This commit is contained in:
Robert Jelic
2022-07-08 19:46:33 +02:00
8 changed files with 26 additions and 17 deletions

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@@ -13,6 +13,11 @@ If you have questions, feel free to join the discord server: [https://discord.gg
## Changelogs
From now on we will add changes:
#### Version 3:
- fixed monitor support
- added :setIndex() for scrollbars
- added dynamic value system (not fully done)
#### Version 2:
Note: You won't get any changes for now, so don't redownload the project! (:
- reworked the filesystem, now we use require instead of loadfile

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@@ -8,7 +8,7 @@ Any visual object can register onKey events.
Here is a example on how to add a onKey event to your frame:
```lua
local basalt = dofile("basalt.lua")
local basalt = require("Basalt")
local mainFrame = basalt.createFrame("myMainFrame"):show()
local subFrame = mainFrame:addFrame("subFrame"):setPosition(3,3):setSize(18,6):setBar("Sub Frame",colors.black):showBar():show()
@@ -27,7 +27,7 @@ Any visual object can register onKeyUp events.
Here is a example on how to add a onKeyUp event to your frame:
```lua
local basalt = dofile("basalt.lua")
local basalt = require("Basalt")
local mainFrame = basalt.createFrame("myMainFrame"):show()
local subFrame = mainFrame:addFrame("subFrame"):setPosition(3,3):setSize(18,6):setBar("Sub Frame",colors.black):showBar():show()

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@@ -8,7 +8,7 @@ Any visual object can register onClick events.
Here is a example on how to add a onClick event to your button:
```lua
local basalt = dofile("basalt.lua")
local basalt = require("Basalt")
local mainFrame = basalt.createFrame("myMainFrame"):show()
local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()
@@ -27,7 +27,7 @@ Any visual object can register onClickUp events.
Here is a example on how to add a onClickUp event to your button:
```lua
local basalt = dofile("basalt.lua")
local basalt = require("Basalt")
local mainFrame = basalt.createFrame("myMainFrame"):show()
local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()
@@ -51,7 +51,7 @@ Any visual object can register onScroll events.
Here is a example on how to add a onScroll event to your button:
```lua
local basalt = dofile("basalt.lua")
local basalt = require("Basalt")
local mainFrame = basalt.createFrame("myMainFrame"):show()
local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()
@@ -70,7 +70,7 @@ Any visual object can register onDrag events.
Here is a example on how to add a onDrag event to your button:
```lua
local basalt = dofile("basalt.lua")
local basalt = require("Basalt")
local mainFrame = basalt.createFrame("myMainFrame"):show()
local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()

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@@ -7,7 +7,7 @@ This is a custom event which gets triggered as soon as the function :setValue()
Here is a example on how to add a onChange event to your input, and also another example for your checkbox:
```lua
local basalt = dofile("basalt.lua")
local basalt = require("Basalt")
local mainFrame = basalt.createFrame("myMainFrame"):show()
local aInput = mainFrame:addInput("specialInput"):setPosition(3,3):show()
@@ -36,7 +36,7 @@ This is a custom event which gets triggered as soon as the parent frame gets res
Here is a example on how to add a onResize event to your button:
```lua
local basalt = dofile("basalt.lua")
local basalt = require("Basalt")
local mainFrame = basalt.createFrame("myMainFrame"):show()
local aButton = mainFrame:addButton("myButton"):setPosition(3,3):show()
@@ -53,6 +53,8 @@ aButton:onResize(onButtonResize)
This event gets triggered as soon as the object loses its focus.
```lua
local basalt = require("Basalt")
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aButton = mainFrame:addButton("exampleButton"):setPosition(3,3):onLoseFocus(
function(self)
@@ -66,6 +68,8 @@ local aButton = mainFrame:addButton("exampleButton"):setPosition(3,3):onLoseFocu
This event gets triggered as soon as the object is the currently focused object.
```lua
local basalt = require("Basalt")
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aButton = mainFrame:addButton("exampleButton"):setPosition(3,3):onGetFocus(
function(self)

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@@ -8,9 +8,9 @@ Here is a very basic one which just installs basalt.lua if don't exist:
--Basalt configurated installer
local filePath = "basalt.lua" --here you can change the file path default: basalt.lua
if not(fs.exists(filePath))then
shell.run("pastebin run ESs1mg7P "..filePath) -- this is an alternative to the wget command
shell.run("pastebin run ESs1mg7P packed true "..filePath) -- this is an alternative to the wget command
end
local basalt = dofile(filePath) -- here you can change the variablename in any variablename you want default: basalt
local basalt = require(filePath:gsub(".lua", "")) -- here you can change the variablename in any variablename you want default: basalt
```
## Advanced Installer
@@ -51,7 +51,7 @@ if not(fs.exists(filePath))then
local event, p1,p2,p3,p4 = os.pullEvent()
if(event=="mouse_click")then
if(p3==math.floor(h/2+2))and(p2>=w/2-8)and(p2<=w/2-2)then
shell.run("pastebin run ESs1mg7P "..filePath)
shell.run("pastebin run ESs1mg7P packed true "..filePath)
_installerWindow.setVisible(false)
term.clear()
break
@@ -69,6 +69,6 @@ if not(fs.exists(filePath))then
term.clear()
end
local basalt = dofile(filePath) -- here you can change the variablename in any variablename you want default: basalt
local basalt = require(filePath:gsub(".lua", "")) -- here you can change the variablename in any variablename you want default: basalt
------------------------------
```

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@@ -1,6 +1,6 @@
To start using Basalt you have to do the following line of code:
`local basalt = dofile("basalt.lua")`
`local basalt = require("Basalt")`
remember you need the basalt.lua file on your computer!

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@@ -1,9 +1,9 @@
--Basalt configurated installer
local filePath = "basalt.lua" --here you can change the file path default: basalt.lua
if not(fs.exists(filePath))then
shell.run("pastebin run ESs1mg7P "..filePath) -- this is an alternative to the wget command
shell.run("pastebin run ESs1mg7P packed true "..filePath) -- this is an alternative to the wget command
end
local basalt = dofile(filePath) -- here you can change the variablename in any variablename you want default: basalt
local basalt = require(filePath:gsub(".lua", "")) -- here you can change the variablename in any variablename you want default: basalt
local w, h = term.getSize()

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@@ -3,9 +3,9 @@
local filePath = "basalt.lua" --here you can change the file path default: basalt.lua
if not(fs.exists(filePath))then
shell.run("pastebin run ESs1mg7P "..filePath) -- this is an alternative to the wget command
shell.run("pastebin run ESs1mg7P packed true "..filePath) -- this is an alternative to the wget command
end
local basalt = dofile(filePath) -- here you can change the variablename in any variablename you want default: basalt
local basalt = require(filePath:gsub(".lua", "")) -- here you can change the variablename in any variablename you want default: basalt
local energyCube = peripheral.find("ultimateEnergyCube")