= #list) then
|
||||
yOffset = #list - 1
|
||||
end
|
||||
else
|
||||
yOffset = yOffset - 1
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged()
|
||||
return true
|
||||
end
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
|
||||
end
|
||||
for n = 1, self.height do
|
||||
if (list[n + yOffset] ~= nil) then
|
||||
if (list[n + yOffset] == self:getValue()) then
|
||||
if (selectionColorActive) then
|
||||
self.parent:writeText(obx, oby + n - 1, getTextHorizontalAlign(list[n + yOffset].text, self.width, align), itemSelectedBG, itemSelectedFG)
|
||||
else
|
||||
self.parent:writeText(obx, oby + n - 1, getTextHorizontalAlign(list[n + yOffset].text, self.width, align), list[n + yOffset].bgCol, list[n + yOffset].fgCol)
|
||||
end
|
||||
else
|
||||
self.parent:writeText(obx, oby + n - 1, getTextHorizontalAlign(list[n + yOffset].text, self.width, align), list[n + yOffset].bgCol, list[n + yOffset].fgCol)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,201 +0,0 @@
|
||||
local function Menubar(name)
|
||||
local base = Object(name)
|
||||
local objectType = "Menubar"
|
||||
local object = {}
|
||||
|
||||
base.width = 30
|
||||
base.height = 1
|
||||
base.bgColor = colors.gray
|
||||
base.fgColor = colors.lightGray
|
||||
base:setZIndex(5)
|
||||
|
||||
local list = {}
|
||||
local itemSelectedBG = theme.selectionBG
|
||||
local itemSelectedFG = theme.selectionFG
|
||||
local selectionColorActive = true
|
||||
local align = "left"
|
||||
local itemOffset = 0
|
||||
local space = 1
|
||||
local scrollable = false
|
||||
|
||||
local function maxScroll()
|
||||
local mScroll = 0
|
||||
local xPos = 0
|
||||
for n = 1, #list do
|
||||
if (xPos + list[n].text:len() + space * 2 > object.width) then
|
||||
if(xPos < object.width)then
|
||||
mScroll = mScroll + (list[n].text:len() + space * 2-(object.width - xPos))
|
||||
else
|
||||
mScroll = mScroll + list[n].text:len() + space * 2
|
||||
end
|
||||
end
|
||||
xPos = xPos + list[n].text:len() + space * 2
|
||||
|
||||
end
|
||||
return mScroll
|
||||
end
|
||||
|
||||
object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
addItem = function(self, text, bgCol, fgCol, ...)
|
||||
table.insert(list, { text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
if (#list == 1) then
|
||||
self:setValue(list[1])
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getAll = function(self)
|
||||
return list
|
||||
end;
|
||||
|
||||
getItemIndex = function(self)
|
||||
local selected = self:getValue()
|
||||
for key, value in pairs(list) do
|
||||
if (value == selected) then
|
||||
return key
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
clear = function(self)
|
||||
list = {}
|
||||
self:setValue({})
|
||||
return self
|
||||
end;
|
||||
|
||||
setSpace = function(self, _space)
|
||||
space = _space or space
|
||||
return self
|
||||
end;
|
||||
|
||||
setPositionOffset = function(self, offset)
|
||||
itemOffset = offset or 0
|
||||
if (itemOffset < 0) then
|
||||
itemOffset = 0
|
||||
end
|
||||
|
||||
local mScroll = maxScroll()
|
||||
if (itemOffset > mScroll) then
|
||||
itemOffset = mScroll
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getPositionOffset = function(self)
|
||||
return itemOffset
|
||||
end;
|
||||
|
||||
setScrollable = function(self, scroll)
|
||||
scrollable = scroll
|
||||
if(scroll==nil)then scrollable = true end
|
||||
return self
|
||||
end;
|
||||
|
||||
removeItem = function(self, index)
|
||||
table.remove(list, index)
|
||||
return self
|
||||
end;
|
||||
|
||||
getItem = function(self, index)
|
||||
return list[index]
|
||||
end;
|
||||
|
||||
getItemCount = function(self)
|
||||
return #list
|
||||
end;
|
||||
|
||||
editItem = function(self, index, text, bgCol, fgCol, ...)
|
||||
table.remove(list, index)
|
||||
table.insert(list, index, { text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
return self
|
||||
end;
|
||||
|
||||
selectItem = function(self, index)
|
||||
self:setValue(list[index] or {})
|
||||
return self
|
||||
end;
|
||||
|
||||
setSelectedItem = function(self, bgCol, fgCol, active)
|
||||
itemSelectedBG = bgCol or self.bgColor
|
||||
itemSelectedFG = fgCol or self.fgColor
|
||||
selectionColorActive = active
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if(base.mouseHandler(self, event, button, x, y))then
|
||||
local objX, objY = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if (objX <= x) and (objX + self.width > x) and (objY <= y) and (objY + self.height > y) and (self:isVisible()) then
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setFocusedObject(self)
|
||||
end
|
||||
if (event == "mouse_click") or (event == "monitor_touch") then
|
||||
local xPos = 0
|
||||
for n = 1, #list do
|
||||
if (list[n] ~= nil) then
|
||||
--if (xPos-1 + list[n].text:len() + space * 2 <= self.width) then
|
||||
if (objX + xPos <= x + itemOffset) and (objX + xPos + list[n].text:len() + (space*2) > x + itemOffset) and (objY == y) then
|
||||
self:setValue(list[n])
|
||||
self:getEventSystem():sendEvent(event, self, event, 0, x, y, list[n])
|
||||
end
|
||||
xPos = xPos + list[n].text:len() + space * 2
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
if (event == "mouse_scroll") and (scrollable) then
|
||||
itemOffset = itemOffset + button
|
||||
if (itemOffset < 0) then
|
||||
itemOffset = 0
|
||||
end
|
||||
|
||||
local mScroll = maxScroll()
|
||||
|
||||
if (itemOffset > mScroll) then
|
||||
itemOffset = mScroll
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(true)
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
|
||||
end
|
||||
local text = ""
|
||||
local textBGCol = ""
|
||||
local textFGCol = ""
|
||||
for _, v in pairs(list) do
|
||||
local newItem = (" "):rep(space) .. v.text .. (" "):rep(space)
|
||||
text = text .. newItem
|
||||
if(v == self:getValue())then
|
||||
textBGCol = textBGCol .. tHex[itemSelectedBG or v.bgCol or self.bgColor]:rep(newItem:len())
|
||||
textFGCol = textFGCol .. tHex[itemSelectedFG or v.FgCol or self.fgColor]:rep(newItem:len())
|
||||
else
|
||||
textBGCol = textBGCol .. tHex[v.bgCol or self.bgColor]:rep(newItem:len())
|
||||
textFGCol = textFGCol .. tHex[v.FgCol or self.fgColor]:rep(newItem:len())
|
||||
end
|
||||
end
|
||||
|
||||
self.parent:setText(obx, oby, text:sub(itemOffset+1, self.width+itemOffset))
|
||||
self.parent:setBG(obx, oby, textBGCol:sub(itemOffset+1, self.width+itemOffset))
|
||||
self.parent:setFG(obx, oby, textFGCol:sub(itemOffset+1, self.width+itemOffset))
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,25 +0,0 @@
|
||||
local function Pane(name)
|
||||
-- Pane
|
||||
local base = Object(name)
|
||||
local objectType = "Pane"
|
||||
|
||||
local object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
|
||||
self.parent:drawForegroundBox(obx, oby, self.width, self.height, self.bgColor)
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,646 +0,0 @@
|
||||
local function Program(name)
|
||||
local base = Object(name)
|
||||
local objectType = "Program"
|
||||
base:setZIndex(5)
|
||||
local object
|
||||
|
||||
local function createBasaltWindow(x, y, width, height)
|
||||
local xCursor, yCursor = 1, 1
|
||||
local bgColor, fgColor = colors.black, colors.white
|
||||
local cursorBlink = false
|
||||
local visible = false
|
||||
|
||||
local cacheT = {}
|
||||
local cacheBG = {}
|
||||
local cacheFG = {}
|
||||
|
||||
local tPalette = {}
|
||||
|
||||
local emptySpaceLine
|
||||
local emptyColorLines = {}
|
||||
|
||||
for i = 0, 15 do
|
||||
local c = 2 ^ i
|
||||
tPalette[c] = { parentTerminal.getPaletteColour(c) }
|
||||
end
|
||||
|
||||
local function createEmptyLines()
|
||||
emptySpaceLine = (" "):rep(width)
|
||||
for n = 0, 15 do
|
||||
local nColor = 2 ^ n
|
||||
local sHex = tHex[nColor]
|
||||
emptyColorLines[nColor] = sHex:rep(width)
|
||||
end
|
||||
end
|
||||
|
||||
local function recreateWindowArray()
|
||||
createEmptyLines()
|
||||
local emptyText = emptySpaceLine
|
||||
local emptyFG = emptyColorLines[colors.white]
|
||||
local emptyBG = emptyColorLines[colors.black]
|
||||
for n = 1, height do
|
||||
cacheT[n] = sub(cacheT[n] == nil and emptyText or cacheT[n] .. emptyText:sub(1, width - cacheT[n]:len()), 1, width)
|
||||
cacheFG[n] = sub(cacheFG[n] == nil and emptyFG or cacheFG[n] .. emptyFG:sub(1, width - cacheFG[n]:len()), 1, width)
|
||||
cacheBG[n] = sub(cacheBG[n] == nil and emptyBG or cacheBG[n] .. emptyBG:sub(1, width - cacheBG[n]:len()), 1, width)
|
||||
end
|
||||
end
|
||||
recreateWindowArray()
|
||||
|
||||
local function updateCursor()
|
||||
if xCursor >= 1 and yCursor >= 1 and xCursor <= width and yCursor <= height then
|
||||
--parentTerminal.setCursorPos(xCursor + x - 1, yCursor + y - 1)
|
||||
else
|
||||
--parentTerminal.setCursorPos(0, 0)
|
||||
end
|
||||
--parentTerminal.setTextColor(fgColor)
|
||||
end
|
||||
|
||||
local function internalBlit(sText, sTextColor, sBackgroundColor)
|
||||
-- copy pasti strikes again (cc: window.lua)
|
||||
local nStart = xCursor
|
||||
local nEnd = nStart + #sText - 1
|
||||
if yCursor >= 1 and yCursor <= height then
|
||||
if nStart <= width and nEnd >= 1 then
|
||||
-- Modify line
|
||||
if nStart == 1 and nEnd == width then
|
||||
cacheT[yCursor] = sText
|
||||
cacheFG[yCursor] = sTextColor
|
||||
cacheBG[yCursor] = sBackgroundColor
|
||||
else
|
||||
local sClippedText, sClippedTextColor, sClippedBackgroundColor
|
||||
if nStart < 1 then
|
||||
local nClipStart = 1 - nStart + 1
|
||||
local nClipEnd = width - nStart + 1
|
||||
sClippedText = sub(sText, nClipStart, nClipEnd)
|
||||
sClippedTextColor = sub(sTextColor, nClipStart, nClipEnd)
|
||||
sClippedBackgroundColor = sub(sBackgroundColor, nClipStart, nClipEnd)
|
||||
elseif nEnd > width then
|
||||
local nClipEnd = width - nStart + 1
|
||||
sClippedText = sub(sText, 1, nClipEnd)
|
||||
sClippedTextColor = sub(sTextColor, 1, nClipEnd)
|
||||
sClippedBackgroundColor = sub(sBackgroundColor, 1, nClipEnd)
|
||||
else
|
||||
sClippedText = sText
|
||||
sClippedTextColor = sTextColor
|
||||
sClippedBackgroundColor = sBackgroundColor
|
||||
end
|
||||
|
||||
local sOldText = cacheT[yCursor]
|
||||
local sOldTextColor = cacheFG[yCursor]
|
||||
local sOldBackgroundColor = cacheBG[yCursor]
|
||||
local sNewText, sNewTextColor, sNewBackgroundColor
|
||||
if nStart > 1 then
|
||||
local nOldEnd = nStart - 1
|
||||
sNewText = sub(sOldText, 1, nOldEnd) .. sClippedText
|
||||
sNewTextColor = sub(sOldTextColor, 1, nOldEnd) .. sClippedTextColor
|
||||
sNewBackgroundColor = sub(sOldBackgroundColor, 1, nOldEnd) .. sClippedBackgroundColor
|
||||
else
|
||||
sNewText = sClippedText
|
||||
sNewTextColor = sClippedTextColor
|
||||
sNewBackgroundColor = sClippedBackgroundColor
|
||||
end
|
||||
if nEnd < width then
|
||||
local nOldStart = nEnd + 1
|
||||
sNewText = sNewText .. sub(sOldText, nOldStart, width)
|
||||
sNewTextColor = sNewTextColor .. sub(sOldTextColor, nOldStart, width)
|
||||
sNewBackgroundColor = sNewBackgroundColor .. sub(sOldBackgroundColor, nOldStart, width)
|
||||
end
|
||||
|
||||
cacheT[yCursor] = sNewText
|
||||
cacheFG[yCursor] = sNewTextColor
|
||||
cacheBG[yCursor] = sNewBackgroundColor
|
||||
end
|
||||
end
|
||||
xCursor = nEnd + 1
|
||||
if (visible) then
|
||||
updateCursor()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function setText(_x, _y, text)
|
||||
if (text ~= nil) then
|
||||
local gText = cacheT[_y]
|
||||
if (gText ~= nil) then
|
||||
cacheT[_y] = sub(gText:sub(1, _x - 1) .. text .. gText:sub(_x + (text:len()), width), 1, width)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function setBG(_x, _y, colorStr)
|
||||
if (colorStr ~= nil) then
|
||||
local gBG = cacheBG[_y]
|
||||
if (gBG ~= nil) then
|
||||
cacheBG[_y] = sub(gBG:sub(1, _x - 1) .. colorStr .. gBG:sub(_x + (colorStr:len()), width), 1, width)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function setFG(_x, _y, colorStr)
|
||||
if (colorStr ~= nil) then
|
||||
local gFG = cacheFG[_y]
|
||||
if (gFG ~= nil) then
|
||||
cacheFG[_y] = sub(gFG:sub(1, _x - 1) .. colorStr .. gFG:sub(_x + (colorStr:len()), width), 1, width)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local setTextColor = function(color)
|
||||
if type(color) ~= "number" then
|
||||
error("bad argument #1 (expected number, got " .. type(color) .. ")", 2)
|
||||
elseif tHex[color] == nil then
|
||||
error("Invalid color (got " .. color .. ")", 2)
|
||||
end
|
||||
fgColor = color
|
||||
end
|
||||
|
||||
local setBackgroundColor = function(color)
|
||||
if type(color) ~= "number" then
|
||||
error("bad argument #1 (expected number, got " .. type(color) .. ")", 2)
|
||||
elseif tHex[color] == nil then
|
||||
error("Invalid color (got " .. color .. ")", 2)
|
||||
end
|
||||
bgColor = color
|
||||
end
|
||||
|
||||
local setPaletteColor = function(colour, r, g, b)
|
||||
-- have to work on
|
||||
if type(colour) ~= "number" then
|
||||
error("bad argument #1 (expected number, got " .. type(colour) .. ")", 2)
|
||||
end
|
||||
|
||||
if tHex[colour] == nil then
|
||||
error("Invalid color (got " .. colour .. ")", 2)
|
||||
end
|
||||
|
||||
local tCol
|
||||
if type(r) == "number" and g == nil and b == nil then
|
||||
tCol = { colours.rgb8(r) }
|
||||
tPalette[colour] = tCol
|
||||
else
|
||||
if type(r) ~= "number" then
|
||||
error("bad argument #2 (expected number, got " .. type(r) .. ")", 2)
|
||||
end
|
||||
if type(g) ~= "number" then
|
||||
error("bad argument #3 (expected number, got " .. type(g) .. ")", 2)
|
||||
end
|
||||
if type(b) ~= "number" then
|
||||
error("bad argument #4 (expected number, got " .. type(b) .. ")", 2)
|
||||
end
|
||||
|
||||
tCol = tPalette[colour]
|
||||
tCol[1] = r
|
||||
tCol[2] = g
|
||||
tCol[3] = b
|
||||
end
|
||||
end
|
||||
|
||||
local getPaletteColor = function(colour)
|
||||
if type(colour) ~= "number" then
|
||||
error("bad argument #1 (expected number, got " .. type(colour) .. ")", 2)
|
||||
end
|
||||
if tHex[colour] == nil then
|
||||
error("Invalid color (got " .. colour .. ")", 2)
|
||||
end
|
||||
local tCol = tPalette[colour]
|
||||
return tCol[1], tCol[2], tCol[3]
|
||||
end
|
||||
|
||||
local basaltwindow = {
|
||||
setCursorPos = function(_x, _y)
|
||||
if type(_x) ~= "number" then
|
||||
error("bad argument #1 (expected number, got " .. type(_x) .. ")", 2)
|
||||
end
|
||||
if type(_y) ~= "number" then
|
||||
error("bad argument #2 (expected number, got " .. type(_y) .. ")", 2)
|
||||
end
|
||||
xCursor = math.floor(_x)
|
||||
yCursor = math.floor(_y)
|
||||
if (visible) then
|
||||
updateCursor()
|
||||
end
|
||||
end;
|
||||
|
||||
getCursorPos = function()
|
||||
return xCursor, yCursor
|
||||
end;
|
||||
|
||||
setCursorBlink = function(blink)
|
||||
if type(blink) ~= "boolean" then
|
||||
error("bad argument #1 (expected boolean, got " .. type(blink) .. ")", 2)
|
||||
end
|
||||
cursorBlink = blink
|
||||
end;
|
||||
|
||||
getCursorBlink = function()
|
||||
return cursorBlink
|
||||
end;
|
||||
|
||||
|
||||
getPaletteColor = getPaletteColor,
|
||||
getPaletteColour = getPaletteColor,
|
||||
|
||||
setBackgroundColor = setBackgroundColor,
|
||||
setBackgroundColour = setBackgroundColor,
|
||||
|
||||
setTextColor = setTextColor,
|
||||
setTextColour = setTextColor,
|
||||
|
||||
setPaletteColor = setPaletteColor,
|
||||
setPaletteColour = setPaletteColor,
|
||||
|
||||
getBackgroundColor = function()
|
||||
return bgColor
|
||||
end;
|
||||
getBackgroundColour = function()
|
||||
return bgColor
|
||||
end;
|
||||
|
||||
getSize = function()
|
||||
return width, height
|
||||
end;
|
||||
|
||||
getTextColor = function()
|
||||
return fgColor
|
||||
end;
|
||||
getTextColour = function()
|
||||
return fgColor
|
||||
end;
|
||||
|
||||
basalt_resize = function(_width, _height)
|
||||
width, height = _width, _height
|
||||
recreateWindowArray()
|
||||
end;
|
||||
|
||||
basalt_reposition = function(_x, _y)
|
||||
x, y = _x, _y
|
||||
end;
|
||||
|
||||
basalt_setVisible = function(vis)
|
||||
visible = vis
|
||||
end;
|
||||
|
||||
drawBackgroundBox = function(_x, _y, _width, _height, bgCol)
|
||||
for n = 1, _height do
|
||||
setBG(_x, _y + (n - 1), tHex[bgCol]:rep(_width))
|
||||
end
|
||||
end;
|
||||
drawForegroundBox = function(_x, _y, _width, _height, fgCol)
|
||||
for n = 1, _height do
|
||||
setFG(_x, _y + (n - 1), tHex[fgCol]:rep(_width))
|
||||
end
|
||||
end;
|
||||
drawTextBox = function(_x, _y, _width, _height, symbol)
|
||||
for n = 1, _height do
|
||||
setText(_x, _y + (n - 1), symbol:rep(_width))
|
||||
end
|
||||
end;
|
||||
|
||||
writeText = function(_x, _y, text, bgCol, fgCol)
|
||||
bgCol = bgCol or bgColor
|
||||
fgCol = fgCol or fgColor
|
||||
setText(x, _y, text)
|
||||
setBG(_x, _y, tHex[bgCol]:rep(text:len()))
|
||||
setFG(_x, _y, tHex[fgCol]:rep(text:len()))
|
||||
end;
|
||||
|
||||
basalt_update = function()
|
||||
if (object.parent ~= nil) then
|
||||
for n = 1, height do
|
||||
object.parent:setText(x, y + (n - 1), cacheT[n])
|
||||
object.parent:setBG(x, y + (n - 1), cacheBG[n])
|
||||
object.parent:setFG(x, y + (n - 1), cacheFG[n])
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
scroll = function(offset)
|
||||
if type(offset) ~= "number" then
|
||||
error("bad argument #1 (expected number, got " .. type(offset) .. ")", 2)
|
||||
end
|
||||
if offset ~= 0 then
|
||||
local sEmptyText = emptySpaceLine
|
||||
local sEmptyTextColor = emptyColorLines[fgColor]
|
||||
local sEmptyBackgroundColor = emptyColorLines[bgColor]
|
||||
for newY = 1, height do
|
||||
local y = newY + offset
|
||||
if y >= 1 and y <= height then
|
||||
cacheT[newY] = cacheT[y]
|
||||
cacheBG[newY] = cacheBG[y]
|
||||
cacheFG[newY] = cacheFG[y]
|
||||
else
|
||||
cacheT[newY] = sEmptyText
|
||||
cacheFG[newY] = sEmptyTextColor
|
||||
cacheBG[newY] = sEmptyBackgroundColor
|
||||
end
|
||||
end
|
||||
end
|
||||
if (visible) then
|
||||
updateCursor()
|
||||
end
|
||||
end;
|
||||
|
||||
|
||||
isColor = function()
|
||||
return parentTerminal.isColor()
|
||||
end;
|
||||
|
||||
isColour = function()
|
||||
return parentTerminal.isColor()
|
||||
end;
|
||||
|
||||
write = function(text)
|
||||
text = tostring(text)
|
||||
if (visible) then
|
||||
internalBlit(text, tHex[fgColor]:rep(text:len()), tHex[bgColor]:rep(text:len()))
|
||||
end
|
||||
end;
|
||||
|
||||
clearLine = function()
|
||||
if (visible) then
|
||||
setText(1, yCursor, (" "):rep(width))
|
||||
setBG(1, yCursor, tHex[bgColor]:rep(width))
|
||||
setFG(1, yCursor, tHex[fgColor]:rep(width))
|
||||
end
|
||||
if (visible) then
|
||||
updateCursor()
|
||||
end
|
||||
end;
|
||||
|
||||
clear = function()
|
||||
for n = 1, height do
|
||||
setText(1, n, (" "):rep(width))
|
||||
setBG(1, n, tHex[bgColor]:rep(width))
|
||||
setFG(1, n, tHex[fgColor]:rep(width))
|
||||
end
|
||||
if (visible) then
|
||||
updateCursor()
|
||||
end
|
||||
end;
|
||||
|
||||
blit = function(text, fgcol, bgcol)
|
||||
if type(text) ~= "string" then
|
||||
error("bad argument #1 (expected string, got " .. type(text) .. ")", 2)
|
||||
end
|
||||
if type(fgcol) ~= "string" then
|
||||
error("bad argument #2 (expected string, got " .. type(fgcol) .. ")", 2)
|
||||
end
|
||||
if type(bgcol) ~= "string" then
|
||||
error("bad argument #3 (expected string, got " .. type(bgcol) .. ")", 2)
|
||||
end
|
||||
if #fgcol ~= #text or #bgcol ~= #text then
|
||||
error("Arguments must be the same length", 2)
|
||||
end
|
||||
if (visible) then
|
||||
--setText(xCursor, yCursor, text)
|
||||
--setBG(xCursor, yCursor, bgcol)
|
||||
--setFG(xCursor, yCursor, fgcol)
|
||||
--xCursor = xCursor+text:len()
|
||||
internalBlit(text, fgcol, bgcol)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
}
|
||||
|
||||
return basaltwindow
|
||||
end
|
||||
|
||||
base.width = 30
|
||||
base.height = 12
|
||||
local pWindow = createBasaltWindow(1, 1, base.width, base.height)
|
||||
local curProcess
|
||||
local paused = false
|
||||
local queuedEvent = {}
|
||||
|
||||
object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
show = function(self)
|
||||
base.show(self)
|
||||
pWindow.setBackgroundColor(self.bgColor)
|
||||
pWindow.setTextColor(self.fgColor)
|
||||
pWindow.basalt_setVisible(true)
|
||||
return self
|
||||
end;
|
||||
|
||||
hide = function(self)
|
||||
base.hide(self)
|
||||
pWindow.basalt_setVisible(false)
|
||||
return self
|
||||
end;
|
||||
|
||||
setPosition = function(self, x, y, rel)
|
||||
base.setPosition(self, x, y, rel)
|
||||
pWindow.basalt_reposition(self:getAnchorPosition())
|
||||
return self
|
||||
end;
|
||||
|
||||
getBasaltWindow = function()
|
||||
return pWindow
|
||||
end;
|
||||
|
||||
getBasaltProcess = function()
|
||||
return curProcess
|
||||
end;
|
||||
|
||||
setSize = function(self, width, height)
|
||||
base.setSize(self, width, height)
|
||||
pWindow.basalt_resize(self.width, self.height)
|
||||
return self
|
||||
end;
|
||||
|
||||
getStatus = function(self)
|
||||
if (curProcess ~= nil) then
|
||||
return curProcess:getStatus()
|
||||
end
|
||||
return "inactive"
|
||||
end;
|
||||
|
||||
execute = function(self, path, ...)
|
||||
curProcess = process:new(path, pWindow, ...)
|
||||
pWindow.setBackgroundColor(colors.black)
|
||||
pWindow.setTextColor(colors.white)
|
||||
pWindow.clear()
|
||||
pWindow.setCursorPos(1, 1)
|
||||
curProcess:resume()
|
||||
paused = false
|
||||
return self
|
||||
end;
|
||||
|
||||
stop = function(self)
|
||||
if (curProcess ~= nil) then
|
||||
if not (curProcess:isDead()) then
|
||||
curProcess:resume("terminate")
|
||||
if (curProcess:isDead()) then
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(false)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
pause = function(self, p)
|
||||
paused = p or (not paused)
|
||||
if (curProcess ~= nil) then
|
||||
if not (curProcess:isDead()) then
|
||||
if not (paused) then
|
||||
self:injectEvents(queuedEvent)
|
||||
queuedEvent = {}
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
isPaused = function(self)
|
||||
return paused
|
||||
end;
|
||||
|
||||
injectEvent = function(self, event, p1, p2, p3, p4, ign)
|
||||
if (curProcess ~= nil) then
|
||||
if not (curProcess:isDead()) then
|
||||
if (paused == false) or (ign) then
|
||||
curProcess:resume(event, p1, p2, p3, p4)
|
||||
else
|
||||
table.insert(queuedEvent, { event = event, args = { p1, p2, p3, p4 } })
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getQueuedEvents = function(self)
|
||||
return queuedEvent
|
||||
end;
|
||||
|
||||
updateQueuedEvents = function(self, events)
|
||||
queuedEvent = events or queuedEvent
|
||||
return self
|
||||
end;
|
||||
|
||||
injectEvents = function(self, events)
|
||||
if (curProcess ~= nil) then
|
||||
if not (curProcess:isDead()) then
|
||||
for _, value in pairs(events) do
|
||||
curProcess:resume(value.event, table.unpack(value.args))
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
if (curProcess == nil) then
|
||||
return false
|
||||
end
|
||||
if not (curProcess:isDead()) then
|
||||
if not (paused) then
|
||||
local absX, absY = self:getAbsolutePosition(self:getAnchorPosition(nil, nil, true))
|
||||
curProcess:resume(event, button, x - (absX - 1), y - (absY - 1))
|
||||
basalt.debug(event, button, x - (absX - 1), y - (absY - 1))
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end;
|
||||
|
||||
keyHandler = function(self, event, key)
|
||||
base.keyHandler(self, event, key)
|
||||
if (self:isFocused()) then
|
||||
if (curProcess == nil) then
|
||||
return false
|
||||
end
|
||||
if not (curProcess:isDead()) then
|
||||
if not (paused) then
|
||||
if (self.draw) then
|
||||
curProcess:resume(event, key)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
getFocusHandler = function(self)
|
||||
base.getFocusHandler(self)
|
||||
if (curProcess ~= nil) then
|
||||
if not (curProcess:isDead()) then
|
||||
if not (paused) then
|
||||
if (self.parent ~= nil) then
|
||||
local xCur, yCur = pWindow.getCursorPos()
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
if (self.parent ~= nil) then
|
||||
if (obx + xCur - 1 >= 1 and obx + xCur - 1 <= obx + self.width - 1 and yCur + oby - 1 >= 1 and yCur + oby - 1 <= oby + self.height - 1) then
|
||||
self.parent:setCursor(pWindow.getCursorBlink(), obx + xCur - 1, yCur + oby - 1, pWindow.getTextColor())
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
loseFocusHandler = function(self)
|
||||
base.loseFocusHandler(self)
|
||||
if (curProcess ~= nil) then
|
||||
if not (curProcess:isDead()) then
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(false)
|
||||
end
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
eventHandler = function(self, event, p1, p2, p3, p4)
|
||||
if (curProcess == nil) then
|
||||
return
|
||||
end
|
||||
if not (curProcess:isDead()) then
|
||||
if not (paused) then
|
||||
if (event ~= "mouse_click") and (event ~= "monitor_touch") and (event ~= "mouse_up") and (event ~= "mouse_scroll") and (event ~= "mouse_drag") and (event ~= "key_up") and (event ~= "key") and (event ~= "char") and (event ~= "terminate") then
|
||||
curProcess:resume(event, p1, p2, p3, p4)
|
||||
end
|
||||
if (self:isFocused()) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local xCur, yCur = pWindow.getCursorPos()
|
||||
if (self.parent ~= nil) then
|
||||
if (obx + xCur - 1 >= 1 and obx + xCur - 1 <= obx + self.width - 1 and yCur + oby - 1 >= 1 and yCur + oby - 1 <= oby + self.height - 1) then
|
||||
self.parent:setCursor(pWindow.getCursorBlink(), obx + xCur - 1, yCur + oby - 1, pWindow.getTextColor())
|
||||
end
|
||||
end
|
||||
|
||||
if (event == "terminate") and (self:isFocused()) then
|
||||
self:stop()
|
||||
end
|
||||
end
|
||||
else
|
||||
if (event ~= "mouse_click") and (event ~= "monitor_touch") and (event ~= "mouse_up") and (event ~= "mouse_scroll") and (event ~= "mouse_drag") and (event ~= "key_up") and (event ~= "key") and (event ~= "char") and (event ~= "terminate") then
|
||||
table.insert(queuedEvent, { event = event, args = { p1, p2, p3, p4 } })
|
||||
end
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
pWindow.basalt_reposition(obx, oby)
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
|
||||
end
|
||||
pWindow.basalt_update()
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,100 +0,0 @@
|
||||
local function Progressbar(name)
|
||||
-- Checkbox
|
||||
local base = Object(name)
|
||||
local objectType = "Progressbar"
|
||||
|
||||
local progress = 0
|
||||
|
||||
base:setZIndex(5)
|
||||
base:setValue(false)
|
||||
base.width = 25
|
||||
base.height = 1
|
||||
base.bgColor = theme.CheckboxBG
|
||||
base.fgColor = theme.CheckboxFG
|
||||
|
||||
local activeBarColor = colors.black
|
||||
local activeBarSymbol = ""
|
||||
local activeBarSymbolCol = colors.white
|
||||
local bgBarSymbol = ""
|
||||
local direction = 0
|
||||
|
||||
local object = {
|
||||
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
setDirection = function(self, dir)
|
||||
direction = dir
|
||||
return self
|
||||
end;
|
||||
|
||||
setProgressBar = function(self, color, symbol, symbolcolor)
|
||||
activeBarColor = color or activeBarColor
|
||||
activeBarSymbol = symbol or activeBarSymbol
|
||||
activeBarSymbolCol = symbolcolor or activeBarSymbolCol
|
||||
return self
|
||||
end;
|
||||
|
||||
setBackgroundSymbol = function(self, symbol)
|
||||
bgBarSymbol = symbol:sub(1, 1)
|
||||
return self
|
||||
end;
|
||||
|
||||
setProgress = function(self, value)
|
||||
if (value >= 0) and (value <= 100) and (progress ~= value) then
|
||||
progress = value
|
||||
self:setValue(progress)
|
||||
if (progress == 100) then
|
||||
self:progressDoneHandler()
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getProgress = function(self)
|
||||
return progress
|
||||
end;
|
||||
|
||||
onProgressDone = function(self, f)
|
||||
self:registerEvent("progress_done", f)
|
||||
return self
|
||||
end;
|
||||
|
||||
progressDoneHandler = function(self)
|
||||
self:sendEvent("progress_done", self)
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
|
||||
self.parent:drawForegroundBox(obx, oby, self.width, self.height, self.fgColor)
|
||||
self.parent:drawTextBox(obx, oby, self.width, self.height, bgBarSymbol)
|
||||
if (direction == 1) then
|
||||
self.parent:drawBackgroundBox(obx, oby, self.width, self.height / 100 * progress, activeBarColor)
|
||||
self.parent:drawForegroundBox(obx, oby, self.width, self.height / 100 * progress, activeBarSymbolCol)
|
||||
self.parent:drawTextBox(obx, oby, self.width, self.height / 100 * progress, activeBarSymbol)
|
||||
elseif (direction == 2) then
|
||||
self.parent:drawBackgroundBox(obx, oby + math.ceil(self.height - self.height / 100 * progress), self.width, self.height / 100 * progress, activeBarColor)
|
||||
self.parent:drawForegroundBox(obx, oby + math.ceil(self.height - self.height / 100 * progress), self.width, self.height / 100 * progress, activeBarSymbolCol)
|
||||
self.parent:drawTextBox(obx, oby + math.ceil(self.height - self.height / 100 * progress), self.width, self.height / 100 * progress, activeBarSymbol)
|
||||
elseif (direction == 3) then
|
||||
self.parent:drawBackgroundBox(obx + math.ceil(self.width - self.width / 100 * progress), oby, self.width / 100 * progress, self.height, activeBarColor)
|
||||
self.parent:drawForegroundBox(obx + math.ceil(self.width - self.width / 100 * progress), oby, self.width / 100 * progress, self.height, activeBarSymbolCol)
|
||||
self.parent:drawTextBox(obx + math.ceil(self.width - self.width / 100 * progress), oby, self.width / 100 * progress, self.height, activeBarSymbol)
|
||||
else
|
||||
self.parent:drawBackgroundBox(obx, oby, self.width / 100 * progress, self.height, activeBarColor)
|
||||
self.parent:drawForegroundBox(obx, oby, self.width / 100 * progress, self.height, activeBarSymbolCol)
|
||||
self.parent:drawTextBox(obx, oby, self.width / 100 * progress, self.height, activeBarSymbol)
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,125 +0,0 @@
|
||||
local function Radio(name)
|
||||
local base = Object(name)
|
||||
local objectType = "Radio"
|
||||
base.width = 8
|
||||
base.bgColor = theme.listBG
|
||||
base.fgColor = theme.listFG
|
||||
base:setZIndex(5)
|
||||
|
||||
local list = {}
|
||||
local itemSelectedBG = theme.selectionBG
|
||||
local itemSelectedFG = theme.selectionFG
|
||||
local boxSelectedBG = base.bgColor
|
||||
local boxSelectedFG = base.fgColor
|
||||
local selectionColorActive = true
|
||||
local symbol = "\7"
|
||||
local align = "left"
|
||||
|
||||
local object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
addItem = function(self, text, x, y, bgCol, fgCol, ...)
|
||||
table.insert(list, { x = x or 1, y = y or 1, text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
if (#list == 1) then
|
||||
self:setValue(list[1])
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getAll = function(self)
|
||||
return list
|
||||
end;
|
||||
|
||||
removeItem = function(self, index)
|
||||
table.remove(list, index)
|
||||
return self
|
||||
end;
|
||||
|
||||
getItem = function(self, index)
|
||||
return list[index]
|
||||
end;
|
||||
|
||||
getItemIndex = function(self)
|
||||
local selected = self:getValue()
|
||||
for key, value in pairs(list) do
|
||||
if (value == selected) then
|
||||
return key
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
clear = function(self)
|
||||
list = {}
|
||||
self:setValue({})
|
||||
return self
|
||||
end;
|
||||
|
||||
getItemCount = function(self)
|
||||
return #list
|
||||
end;
|
||||
|
||||
editItem = function(self, index, text, x, y, bgCol, fgCol, ...)
|
||||
table.remove(list, index)
|
||||
table.insert(list, index, { x = x or 1, y = y or 1, text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
return self
|
||||
end;
|
||||
|
||||
selectItem = function(self, index)
|
||||
self:setValue(list[index] or {})
|
||||
return self
|
||||
end;
|
||||
|
||||
setSelectedItem = function(self, bgCol, fgCol, boxBG, boxFG, active)
|
||||
itemSelectedBG = bgCol or itemSelectedBG
|
||||
itemSelectedFG = fgCol or itemSelectedFG
|
||||
boxSelectedBG = boxBG or boxSelectedBG
|
||||
boxSelectedFG = boxFG or boxSelectedFG
|
||||
selectionColorActive = active
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if ((event == "mouse_click")and(button==1))or(event=="monitor_touch") then
|
||||
if (#list > 0) then
|
||||
for _, value in pairs(list) do
|
||||
if (obx + value.x - 1 <= x) and (obx + value.x - 1 + value.text:len() + 2 >= x) and (oby + value.y - 1 == y) then
|
||||
self:setValue(value)
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setFocusedObject(self)
|
||||
end
|
||||
--eventSystem:sendEvent(event, self, event, button, x, y)
|
||||
self:setVisualChanged()
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
for _, value in pairs(list) do
|
||||
if (value == self:getValue()) then
|
||||
if (align == "left") then
|
||||
self.parent:writeText(value.x + obx - 1, value.y + oby - 1, symbol, boxSelectedBG, boxSelectedFG)
|
||||
self.parent:writeText(value.x + 2 + obx - 1, value.y + oby - 1, value.text, itemSelectedBG, itemSelectedFG)
|
||||
end
|
||||
else
|
||||
self.parent:drawBackgroundBox(value.x + obx - 1, value.y + oby - 1, 1, 1, self.bgColor)
|
||||
self.parent:writeText(value.x + 2 + obx - 1, value.y + oby - 1, value.text, value.bgCol, value.fgCol)
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,130 +0,0 @@
|
||||
local function Scrollbar(name)
|
||||
local base = Object(name)
|
||||
local objectType = "Scrollbar"
|
||||
|
||||
base.width = 1
|
||||
base.height = 8
|
||||
base.bgColor = colors.lightGray
|
||||
base.fgColor = colors.gray
|
||||
base:setValue(1)
|
||||
base:setZIndex(2)
|
||||
|
||||
local barType = "vertical"
|
||||
local symbol = " "
|
||||
local symbolColor = colors.black
|
||||
local bgSymbol = "\127"
|
||||
local maxValue = base.height
|
||||
local index = 1
|
||||
local symbolSize = 1
|
||||
|
||||
local object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
setSymbol = function(self, _symbol)
|
||||
symbol = _symbol:sub(1, 1)
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
setSymbolSize = function(self, size)
|
||||
symbolSize = tonumber(size) or 1
|
||||
if (barType == "vertical") then
|
||||
self:setValue(index - 1 * (maxValue / (self.height - (symbolSize - 1))) - (maxValue / (self.height - (symbolSize - 1))))
|
||||
elseif (barType == "horizontal") then
|
||||
self:setValue(index - 1 * (maxValue / (self.width - (symbolSize - 1))) - (maxValue / (self.width - (symbolSize - 1))))
|
||||
end
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
setMaxValue = function(self, val)
|
||||
maxValue = val
|
||||
return self
|
||||
end;
|
||||
|
||||
setBackgroundSymbol = function(self, _bgSymbol)
|
||||
bgSymbol = string.sub(_bgSymbol, 1, 1)
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
setSymbolColor = function(self, col)
|
||||
symbolColor = col
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
setBarType = function(self, _typ)
|
||||
barType = _typ:lower()
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if (((event == "mouse_click") or (event == "mouse_drag")) and (button == 1))or(event=="monitor_touch") then
|
||||
if (barType == "horizontal") then
|
||||
for _index = 0, self.width do
|
||||
if (obx + _index == x) and (oby <= y) and (oby + self.height > y) then
|
||||
index = math.min(_index + 1, self.width - (symbolSize - 1))
|
||||
self:setValue(maxValue / self.width * (index))
|
||||
self:setVisualChanged()
|
||||
end
|
||||
end
|
||||
end
|
||||
if (barType == "vertical") then
|
||||
for _index = 0, self.height do
|
||||
if (oby + _index == y) and (obx <= x) and (obx + self.width > x) then
|
||||
index = math.min(_index + 1, self.height - (symbolSize - 1))
|
||||
self:setValue(maxValue / self.height * (index))
|
||||
self:setVisualChanged()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if (event == "mouse_scroll") then
|
||||
index = index + button
|
||||
if (index < 1) then
|
||||
index = 1
|
||||
end
|
||||
index = math.min(index, (barType == "vertical" and self.height or self.width) - (symbolSize - 1))
|
||||
self:setValue(maxValue / (barType == "vertical" and self.height or self.width) * index)
|
||||
end
|
||||
return true
|
||||
end
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
if (barType == "horizontal") then
|
||||
self.parent:writeText(obx, oby, bgSymbol:rep(index - 1), self.bgColor, self.fgColor)
|
||||
self.parent:writeText(obx + index - 1, oby, symbol:rep(symbolSize), symbolColor, symbolColor)
|
||||
self.parent:writeText(obx + index + symbolSize - 1, oby, bgSymbol:rep(self.width - (index + symbolSize - 1)), self.bgColor, self.fgColor)
|
||||
end
|
||||
|
||||
if (barType == "vertical") then
|
||||
for n = 0, self.height - 1 do
|
||||
|
||||
if (index == n + 1) then
|
||||
for curIndexOffset = 0, math.min(symbolSize - 1, self.height) do
|
||||
self.parent:writeText(obx, oby + n + curIndexOffset, symbol, symbolColor, symbolColor)
|
||||
end
|
||||
else
|
||||
if (n + 1 < index) or (n + 1 > index - 1 + symbolSize) then
|
||||
self.parent:writeText(obx, oby + n, bgSymbol, self.bgColor, self.fgColor)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,129 +0,0 @@
|
||||
local function Slider(name)
|
||||
local base = Object(name)
|
||||
local objectType = "Slider"
|
||||
|
||||
base.width = 8
|
||||
base.height = 1
|
||||
base.bgColor = colors.lightGray
|
||||
base.fgColor = colors.gray
|
||||
base:setValue(1)
|
||||
|
||||
local barType = "horizontal"
|
||||
local symbol = " "
|
||||
local symbolColor = colors.black
|
||||
local bgSymbol = "\140"
|
||||
local maxValue = base.width
|
||||
local index = 1
|
||||
local symbolSize = 1
|
||||
|
||||
local object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
setSymbol = function(self, _symbol)
|
||||
symbol = _symbol:sub(1, 1)
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
setSymbolSize = function(self, size)
|
||||
symbolSize = tonumber(size) or 1
|
||||
if (barType == "vertical") then
|
||||
self:setValue(index - 1 * (maxValue / (self.height - (symbolSize - 1))) - (maxValue / (self.height - (symbolSize - 1))))
|
||||
elseif (barType == "horizontal") then
|
||||
self:setValue(index - 1 * (maxValue / (self.width - (symbolSize - 1))) - (maxValue / (self.width - (symbolSize - 1))))
|
||||
end
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
setMaxValue = function(self, val)
|
||||
maxValue = val
|
||||
return self
|
||||
end;
|
||||
|
||||
setBackgroundSymbol = function(self, _bgSymbol)
|
||||
bgSymbol = string.sub(_bgSymbol, 1, 1)
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
setSymbolColor = function(self, col)
|
||||
symbolColor = col
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
setBarType = function(self, _typ)
|
||||
barType = _typ:lower()
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if (((event == "mouse_click") or (event == "mouse_drag")) and (button == 1))or(event=="monitor_touch") then
|
||||
if (barType == "horizontal") then
|
||||
for _index = 0, self.width do
|
||||
if (obx + _index == x) and (oby <= y) and (oby + self.height > y) then
|
||||
index = math.min(_index + 1, self.width - (symbolSize - 1))
|
||||
self:setValue(maxValue / self.width * (index))
|
||||
self:setVisualChanged()
|
||||
end
|
||||
end
|
||||
end
|
||||
if (barType == "vertical") then
|
||||
for _index = 0, self.height do
|
||||
if (oby + _index == y) and (obx <= x) and (obx + self.width > x) then
|
||||
index = math.min(_index + 1, self.height - (symbolSize - 1))
|
||||
self:setValue(maxValue / self.height * (index))
|
||||
self:setVisualChanged()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if (event == "mouse_scroll") then
|
||||
index = index + button
|
||||
if (index < 1) then
|
||||
index = 1
|
||||
end
|
||||
index = math.min(index, (barType == "vertical" and self.height or self.width) - (symbolSize - 1))
|
||||
self:setValue(maxValue / (barType == "vertical" and self.height or self.width) * index)
|
||||
end
|
||||
return true
|
||||
end
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
if (barType == "horizontal") then
|
||||
self.parent:writeText(obx, oby, bgSymbol:rep(index - 1), self.bgColor, self.fgColor)
|
||||
self.parent:writeText(obx + index - 1, oby, symbol:rep(symbolSize), symbolColor, symbolColor)
|
||||
self.parent:writeText(obx + index + symbolSize - 1, oby, bgSymbol:rep(self.width - (index + symbolSize - 1)), self.bgColor, self.fgColor)
|
||||
end
|
||||
|
||||
if (barType == "vertical") then
|
||||
for n = 0, self.height - 1 do
|
||||
|
||||
if (index == n + 1) then
|
||||
for curIndexOffset = 0, math.min(symbolSize - 1, self.height) do
|
||||
self.parent:writeText(obx, oby + n + curIndexOffset, symbol, symbolColor, symbolColor)
|
||||
end
|
||||
else
|
||||
if (n + 1 < index) or (n + 1 > index - 1 + symbolSize) then
|
||||
self.parent:writeText(obx, oby + n, bgSymbol, self.bgColor, self.fgColor)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,68 +0,0 @@
|
||||
local function Switch(name)
|
||||
local base = Object(name)
|
||||
local objectType = "Switch"
|
||||
|
||||
base.width = 2
|
||||
base.height = 1
|
||||
base.bgColor = colors.lightGray
|
||||
base.fgColor = colors.gray
|
||||
base:setValue(false)
|
||||
base:setZIndex(5)
|
||||
|
||||
local bgSymbol = colors.black
|
||||
local inactiveBG = colors.red
|
||||
local activeBG = colors.green
|
||||
|
||||
local object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
setSymbolColor = function(self, symbolColor)
|
||||
bgSymbol = symbolColor
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
setActiveBackground = function(self, bgcol)
|
||||
activeBG = bgcol
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
setInactiveBackground = function(self, bgcol)
|
||||
inactiveBG = bgcol
|
||||
self:setVisualChanged()
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if ((event == "mouse_click") and (button == 1))or(event=="monitor_touch") then
|
||||
self:setValue(not self:getValue())
|
||||
end
|
||||
return true
|
||||
end
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
|
||||
if(self:getValue())then
|
||||
self.parent:drawBackgroundBox(obx, oby, 1, self.height, activeBG)
|
||||
self.parent:drawBackgroundBox(obx+1, oby, 1, self.height, bgSymbol)
|
||||
else
|
||||
self.parent:drawBackgroundBox(obx, oby, 1, self.height, bgSymbol)
|
||||
self.parent:drawBackgroundBox(obx+1, oby, 1, self.height, inactiveBG)
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,341 +0,0 @@
|
||||
local function Textfield(name)
|
||||
local base = Object(name)
|
||||
local objectType = "Textfield"
|
||||
local hIndex, wIndex, textX, textY = 1, 1, 1, 1
|
||||
|
||||
local lines = { "" }
|
||||
local keyWords = { [colors.purple] = { "break" } }
|
||||
|
||||
base.width = 20
|
||||
base.height = 8
|
||||
base.bgColor = theme.textfieldBG
|
||||
base.fgColor = theme.textfieldFG
|
||||
base:setZIndex(5)
|
||||
|
||||
local object = {
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
getLines = function(self)
|
||||
return lines
|
||||
end;
|
||||
|
||||
getLine = function(self, index)
|
||||
return lines[index] or ""
|
||||
end;
|
||||
|
||||
editLine = function(self, index, text)
|
||||
lines[index] = text or lines[index]
|
||||
return self
|
||||
end;
|
||||
|
||||
addLine = function(self, text, index)
|
||||
if (index ~= nil) then
|
||||
table.insert(lines, index, text)
|
||||
else
|
||||
table.insert(lines, text)
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
addKeyword = function(self, keyword, color)
|
||||
|
||||
end;
|
||||
|
||||
removeLine = function(self, index)
|
||||
table.remove(lines, index or #lines)
|
||||
if (#lines <= 0) then
|
||||
table.insert(lines, "")
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getTextCursor = function(self)
|
||||
return textX, textY
|
||||
end;
|
||||
|
||||
getFocusHandler = function(self)
|
||||
base.getFocusHandler(self)
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, obx + textX - wIndex, oby + textY - hIndex, self.fgColor)
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
loseFocusHandler = function(self)
|
||||
base.loseFocusHandler(self)
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(false)
|
||||
end
|
||||
end;
|
||||
|
||||
keyHandler = function(self, event, key)
|
||||
if (base.keyHandler(self, event, key)) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
if (event == "key") then
|
||||
if (key == keys.backspace) then
|
||||
-- on backspace
|
||||
if (lines[textY] == "") then
|
||||
if (textY > 1) then
|
||||
table.remove(lines, textY)
|
||||
textX = lines[textY - 1]:len() + 1
|
||||
wIndex = textX - self.width + 1
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
textY = textY - 1
|
||||
end
|
||||
elseif (textX <= 1) then
|
||||
if (textY > 1) then
|
||||
textX = lines[textY - 1]:len() + 1
|
||||
wIndex = textX - self.width + 1
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
lines[textY - 1] = lines[textY - 1] .. lines[textY]
|
||||
table.remove(lines, textY)
|
||||
textY = textY - 1
|
||||
end
|
||||
else
|
||||
lines[textY] = lines[textY]:sub(1, textX - 2) .. lines[textY]:sub(textX, lines[textY]:len())
|
||||
if (textX > 1) then
|
||||
textX = textX - 1
|
||||
end
|
||||
if (wIndex > 1) then
|
||||
if (textX < wIndex) then
|
||||
wIndex = wIndex - 1
|
||||
end
|
||||
end
|
||||
end
|
||||
if (textY < hIndex) then
|
||||
hIndex = hIndex - 1
|
||||
end
|
||||
self:setValue("")
|
||||
end
|
||||
|
||||
if (key == keys.delete) then
|
||||
-- on delete
|
||||
if (textX > lines[textY]:len()) then
|
||||
if (lines[textY + 1] ~= nil) then
|
||||
lines[textY] = lines[textY] .. lines[textY + 1]
|
||||
table.remove(lines, textY + 1)
|
||||
end
|
||||
else
|
||||
lines[textY] = lines[textY]:sub(1, textX - 1) .. lines[textY]:sub(textX + 1, lines[textY]:len())
|
||||
end
|
||||
end
|
||||
|
||||
if (key == keys.enter) then
|
||||
-- on enter
|
||||
table.insert(lines, textY + 1, lines[textY]:sub(textX, lines[textY]:len()))
|
||||
lines[textY] = lines[textY]:sub(1, textX - 1)
|
||||
textY = textY + 1
|
||||
textX = 1
|
||||
wIndex = 1
|
||||
if (textY - hIndex >= self.height) then
|
||||
hIndex = hIndex + 1
|
||||
end
|
||||
self:setValue("")
|
||||
end
|
||||
|
||||
if (key == keys.up) then
|
||||
-- arrow up
|
||||
if (textY > 1) then
|
||||
textY = textY - 1
|
||||
if (textX > lines[textY]:len() + 1) then
|
||||
textX = lines[textY]:len() + 1
|
||||
end
|
||||
if (wIndex > 1) then
|
||||
if (textX < wIndex) then
|
||||
wIndex = textX - self.width + 1
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
if (hIndex > 1) then
|
||||
if (textY < hIndex) then
|
||||
hIndex = hIndex - 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if (key == keys.down) then
|
||||
-- arrow down
|
||||
if (textY < #lines) then
|
||||
textY = textY + 1
|
||||
if (textX > lines[textY]:len() + 1) then
|
||||
textX = lines[textY]:len() + 1
|
||||
end
|
||||
|
||||
if (textY >= hIndex + self.height) then
|
||||
hIndex = hIndex + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
if (key == keys.right) then
|
||||
-- arrow right
|
||||
textX = textX + 1
|
||||
if (textY < #lines) then
|
||||
if (textX > lines[textY]:len() + 1) then
|
||||
textX = 1
|
||||
textY = textY + 1
|
||||
end
|
||||
elseif (textX > lines[textY]:len()) then
|
||||
textX = lines[textY]:len() + 1
|
||||
end
|
||||
if (textX < 1) then
|
||||
textX = 1
|
||||
end
|
||||
if (textX < wIndex) or (textX >= self.width + wIndex) then
|
||||
wIndex = textX - self.width + 1
|
||||
end
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
|
||||
end
|
||||
if (key == keys.left) then
|
||||
-- arrow left
|
||||
textX = textX - 1
|
||||
if (textX >= 1) then
|
||||
if (textX < wIndex) or (textX >= self.width + wIndex) then
|
||||
wIndex = textX
|
||||
end
|
||||
end
|
||||
if (textY > 1) then
|
||||
if (textX < 1) then
|
||||
textY = textY - 1
|
||||
textX = lines[textY]:len() + 1
|
||||
wIndex = textX - self.width + 1
|
||||
end
|
||||
end
|
||||
if (textX < 1) then
|
||||
textX = 1
|
||||
end
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (event == "char") then
|
||||
lines[textY] = lines[textY]:sub(1, textX - 1) .. key .. lines[textY]:sub(textX, lines[textY]:len())
|
||||
textX = textX + 1
|
||||
if (textX >= self.width + wIndex) then
|
||||
wIndex = wIndex + 1
|
||||
end
|
||||
self:setValue("")
|
||||
end
|
||||
|
||||
local cursorX = (textX <= lines[textY]:len() and textX - 1 or lines[textY]:len()) - (wIndex - 1)
|
||||
if (cursorX > self.x + self.width - 1) then
|
||||
cursorX = self.x + self.width - 1
|
||||
end
|
||||
local cursorY = (textY - hIndex < self.height and textY - hIndex or textY - hIndex - 1)
|
||||
if (cursorX < 1) then
|
||||
cursorX = 0
|
||||
end
|
||||
self.parent:setCursor(true, obx + cursorX, oby + cursorY, self.fgColor)
|
||||
return true
|
||||
end
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local anchx, anchy = self:getAnchorPosition()
|
||||
if (event == "mouse_click")or(event=="monitor_touch") then
|
||||
if (lines[y - oby + hIndex] ~= nil) then
|
||||
textX = x - obx + wIndex
|
||||
textY = y - oby + hIndex
|
||||
if (textX > lines[textY]:len()) then
|
||||
textX = lines[textY]:len() + 1
|
||||
end
|
||||
if (textX < wIndex) then
|
||||
wIndex = textX - 1
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
|
||||
end
|
||||
end
|
||||
end
|
||||
if (event == "mouse_drag") then
|
||||
if (lines[y - oby + hIndex] ~= nil) then
|
||||
textX = x - obx + wIndex
|
||||
textY = y - oby + hIndex
|
||||
if (textX > lines[textY]:len()) then
|
||||
textX = lines[textY]:len() + 1
|
||||
end
|
||||
if (textX < wIndex) then
|
||||
wIndex = textX - 1
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (event == "mouse_scroll") then
|
||||
hIndex = hIndex + button
|
||||
if (hIndex > #lines - (self.height - 1)) then
|
||||
hIndex = #lines - (self.height - 1)
|
||||
end
|
||||
|
||||
if (hIndex < 1) then
|
||||
hIndex = 1
|
||||
end
|
||||
|
||||
if (self.parent ~= nil) then
|
||||
if (obx + textX - wIndex >= obx and obx + textX - wIndex <= obx + self.width) and (oby + textY - hIndex >= oby and oby + textY - hIndex <= oby + self.height) then
|
||||
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
|
||||
else
|
||||
self.parent:setCursor(false)
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged()
|
||||
return true
|
||||
end
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(obx, oby, self.width, self.height, self.bgColor)
|
||||
end
|
||||
if(self.fgColor~=false)then
|
||||
self.parent:drawForegroundBox(obx, oby, self.width, self.height, self.fgColor)
|
||||
end
|
||||
for n = 1, self.height do
|
||||
local text = ""
|
||||
if (lines[n + hIndex - 1] ~= nil) then
|
||||
text = lines[n + hIndex - 1]
|
||||
end
|
||||
text = text:sub(wIndex, self.width + wIndex - 1)
|
||||
local space = self.width - text:len()
|
||||
if (space < 0) then
|
||||
space = 0
|
||||
end
|
||||
text = text .. string.rep(" ", space)
|
||||
self.parent:setText(obx, oby + n - 1, text)
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
@@ -1,69 +0,0 @@
|
||||
local function Thread(name)
|
||||
local object
|
||||
local objectType = "Thread"
|
||||
|
||||
local func
|
||||
local cRoutine
|
||||
local isActive = false
|
||||
|
||||
object = {
|
||||
name = name,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
getZIndex = function(self)
|
||||
return 1
|
||||
end;
|
||||
getName = function(self)
|
||||
return self.name
|
||||
end;
|
||||
|
||||
start = function(self, f)
|
||||
if (f == nil) then
|
||||
error("Function provided to thread is nil")
|
||||
end
|
||||
func = f
|
||||
cRoutine = coroutine.create(func)
|
||||
isActive = true
|
||||
local ok, result = coroutine.resume(cRoutine)
|
||||
if not (ok) then
|
||||
if (result ~= "Terminated") then
|
||||
error("Thread Error Occurred - " .. result)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
getStatus = function(self, f)
|
||||
if (cRoutine ~= nil) then
|
||||
return coroutine.status(cRoutine)
|
||||
end
|
||||
return nil
|
||||
end;
|
||||
|
||||
stop = function(self, f)
|
||||
isActive = false
|
||||
return self
|
||||
end;
|
||||
|
||||
eventHandler = function(self, event, p1, p2, p3)
|
||||
if (isActive) then
|
||||
if (coroutine.status(cRoutine) ~= "dead") then
|
||||
local ok, result = coroutine.resume(cRoutine, event, p1, p2, p3)
|
||||
if not (ok) then
|
||||
if (result ~= "Terminated") then
|
||||
error("Thread Error Occurred - " .. result)
|
||||
end
|
||||
end
|
||||
else
|
||||
isActive = false
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
}
|
||||
|
||||
object.__index = object
|
||||
|
||||
return object
|
||||
end
|
||||
@@ -1,75 +0,0 @@
|
||||
local function Timer(name)
|
||||
local objectType = "Timer"
|
||||
|
||||
local timer = 0
|
||||
local savedRepeats = 0
|
||||
local repeats = 0
|
||||
local timerObj
|
||||
local eventSystem = BasaltEvents()
|
||||
local timerIsActive = false
|
||||
|
||||
local object = {
|
||||
name = name,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
getZIndex = function(self)
|
||||
return 1
|
||||
end;
|
||||
|
||||
getName = function(self)
|
||||
return self.name
|
||||
end;
|
||||
|
||||
setTime = function(self, _timer, _repeats)
|
||||
timer = _timer or 0
|
||||
savedRepeats = _repeats or 1
|
||||
return self
|
||||
end;
|
||||
|
||||
start = function(self)
|
||||
if(timerIsActive)then
|
||||
os.cancelTimer(timerObj)
|
||||
end
|
||||
repeats = savedRepeats
|
||||
timerObj = os.startTimer(timer)
|
||||
timerIsActive = true
|
||||
return self
|
||||
end;
|
||||
|
||||
isActive = function(self)
|
||||
return timerIsActive
|
||||
end;
|
||||
|
||||
cancel = function(self)
|
||||
if (timerObj ~= nil) then
|
||||
os.cancelTimer(timerObj)
|
||||
end
|
||||
timerIsActive = false
|
||||
return self
|
||||
end;
|
||||
|
||||
onCall = function(self, func)
|
||||
eventSystem:registerEvent("timed_event", func)
|
||||
return self
|
||||
end;
|
||||
|
||||
eventHandler = function(self, event, tObj)
|
||||
if event == "timer" and tObj == timerObj and timerIsActive then
|
||||
eventSystem:sendEvent("timed_event", self)
|
||||
if (repeats >= 1) then
|
||||
repeats = repeats - 1
|
||||
if (repeats >= 1) then
|
||||
timerObj = os.startTimer(timer)
|
||||
end
|
||||
elseif (repeats == -1) then
|
||||
timerObj = os.startTimer(timer)
|
||||
end
|
||||
end
|
||||
end;
|
||||
}
|
||||
object.__index = object
|
||||
|
||||
return object
|
||||
end
|
||||
@@ -1,45 +0,0 @@
|
||||
local function Example(name) -- you can call this function how you want, doesn't matter
|
||||
local base = Object(name) -- this will load the base object class, it is necessary if you want to make a visual object, otherwise you dont need that.
|
||||
local objectType = "Example" -- here is the object type, make sure it is the same as the file name - this way you can also make sure its unique
|
||||
|
||||
-- here you could set some default values, but its not necessary, it doesn't matter if you call the functions or change the values directly, maybe i should change that
|
||||
--i guess its better if you call functions base:setBackground, base:setSize and so on.
|
||||
base.width = 12
|
||||
base.height = 1
|
||||
base.bgColor = colors.lightGray
|
||||
base.fgColor = colors.gray
|
||||
base:setValue(false)
|
||||
base:setZIndex(5) -- if you want to change the zIndex always use the function
|
||||
|
||||
local object = { -- here you start your unique object class, please always make sure a getType exists!
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
|
||||
mouseClickHandler = function(self, event, button, x, y) -- this is your extended mouseClickHandler, if you want something to happen if the user clicks on that
|
||||
if (base.mouseClickHandler(self, event, button, x, y)) then -- here you access the base class mouseClickHandler it will return true if the user really clicks on the object
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition()) --getAnchorPosition is obviously for returning the x and y coords changed by the anchor system, absolute position explains itself i guess
|
||||
if ((event == "mouse_click") or (event == "mouse_drag")) and (button == 1) then
|
||||
--here you can create your logic
|
||||
end
|
||||
return true -- please always return true if base.mouseClickHandler also returns true, otherwise your object wont get focused.
|
||||
end
|
||||
end;
|
||||
|
||||
draw = function(self) -- if your object is visual, you will need a draw function
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
--self.parent:drawBackgroundbox(obx, oby, self.width, self.height, self.bgColor) -- changes the background color of that object
|
||||
--self.parent:drawForegroundbox(obx, oby, self.width, self.height, self.fgColor) -- changes the foreground (textcolor) color of that object
|
||||
--self.parent:writeText(obx, oby, "Some Text", self.bgColor, self.fgColor) -- writes something on the screen, also able to change its bgcolor and fgcolor
|
||||
|
||||
--the draw functions always gets called after something got visually changed. I am always redrawing the entire screen, but only if something has changed.
|
||||
end
|
||||
end
|
||||
end;
|
||||
}
|
||||
|
||||
return setmetatable(object, base) -- required
|
||||
end
|
||||
@@ -1,23 +0,0 @@
|
||||
# How to use the source code
|
||||
|
||||
The source code is for people who want to change something directly in basalt. You can add/remove objects, add/remove libs or change the drawsystem, eventsystem or whatever you want. For example, you can remove objects you just dont use for a more compact (smaller) basalt. Or you want to create your own objects and add it to the project.
|
||||
|
||||
My goal is to make basalt for end users very very easy to use, this is why i want basalt to be in one single file. But this also makes working on it, especially if multiple people working on basalt, very very hard. Because of that i did split the project into multiple file.
|
||||
|
||||
## Project
|
||||
|
||||
The project folder is the actual source code of basalt. Objects are in project/objects and libraries are in project/lib
|
||||
|
||||
## compiler.lua
|
||||
|
||||
The compiler will create a basalt.lua file based off of the project's content. It will automatically minify the result. To use the compiler.lua just execute it (make sure the paths are correct, just edit the file and change the absolutepath variable on the top
|
||||
|
||||
## loader.lua
|
||||
|
||||
The loader file will load the source project into your program, where you can immediately work with the source code instead of always having to compile the code before you can see the changes. Just use local basalt = dofile("source/loader.lua") instead of basalt = dofile("basalt.lua")
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## Important
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- The source project is still in developement and some things might not work as intended.
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- The minify feature is still not implemented.
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- The project folder's content could be completly changed, because i am not fully happy on how it looks like
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Load Diff
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Reference in New Issue
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