bad syntax fix

This commit is contained in:
Samuel Pizette
2022-06-09 11:08:26 -04:00
parent 42f1870475
commit cb98307e44
25 changed files with 296 additions and 296 deletions

View File

@@ -7,30 +7,30 @@ Remember Image inherits from [Object](objects/Object.md)
## loadImage
loads a image into the memory.
````lua
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aImage = mainFrame:addImage("myFirstImage"):loadImage("randomImage.nfp"):show()
````
```
**Arguments:** string path<br>
**returns:** self<br>
## loadBlittleImage -- not finished yet
loads a blittle image into the memory.
````lua
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aImage = mainFrame:addImage("myFirstImage"):loadBlittleImage("blittleImage.blt"):show()
````
```
**Arguments:** string path<br>
**returns:** self<br>
## shrink
If you were loading a normal (paint) image into the memory, this function would shrink it to a
blittle image and immediatly draws it (if it's visible)
````lua
```lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aImage = mainFrame:addImage("myFirstImage"):loadBlittleImage("randomImage.nfp"):shrink():show()
````
```
**Arguments:** -<br>
**returns:** self<br>