Graphic Object update

Reworked the graphic object
The goal is to create a object people can use for drawing stuff while the program is running. It has to be done programatically
- Added bimg lib (simple one) to make it easier for me to work with bimg
- Small bugfix when using mouseclick/mouseup events
This commit is contained in:
Robert Jelic
2022-09-25 16:59:37 +02:00
parent 58c92277bd
commit ba29ceb3eb
4 changed files with 248 additions and 467 deletions

View File

@@ -565,6 +565,8 @@ return function(name)
if(self.parent~=nil)then
self.parent:addEvent("mouse_click", self)
activeEvents["mouse_click"] = true
self.parent:addEvent("mouse_up", self)
activeEvents["mouse_up"] = true
end
return self
end;
@@ -576,6 +578,8 @@ return function(name)
end
end
if(self.parent~=nil)then
self.parent:addEvent("mouse_click", self)
activeEvents["mouse_click"] = true
self.parent:addEvent("mouse_up", self)
activeEvents["mouse_up"] = true
end
@@ -749,7 +753,7 @@ return function(name)
isCoordsInObject = function(self, x, y)
if(isVisible)and(isEnabled)then
if(x==nil)or(y==nil)then return false end
local objX, objY = self:getAbsolutePosition(self:getAnchorPosition())
local objX, objY = self:getAbsolutePosition()
local w, h = self:getSize()
if (objX <= x) and (objX + w > x) and (objY <= y) and (objY + h > y) then
return true
@@ -760,7 +764,8 @@ return function(name)
mouseHandler = function(self, button, x, y, isMon)
if(self:isCoordsInObject(x, y))then
local val = eventSystem:sendEvent("mouse_click", self, "mouse_click", button, x, y, isMon)
local objX, objY = self:getAbsolutePosition()
local val = eventSystem:sendEvent("mouse_click", self, "mouse_click", button, x - (objX-1), y - (objY-1), isMon)
if(val==false)then return false end
if(self.parent~=nil)then
self.parent:setFocusedObject(self)
@@ -775,7 +780,8 @@ return function(name)
mouseUpHandler = function(self, button, x, y)
isDragging = false
if(self:isCoordsInObject(x, y))then
local val = eventSystem:sendEvent("mouse_up", self, "mouse_up", button, x, y)
local objX, objY = self:getAbsolutePosition()
local val = eventSystem:sendEvent("mouse_up", self, "mouse_up", button, x - (objX-1), y - (objY-1))
if(val==false)then return false end
return true
end
@@ -784,9 +790,8 @@ return function(name)
dragHandler = function(self, button, x, y)
if(isDragging)then
local objX, objY = self:getAbsolutePosition(self:getAnchorPosition())
local dX, dY = x - objX + 1, y - objY + 1
local val = eventSystem:sendEvent("mouse_drag", self, "mouse_drag", button, dX, dY, dragStartX-x, dragStartY-y, x, y)
local objX, objY = self:getAbsolutePosition()
local val = eventSystem:sendEvent("mouse_drag", self, "mouse_drag", button, x - (objX-1), y - (objY-1), dragStartX-x, dragStartY-y, x, y)
dragStartX, dragStartY = x, y
if(val~=nil)then return val end
if(self.parent~=nil)then
@@ -805,7 +810,8 @@ return function(name)
scrollHandler = function(self, dir, x, y)
if(self:isCoordsInObject(x, y))then
local val = eventSystem:sendEvent("mouse_scroll", self, "mouse_scroll", dir, x, y)
local objX, objY = self:getAbsolutePosition()
local val = eventSystem:sendEvent("mouse_scroll", self, "mouse_scroll", dir, x - (objX-1), y - (objY-1))
if(val==false)then return false end
if(self.parent~=nil)then
self.parent:setFocusedObject(self)

View File

@@ -0,0 +1,113 @@
local sub,rep = string.sub,string.rep
return function()
local w, h = 0,0
local t,fg,bg = {}, {}, {}
local x, y = 1,1
local function recalculateSize()
for y=1,h do
if(t[y]==nil)then
t[y] = rep(" ", w)
else
t[y] = t[y]..rep(" ", w-#t[y])
end
if(fg[y]==nil)then
fg[y] = rep("0", w)
else
fg[y] = fg[y]..rep("0", w-#fg[y])
end
if(bg[y]==nil)then
bg[y] = rep("f", w)
else
bg[y] = bg[y]..rep("f", w-#bg[y])
end
end
end
local addText = function(text, _x, _y)
x = _x or x
y = _y or y
if(t[y]==nil)then
t[y] = rep(" ", x-1)..text..rep(" ", w-(#text+x))
else
t[y] = sub(t[y], 1, x-1)..rep(" ", x-#t[y])..text..sub(t[y], x+#text, w)
end
if(#t[y]>w)then w = #t[y] end
if(y > h)then h = y end
recalculateSize()
end
local addBg = function(b, _x, _y)
x = _x or x
y = _y or y
if(bg[y]==nil)then
bg[y] = rep("f", x-1)..b..rep("f", w-(#b+x))
else
bg[y] = sub(bg[y], 1, x-1)..rep("f", x-#bg[y])..b..sub(bg[y], x+#b, w)
end
if(#bg[y]>w)then w = #bg[y] end
if(y > h)then h = y end
recalculateSize()
end
local addFg = function(f, _x, _y)
x = _x or x
y = _y or y
if(fg[y]==nil)then
fg[y] = rep("0", x-1)..f..rep("0", w-(#f+x))
else
fg[y] = sub(fg[y], 1, x-1)..rep("0", x-#fg[y])..f..sub(fg[y], x+#f, w)
end
if(#fg[y]>w)then w = #fg[y] end
if(y > h)then h = y end
recalculateSize()
end
local public = {
blit = function(text, fgCol, bgCol, x, y)
addText(text, x, y)
addFg(fgCol, x, y)
addBg(bgCol, x, y)
end,
text = addText,
fg = addFg,
bg = addBg,
getSize = function()
return w, h
end,
setSize = function(_w, _h)
local nt,nfg,nbg = {}, {}, {}
for _y=1,_h do
if(t[_y]~=nil)then
nt[_y] = sub(t[_y], 1, _w)..rep(" ", _w - w)
else
nt[_y] = rep(" ", _w)
end
if(fg[_y]~=nil)then
nfg[_y] = sub(fg[_y], 1, _w)..rep("0", _w - w)
else
nfg[_y] = rep("0", _w)
end
if(bg[_y]~=nil)then
nbg[_y] = sub(bg[_y], 1, _w)..rep("f", _w - w)
else
nbg[_y] = rep("f", _w)
end
end
t, fg, bg = nt, nfg, nbg
w, h = _w, _h
end,
getBimgData = function()
local data = {}
for k,v in pairs(t)do
data[k] = {t[k], fg[k], bg[k]}
end
return {[1]=data,creator="Basalt Graphic 1.0",version="1.0.0"}
end
}
return public
end

View File

@@ -29,6 +29,39 @@ local function stop()
baseTerm.setCursorPos(1, 1)
end
local basaltError = function(errMsg)
baseTerm.clear()
baseTerm.setBackgroundColor(colors.black)
baseTerm.setTextColor(colors.red)
local w,h = baseTerm.getSize()
if(basalt.logging)then
log(errMsg, "Error")
end
local text = createText("Basalt error: "..errMsg, w)
local yPos = 1
for k,v in pairs(text)do
baseTerm.setCursorPos(1,yPos)
baseTerm.write(v)
yPos = yPos + 1
end
baseTerm.setCursorPos(1,yPos+1)
updaterActive = false
end
local function schedule(f)
assert(f~="function", "Schedule needs a function in order to work!")
return function(...)
local co = coroutine.create(f)
local ok, result = coroutine.resume(co, ...)
if(ok)then
table.insert(schedules, co)
else
basaltError(result)
end
end
end
local setVariable = function(name, var)
variables[name] = var
end
@@ -94,6 +127,8 @@ local bInstance = {
return baseTerm
end,
schedule = schedule,
stop = stop,
newFrame = Frame,
@@ -102,26 +137,6 @@ local bInstance = {
end
}
local basaltError = function(errMsg)
baseTerm.clear()
baseTerm.setBackgroundColor(colors.black)
baseTerm.setTextColor(colors.red)
local w,h = baseTerm.getSize()
if(basalt.logging)then
log(errMsg, "Error")
end
local text = createText("Basalt error: "..errMsg, w)
local yPos = 1
for k,v in pairs(text)do
baseTerm.setCursorPos(1,yPos)
baseTerm.write(v)
yPos = yPos + 1
end
baseTerm.setCursorPos(1,yPos+1)
updaterActive = false
end
local function handleSchedules(event, p1, p2, p3, p4)
if(#schedules>0)then
local finished = {}
@@ -175,20 +190,24 @@ local function moveHandlerTimer()
end
local btn, dragX, dragY = nil, nil, nil
local dragTimer = nil
local function mouseDragEvent(b, x, y)
btn, dragX, dragY = b, x, y
if(dragTimer==nil)then
dragTimer = os.startTimer(dragThrottle/1000)
end
end
local function dragHandlerTimer()
dragTimer = nil
mainFrame:dragHandler(btn, dragX, dragY)
activeFrame = mainFrame
end
local dragTimer = nil
local function mouseDragEvent(b, x, y)
btn, dragX, dragY = b, x, y
if(dragThrottle<50)then
dragHandlerTimer()
else
if(dragTimer==nil)then
dragTimer = os.startTimer(dragThrottle/1000)
end
end
end
local function basaltUpdateEvent(event, p1, p2, p3, p4)
if(basaltEvent:sendEvent("basaltEventCycle", event, p1, p2, p3, p4)==false)then return end
if(mainFrame~=nil)then
@@ -296,8 +315,8 @@ basalt = {
end,
setMouseDragThrottle = function(amount)
if(amount<50)then
dragThrottle = 50
if(amount<0)then
dragThrottle = 0
else
dragThrottle = amount
end
@@ -365,18 +384,7 @@ basalt = {
end
end,
schedule = function(f)
assert(f~="function", "Schedule needs a function in order to work!")
return function(...)
local co = coroutine.create(f)
local ok, result = coroutine.resume(co, ...)
if(ok)then
table.insert(schedules, co)
else
basaltError(result)
end
end
end,
schedule = schedule,
createFrame = function(name)
name = name or uuid()

View File

@@ -1,7 +1,7 @@
local Object = require("Object")
local geometric = require("geometricPoints")
local tHex = require("tHex")
local xmlValue = require("utils").getValueFromXML
local bimgLib = require("bimgLibrary")
local sub,len,max,min = string.sub,string.len,math.max,math.min
@@ -9,420 +9,95 @@ return function(name)
-- Graphic
local base = Object(name)
local objectType = "Graphic"
base:setZIndex(2)
local imgData = bimgLib()
local bimg
base:setZIndex(5)
local graphicObjects = {}
local graphic = {}
local shrinkedGraphic = {}
local isGraphicShrinked = false
local xOffset, yOffset = 0, 0
local dragable = false
local xMouse,yMouse
local w, h = 40, 15
local canvasSizeChanged = false
local tColourLookup = {}
for n=1,16 do
tColourLookup[ string.byte( "0123456789abcdef",n,n ) ] = 2^(n-1)
end
local function stringToTable(str)
local t = {}
for i = 1, #str do
t[i] = str:sub(i, i)
end
return t
end
local function setBG(x, y, width, height, colorStr)
if (y >= 1) and (y <= height) then
if (x + len(colorStr) > 0) and (x <= width) then
local oldCache = graphic[y]
local newCache
local nEnd = x + #colorStr - 1
if (x < 1) then
colorStr = sub(colorStr, 1 - x + 1, width - x + 1)
elseif (nEnd > width) then
colorStr = sub(colorStr, 1, width - x + 1)
end
if (x > 1) then
newCache = sub(oldCache, 1, x - 1) .. colorStr
else
newCache = colorStr
end
if nEnd < width then
newCache = newCache .. sub(oldCache, nEnd + 1, width)
end
graphic[y] = newCache
end
end
end
local function redrawCanvasSize()
local w,h = w,h
if(isGraphicShrinked)then w = w*2 h = h*3 end
for y=1,h do
if(graphic[y]~=nil)then
if(w>graphic[y]:len())then
graphic[y] = graphic[y]..(tHex[base.bgColor]):rep(w-graphic[y]:len())
else
graphic[y] = graphic[y]:sub(1,w)
end
else
graphic[y] = (tHex[base.bgColor]):rep(w)
end
end
end
redrawCanvasSize()
local function shrink()
local function parseLine( tImageArg, sLine )
local tLine = {}
for x=1,sLine:len() do
tLine[x] = tColourLookup[ string.byte(sLine,x,x) ] or 0
end
table.insert( tImageArg, tLine )
end
function parseImage( sRawData )
if type( sRawData ) ~= "string" then
error( "bad argument #1 (expected string, got " .. type( sRawData ) .. ")" )
end
local tImage = {}
for sLine in ( sRawData .. "\n" ):gmatch( "(.-)\n" ) do
parseLine( tImage, sLine )
end
return tImage
end
local rawImg = ""
for y=1,#graphic do
if(y==#graphic)then
rawImg = rawImg..graphic[y]
else
rawImg = rawImg..graphic[y].."\n"
end
end
local img = parseImage(rawImg)
-- shrinkSystem is copy pasted (and slightly changed) from blittle by Bomb Bloke: http://www.computercraft.info/forums2/index.php?/topic/25354-cc-176-blittle-api/
local relations = { [0] = { 8, 4, 3, 6, 5 }, { 4, 14, 8, 7 }, { 6, 10, 8, 7 }, { 9, 11, 8, 0 }, { 1, 14, 8, 0 }, { 13, 12, 8, 0 }, { 2, 10, 8, 0 }, { 15, 8, 10, 11, 12, 14 },
{ 0, 7, 1, 9, 2, 13 }, { 3, 11, 8, 7 }, { 2, 6, 7, 15 }, { 9, 3, 7, 15 }, { 13, 5, 7, 15 }, { 5, 12, 8, 7 }, { 1, 4, 7, 15 }, { 7, 10, 11, 12, 14 } }
local colourNum, exponents, colourChar = {}, {}, {}
for i = 0, 15 do
exponents[2 ^ i] = i
end
do
local hex = "0123456789abcdef"
for i = 1, 16 do
colourNum[hex:sub(i, i)] = i - 1
colourNum[i - 1] = hex:sub(i, i)
colourChar[hex:sub(i, i)] = 2 ^ (i - 1)
colourChar[2 ^ (i - 1)] = hex:sub(i, i)
local thisRel = relations[i - 1]
for i = 1, #thisRel do
thisRel[i] = 2 ^ thisRel[i]
end
end
end
local function getBestColourMatch(usage)
local lastCol = relations[exponents[usage[#usage][1]]]
for j = 1, #lastCol do
local thisRelation = lastCol[j]
for i = 1, #usage - 1 do
if usage[i][1] == thisRelation then
return i
end
end
end
return 1
end
local function colsToChar(pattern, totals)
if not totals then
local newPattern = {}
totals = {}
for i = 1, 6 do
local thisVal = pattern[i]
local thisTot = totals[thisVal]
totals[thisVal], newPattern[i] = thisTot and (thisTot + 1) or 1, thisVal
end
pattern = newPattern
end
local usage = {}
for key, value in pairs(totals) do
usage[#usage + 1] = { key, value }
end
if #usage > 1 then
-- Reduce the chunk to two colours:
while #usage > 2 do
table.sort(usage, function(a, b)
return a[2] > b[2]
end)
local matchToInd, usageLen = getBestColourMatch(usage), #usage
local matchFrom, matchTo = usage[usageLen][1], usage[matchToInd][1]
for i = 1, 6 do
if pattern[i] == matchFrom then
pattern[i] = matchTo
usage[matchToInd][2] = usage[matchToInd][2] + 1
end
end
usage[usageLen] = nil
end
-- Convert to character. Adapted from oli414's function:
-- http://www.computercraft.info/forums2/index.php?/topic/25340-cc-176-easy-drawing-characters/
local data = 128
for i = 1, #pattern - 1 do
if pattern[i] ~= pattern[6] then
data = data + 2 ^ (i - 1)
end
end
return string.char(data), colourChar[usage[1][1] == pattern[6] and usage[2][1] or usage[1][1]], colourChar[pattern[6]]
else
-- Solid colour character:
return "\128", colourChar[pattern[1]], colourChar[pattern[1]]
end
end
local results, width, height, bgCol = { {}, {}, {} }, 0, #img + #img % 3, base.bgColor or colors.black
for i = 1, #img do
if #img[i] > width then
width = #img[i]
end
end
for y = 0, height - 1, 3 do
local cRow, tRow, bRow, counter = {}, {}, {}, 1
for x = 0, width - 1, 2 do
-- Grab a 2x3 chunk:
local pattern, totals = {}, {}
for yy = 1, 3 do
for xx = 1, 2 do
pattern[#pattern + 1] = (img[y + yy] and img[y + yy][x + xx]) and (img[y + yy][x + xx] == 0 and bgCol or img[y + yy][x + xx]) or bgCol
totals[pattern[#pattern]] = totals[pattern[#pattern]] and (totals[pattern[#pattern]] + 1) or 1
end
end
cRow[counter], tRow[counter], bRow[counter] = colsToChar(pattern, totals)
counter = counter + 1
end
results[1][#results[1] + 1], results[2][#results[2] + 1], results[3][#results[3] + 1] = table.concat(cRow), table.concat(tRow), table.concat(bRow)
end
results.width, results.height = #results[1][1], #results[1]
shrinkedGraphic = results
end
local function redraw()
local w,h = w,h
if(isGraphicShrinked)then w = w*2 h = h*3 end
for k,v in pairs(graphicObjects)do
for a,b in pairs(v[1])do
setBG(b.x, b.y, w, h, v[2])
end
end
if(isGraphicShrinked)then
shrink()
end
end
local object = {
init = function(self)
self.bgColor = self.parent:getTheme("GraphicBG")
end,
getType = function(self)
return objectType
end;
setSize = function(self, width, height, rel)
base.setSize(self, width, height, rel)
if not(canvasSizeChanged)then
w = width
h = height
redrawCanvasSize()
setOffset = function(self, _x, _y, rel)
if(rel)then
xOffset = xOffset + _x or 0
yOffset = yOffset + _y or 0
else
xOffset = _x or xOffset
yOffset = _y or yOffset
end
redraw()
self:updateDraw()
return self
end,
setOffset = function(self, x, y)
xOffset = x or xOffset
yOffset = y or yOffset
return self
end,
setCanvasSize = function(self, width, height)
w,h = width,height
canvasSizeChanged = true
redrawCanvasSize()
return self
end,
clearCanvas = function(self)
graphicObjects = {}
graphic = {}
redrawCanvasSize()
end,
getOffset = function(self)
return xOffset,yOffset
end,
setValuesByXMLData = function(self, data)
base.setValuesByXMLData(self, data)
if(xmlValue("text", data)~=nil)then self:setText(xmlValue("text", data)) end
if(xmlValue("xOffset", data)~=nil)then self:setOffset(xmlValue("xOffset", data), yOffset) end
if(xmlValue("yOffset", data)~=nil)then self:setOffset(xOffset, xmlValue("yOffset", data)) end
if(xmlValue("wCanvas", data)~=nil)then w = xmlValue("wCanvas", data) end
if(xmlValue("hCanvas", data)~=nil)then h = xmlValue("hCanvas", data) end
if(xmlValue("shrink", data)~=nil)then if(xmlValue("shrink", data))then self:shrink() end end
if(xmlValue("dragable", data)~=nil)then if(xmlValue("dragable", data))then dragable = true end end
if(data["ellipse"]~=nil)then
local tab = data["ellipse"]
if(tab.properties~=nil)then tab = {tab} end
for k,v in pairs(tab)do
local col = colors[xmlValue("color", v)]
local rad1 = xmlValue("radius", v)
local rad2 = xmlValue("radius2", v)
local x = xmlValue("x", v)
local y = xmlValue("y", v)
local filled = xmlValue("filled", v)
self:addEllipse(col, rad1, rad2, x, y, filled)
end
end
if(data["circle"]~=nil)then
local tab = data["circle"]
if(tab.properties~=nil)then tab = {tab} end
for k,v in pairs(tab)do
local col = colors[xmlValue("color", v)]
local rad = tonumber(xmlValue("radius", v))
local x = tonumber(xmlValue("x", v))
local y = tonumber(xmlValue("y", v))
local filled = xmlValue("filled", v)
self:addCircle(col, rad, x, y, filled)
end
end
if(data["line"]~=nil)then
local tab = data["line"]
if(tab.properties~=nil)then tab = {tab} end
for k,v in pairs(tab)do
local col = colors[xmlValue("color", v)]
local x = tonumber(xmlValue("x", v))
local x2 = tonumber(xmlValue("x2", v))
local y = tonumber(xmlValue("y", v))
local y2 = tonumber(xmlValue("y2", v))
self:addLine(col, x, y, x2, y2)
end
end
if(data["rectangle"]~=nil)then
local tab = data["rectangle"]
if(tab.properties~=nil)then tab = {tab} end
for k,v in pairs(tab)do
local col = colors[xmlValue("color", v)]
local x = tonumber(xmlValue("x", v))
local x2 = tonumber(xmlValue("x2", v))
local y = tonumber(xmlValue("y", v))
local y2 = tonumber(xmlValue("y2", v))
local filled = xmlValue("filled", v)=="true" and true or false
self:addRectangle(col, x, y, x2, y2, filled)
end
end
if(data["triangle"]~=nil)then
local tab = data["triangle"]
if(tab.properties~=nil)then tab = {tab} end
for k,v in pairs(tab)do
local col = colors[xmlValue("color", v)]
local x = tonumber(xmlValue("x", v))
local x2 = tonumber(xmlValue("x2", v))
local x3 = tonumber(xmlValue("x2", v))
local y = tonumber(xmlValue("y", v))
local y2 = tonumber(xmlValue("y2", v))
local y3 = tonumber(xmlValue("y3", v))
local filled = xmlValue("filled", v)
self:addTriangle(col, x, y, x2, y2, x3, y3, filled)
end
end
return self
end,
addCircle = function(self, color, rad, x, y, filled)
local col = tHex[color]
table.insert(graphicObjects, {geometric.circle(x or 1, y or 1, rad, filled), tHex[color]})
redraw()
return self
end;
addEllipse = function(self, color, rad, rad2, x, y, filled)
table.insert(graphicObjects, {geometric.ellipse(x or 1, y or 1, rad, rad2, filled), tHex[color]})
redraw()
return self
end;
addLine = function(self, color, x1, y1, x2, y2)
table.insert(graphicObjects, {geometric.line(x1 or 1, y1 or 1, x2 or 1, y2 or 1), tHex[color]})
redraw()
return self
end;
addTriangle = function(self, color, x1, y1, x2, y2, x3, y3, filled)
table.insert(graphicObjects, {geometric.triangle(x1 or 1, y1 or 1, x2 or 1, y2 or 1, x3 or 1, y3 or 1, filled), tHex[color]})
redraw()
return self
end;
addRectangle = function(self, color, x1, y1, x2, y2, filled)
table.insert(graphicObjects, {geometric.rectangle(x1 or 1, y1 or 1, x2 or 1, y2 or 1, filled), tHex[color]})
redraw()
return self
end;
shrink = function(self)
isGraphicShrinked = true
redrawCanvasSize()
shrink()
setPixel = function(self, text, fg, bg, _x, _y)
x = _x or x
y = _y or y
imgData.blit(text, fg, bg, x, y)
bimg = imgData.getBimgData()[1]
self:updateDraw()
return self
end,
setDragable = function(self, drag)
dragable = drag == true and true or false
setText = function(self, text, _x, _y)
x = _x or x
y = _y or y
imgData.text(text, x, y)
bimg = imgData.getBimgData()[1]
self:updateDraw()
return self
end,
mouseHandler = function(self, event, button, x, y)
if(base.mouseHandler(self, event, button, x, y))then
if(dragable)then
if(event=="mouse_click")then
xMouse,yMouse = x,y
end
setBg = function(self, bg, _x, _y)
x = _x or x
y = _y or y
imgData.bg(bg, x, y)
bimg = imgData.getBimgData()[1]
self:updateDraw()
return self
end,
if(event=="mouse_drag")then
if(xMouse~=nil)and(yMouse~=nil)then
xOffset = max(min(xOffset+xMouse-x, w-self:getWidth()),0)
xMouse = x
yOffset = max(min(yOffset+yMouse-y, h-self:getHeight()),0)
yMouse = y
end
end
end
return true
end
return false
setFg = function(self, fg, _x, _y)
x = _x or x
y = _y or y
imgData.fg(fg, x, y)
bimg = imgData.getBimgData()[1]
self:updateDraw()
return self
end,
getImageSize = function(self)
return imgData.getSize()
end,
setImageSize = function(self, w, h)
imgData.setSize(w, h)
bimg = imgData.getBimgData()[1]
self:updateDraw()
return self
end,
clear = function(self)
imgData = bimgLib()
bimg = nil
self:updateDraw()
return self
end,
getImage = function(self)
return imgData.getBimgData()
end,
draw = function(self)
@@ -430,41 +105,20 @@ return function(name)
if (self.parent ~= nil) then
local obx, oby = self:getAnchorPosition()
local w,h = self:getSize()
if(self.bgColor~=false)then
self.parent:drawBackgroundBox(obx, oby, w, h, self.bgColor)
end
if (isGraphicShrinked) then
-- this is copy pasted (and slightly changed) from blittle by Bomb Bloke: http://www.computercraft.info/forums2/index.php?/topic/25354-cc-176-blittle-api/
local t, tC, bC = shrinkedGraphic[1], shrinkedGraphic[2], shrinkedGraphic[3]
for i = 1, shrinkedGraphic.height do
local x, y = obx+xOffset, oby + i - 1 + yOffset
if(y>oby-1)and(y<=oby+h-1)and(x<=w+obx)then
local tI = t[i]
local xpos,substart,subend = max(x, obx), max(1 - x + 1, 1), min(w - (x-obx), w)
if type(tI) == "string" then
self.parent:setText(xpos, y, sub(tI, substart, subend))
self.parent:setFG(xpos, y, sub(tC[i], substart, subend))
self.parent:setBG(xpos, y, sub(bC[i], substart, subend))
elseif type(tI) == "table" then
self.parent:setText(xpos, y, sub(tI[2], substart, subend))
self.parent:setFG(xpos, y, sub(tC[i], substart, subend))
self.parent:setBG(xpos, y, sub(bC[i], substart, subend))
end
end
end
else
for i = 1, #graphic do
local x, y = obx+xOffset, oby + i - 1 + yOffset
if(y>oby-1)and(y<=oby+h-1)and(x<=w+obx)then
local xpos,substart,subend = max(x, obx), max(1 - x + 1, 1), min(w - (x-obx), w)
self.parent:setBG(xpos, y, sub(graphic[i],substart,subend))
if(bimg~=nil)then
for k,v in pairs(bimg)do
if(k<=h-yOffset)and(k+yOffset>=1)then
self.parent:blit(obx+xOffset, oby+k-1+yOffset, v[1], v[2], v[3])
end
end
end
end
self:setVisualChanged(false)
end
end;
end,
init = function(self)
self.bgColor = self.parent:getTheme("GraphicBG")
end,
}
return setmetatable(object, base)