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32 Commits
master
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feature-co
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55
.github/workflows/ci.yml
vendored
Normal file
55
.github/workflows/ci.yml
vendored
Normal file
@@ -0,0 +1,55 @@
|
||||
# This is a basic workflow to help you get started with Actions
|
||||
|
||||
name: CI
|
||||
|
||||
# Controls when the workflow will run
|
||||
on:
|
||||
# Triggers the workflow on push or pull request events but only for the master branch
|
||||
push:
|
||||
branches: [ master, feature-compile-ci ]
|
||||
pull_request:
|
||||
branches: [ master, feature-compile-ci ]
|
||||
|
||||
# Allows you to run this workflow manually from the Actions tab
|
||||
workflow_dispatch:
|
||||
|
||||
# A workflow run is made up of one or more jobs that can run sequentially or in parallel
|
||||
jobs:
|
||||
# This workflow contains a single job called "build"
|
||||
build:
|
||||
# The type of runner that the job will run on
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# Steps represent a sequence of tasks that will be executed as part of the job
|
||||
steps:
|
||||
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: start-message
|
||||
run: echo Starting compilation
|
||||
|
||||
# Runs a set of commands using the runners shell
|
||||
- name: setup-lua
|
||||
uses: leafo/gh-actions-lua@v9
|
||||
with:
|
||||
luaVersion: "5.1"
|
||||
|
||||
- name: setup-luarocks
|
||||
uses: leafo/gh-actions-luarocks@v4
|
||||
with:
|
||||
luarocksVersion: "3.9.0"
|
||||
|
||||
- name: install-lfs
|
||||
run: luarocks install luafilesystem
|
||||
|
||||
- name: compile-basalt
|
||||
run: lua scripts/compiler.lua
|
||||
|
||||
- name: dir-check
|
||||
run: "pwd && ls -la && find -L . basalt.lua | grep basalt.lua"
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Basalt-Artifact
|
||||
path: ${{ github.workspace }}/build/basalt.lua
|
||||
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
/build/
|
||||
File diff suppressed because one or more lines are too long
@@ -7,8 +7,8 @@ local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local button = mainFrame:addButton("myFirstButton")
|
||||
button:show()
|
||||
````
|
||||
**parameters:** -<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: -<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## hide
|
||||
hides the object
|
||||
@@ -17,16 +17,16 @@ local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local button = mainFrame:addButton("myFirstButton"):setText("Close"):onClick(function() mainFrame:hide() end)
|
||||
button:show()
|
||||
````
|
||||
**parameters:** -<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: -<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## setPosition
|
||||
Changes the position relative to its parent frame
|
||||
````lua
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):setPosition(2,3)
|
||||
````
|
||||
**parameters:** number x, number y[, boolean relative], if relative is set to true it will add/remove instead of set x, y<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: number x, number y[, boolean relative], if relative is set to true it will add/remove instead of set x, y<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
|
||||
|
||||
@@ -35,24 +35,24 @@ Changes the object background color
|
||||
````lua
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):setBackground(colors.lightGray)
|
||||
````
|
||||
**parameters:** number color<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: number color<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## setForeground
|
||||
Changes the object text color
|
||||
````lua
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):setForeground(colors.black)
|
||||
````
|
||||
**parameters:** number color<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: number color<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## setSize
|
||||
Changes the object size
|
||||
````lua
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):setSize(15,5)
|
||||
````
|
||||
**parameters:** number width, number length<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: number width, number length<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## setFocus
|
||||
sets the object to be the focused object.
|
||||
@@ -62,8 +62,8 @@ the foreground, you have to use :setFocus()
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):setFocus():show()
|
||||
````
|
||||
**parameters:** -<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: -<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## setZIndex
|
||||
changes the z index (higher z index do have higher draw/event priority) 10 is more important than 5 or 1. You are also able to add multiple objects to the same z index, which means if you create a couple of buttons, you set their z index to 10, everything below 10 is less important, everything above 10 is more important. On the same z index: the last object which gets created is the most important one.
|
||||
@@ -71,8 +71,8 @@ changes the z index (higher z index do have higher draw/event priority) 10 is mo
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):setZIndex(1):show()
|
||||
````
|
||||
**parameters:** number index<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: number index<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## setParent
|
||||
changes the frame parent of that object
|
||||
@@ -81,8 +81,8 @@ local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aRandomFrame = basalt.createFrame("aRandomFrame"):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):onClick(function() aRandomFrame:setParent(mainFrame) end):show()
|
||||
````
|
||||
**parameters:** frame object<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: frame object<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## isFocused
|
||||
returns if the object is currently the focused object of the parent frame
|
||||
@@ -92,8 +92,8 @@ local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):show()
|
||||
basalt.debug(aButton:isFocused()) -- shows true or false as a debug message
|
||||
````
|
||||
**parameters:** -<br>
|
||||
**returns:** boolean<br>
|
||||
#### Parameters: -<br>
|
||||
#### Returns: boolean<br>
|
||||
|
||||
## getAnchorPosition
|
||||
converts the x,y coordinates into the anchor coordinates of that object
|
||||
@@ -103,8 +103,8 @@ local mainFrame = basalt.createFrame("myFirstFrame"):setSize(15,15):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):setAnchor("right","bottom"):setSize(8,1):setPosition(1,1):show()
|
||||
basalt.debug(aButton:getAnchorPosition()) -- returns 7,14 (framesize - own size) instead of 1,1
|
||||
````
|
||||
**parameters:** number x, number y - or nothing (if nothing it uses the object's x, y)<br>
|
||||
**returns:** number x, number y (converted)<br>
|
||||
#### Parameters: number x, number y - or nothing (if nothing it uses the object's x, y)<br>
|
||||
#### Returns: number x, number y (converted)<br>
|
||||
|
||||
## setAnchor
|
||||
sets the anchor of that object
|
||||
@@ -113,8 +113,8 @@ sets the anchor of that object
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):setAnchor("right"):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):setAnchor("bottom","right"):setSize(8,1):setPosition(1,1):show()
|
||||
````
|
||||
**parameters:** string sides - ("left", "right", "top", "bottom") you can stack positions like so ..:setAnchor("right", "bottom")<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: string sides - ("left", "right", "top", "bottom") you can stack positions like so ..:setAnchor("right", "bottom")<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## getAbsolutePosition
|
||||
converts the relative coordinates into absolute coordinates
|
||||
@@ -123,8 +123,8 @@ local mainFrame = basalt.createFrame("myFirstFrame"):setPosition(3,3):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):setSize(8,1):setPosition(4,2):show()
|
||||
basalt.debug(aButton:getAbsolutePosition()) -- returns 7,5 (frame coords + own coords) instead of 4,2
|
||||
````
|
||||
**parameters:** number x, number y - or nothing (if nothing it uses the object's x, y)<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: number x, number y - or nothing (if nothing it uses the object's x, y)<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## setTextAlign
|
||||
sets the text align of the object (for example buttons)
|
||||
@@ -132,8 +132,8 @@ sets the text align of the object (for example buttons)
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):setSize(12,3):setTextAlign("right", "center"):setText("Dont't..."):show()
|
||||
````
|
||||
**parameters:** string horizontal, string vertical - ("left", "center", "right")<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: string horizontal, string vertical - ("left", "center", "right")<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## setValue
|
||||
sets the value of that object (input, label, checkbox, textfield, scrollbar,...)
|
||||
@@ -141,8 +141,8 @@ sets the value of that object (input, label, checkbox, textfield, scrollbar,...)
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aCheckbox = mainFrame:addCheckbox("myFirstCheckbox"):setValue(true):show()
|
||||
````
|
||||
**parameters:** any value<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: any value<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## getValue
|
||||
returns the currently saved value
|
||||
@@ -151,8 +151,8 @@ local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aCheckbox = mainFrame:addCheckbox("myFirstCheckbox"):setValue(true):show()
|
||||
basalt.debug(aCheckbox:getValue()) -- returns true
|
||||
````
|
||||
**parameters:**-<br>
|
||||
**returns:** any value<br>
|
||||
#### Parameters:-<br>
|
||||
#### Returns: any value<br>
|
||||
|
||||
## getHeight/getWidth
|
||||
returns the height or width
|
||||
@@ -161,8 +161,8 @@ local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):setSize(5,8):show()
|
||||
basalt.debug(aButton:getHeight()) -- returns 8
|
||||
````
|
||||
**parameters:**-<br>
|
||||
**returns:** number height/width<br>
|
||||
#### Parameters:-<br>
|
||||
#### Returns: number height/width<br>
|
||||
|
||||
## isVisible
|
||||
returns if the object is currently visible
|
||||
@@ -171,8 +171,8 @@ local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):setSize(5,8):show()
|
||||
basalt.debug(aButton:isVisible()) -- returns true
|
||||
````
|
||||
**parameters:**-<br>
|
||||
**returns:** boolean<br>
|
||||
#### Parameters:-<br>
|
||||
#### Returns: boolean<br>
|
||||
|
||||
## getName
|
||||
returns the given name of that object
|
||||
@@ -180,8 +180,8 @@ returns the given name of that object
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
basalt.debug(mainFrame:getName()) -- returns myFirstFrame
|
||||
````
|
||||
**parameters:**-<br>
|
||||
**returns:** string name<br>
|
||||
#### Parameters:-<br>
|
||||
#### Returns: string name<br>
|
||||
|
||||
# Object Events
|
||||
These object events are available for all objects, if a object got some unique events, you can see them in their own category
|
||||
@@ -192,8 +192,8 @@ creates a mouse_click event
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):setSize(10,3):onClick(function(self,event,button,x,y) basalt.debug("Hellooww UwU") end):show()
|
||||
````
|
||||
**parameters:** function func<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: function func<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## onClickUp
|
||||
creates a click_up event
|
||||
@@ -201,8 +201,8 @@ creates a click_up event
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):setSize(10,3):onClickUp(function(self,event,button,x,y) basalt.debug("Byeeeee UwU") end):show()
|
||||
````
|
||||
**parameters:** function func<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: function func<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## onMouseDrag
|
||||
creates a mouse_drag event
|
||||
@@ -210,8 +210,8 @@ creates a mouse_drag event
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aButton = mainFrame:addButton("myFirstButton"):setSize(10,3):onClickUp(function(self,event,button,x,y) basalt.debug("Byeeeee UwU") end):show()
|
||||
````
|
||||
**parameters:** function func<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: function func<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## onChange
|
||||
creates a change event (fires as soon as the value gets changed)
|
||||
@@ -219,29 +219,29 @@ creates a change event (fires as soon as the value gets changed)
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aCheckbox = mainFrame:addCheckbox("myFirstCheckbox"):onChange(function(self) basalt.debug("i got changed into "..self:getValue()) end):show()
|
||||
````
|
||||
**parameters:** function func<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: function func<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## onKey
|
||||
creates a key(board) - event can be key or char
|
||||
````lua
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):onKey(function(self,event,key) basalt.debug("you clicked "..key) end):show()
|
||||
````
|
||||
**parameters:** function func<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: function func<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## onLoseFocus
|
||||
creates a lose focus event
|
||||
````lua
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):onLoseFocus(function(self) basalt.debug("please come back..") end):show()
|
||||
````
|
||||
**parameters:** function func<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: function func<br>
|
||||
#### Returns: self<br>
|
||||
|
||||
## onGetFocus
|
||||
creates a get focus event
|
||||
````lua
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):onGetFocus(function(self) basalt.debug("thanks!") end):show()
|
||||
````
|
||||
**parameters:** function func<br>
|
||||
**returns:** self<br>
|
||||
#### Parameters: function func<br>
|
||||
#### Returns: self<br>
|
||||
44
scripts/compiler.lua
Normal file
44
scripts/compiler.lua
Normal file
@@ -0,0 +1,44 @@
|
||||
lfs = require "lfs"
|
||||
sourcesPath = "source/"
|
||||
scriptsPath = "scripts/"
|
||||
buildPath = "build/"
|
||||
sourceFileName = "basalt.lua"
|
||||
|
||||
fetchFiles = function(...)
|
||||
local tbl = {}
|
||||
for _, directory in pairs{...} do
|
||||
for file in lfs.dir(directory) do
|
||||
if file ~= "." and file ~= ".." then
|
||||
table.insert(tbl, file)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return tbl
|
||||
end
|
||||
|
||||
dirExists = function(path)
|
||||
local _, endIndex = string.find(path, "/")
|
||||
if(endIndex == #path) then
|
||||
path = string.sub(path, 1, #path - 1)
|
||||
end
|
||||
if(lfs.attributes(path, "mode") == "directory") then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local compiledSource = dofile(scriptsPath .. "packager.lua") -- path to packager
|
||||
|
||||
if not dirExists(buildPath) then
|
||||
lfs.mkdir(buildPath)
|
||||
assert(dirExists(buildPath), "Failed to make build directory, exiting...")
|
||||
return
|
||||
end
|
||||
|
||||
print(string.format("Writing to %s/%s%s", lfs.currentdir(), buildPath, sourceFileName))
|
||||
os.execute("echo ".. string.format("Writing to %s/%s%s", lfs.currentdir(), buildPath, sourceFileName))
|
||||
local sourceFile = io.open(buildPath .. sourceFileName, "w")
|
||||
|
||||
sourceFile:write(compiledSource)
|
||||
sourceFile:close()
|
||||
3
scripts/loader.lua
Normal file
3
scripts/loader.lua
Normal file
@@ -0,0 +1,3 @@
|
||||
local basalt = dofile(scriptsPath .. "packager.lua")
|
||||
|
||||
return (load(basalt, "t")())
|
||||
47
scripts/packager.lua
Normal file
47
scripts/packager.lua
Normal file
@@ -0,0 +1,47 @@
|
||||
local requiredFiles = {
|
||||
"mainTop.lua",
|
||||
"mainBottom.lua",
|
||||
"Frame.lua",
|
||||
"Object.lua",
|
||||
"defaultTheme.lua",
|
||||
"lib/drawHelper.lua",
|
||||
"lib/eventSystem.lua",
|
||||
"lib/process.lua",
|
||||
"lib/utils.lua",
|
||||
}
|
||||
for _, value in pairs(requiredFiles)do
|
||||
assert(io.open(sourcesPath .. value), "File ".. value .." not found!")
|
||||
end
|
||||
|
||||
local lib = fetchFiles(sourcesPath .. "lib")
|
||||
local objects = fetchFiles(sourcesPath .. "objects")
|
||||
|
||||
local filesOrdered = {}
|
||||
|
||||
table.insert(filesOrdered, "mainTop.lua")
|
||||
table.insert(filesOrdered, "defaultTheme.lua")
|
||||
|
||||
for _, libFile in pairs(lib) do
|
||||
table.insert(filesOrdered, "lib/" .. libFile)
|
||||
end
|
||||
|
||||
table.insert(filesOrdered, "Object.lua")
|
||||
|
||||
for _, objectFile in pairs(objects) do
|
||||
table.insert(filesOrdered, "objects/" .. objectFile)
|
||||
end
|
||||
|
||||
table.insert(filesOrdered, "Frame.lua")
|
||||
table.insert(filesOrdered, "mainBottom.lua")
|
||||
|
||||
--local basalt = io.open(sourcesPath .. sourceFileName, "w")
|
||||
local compiledSource = ""
|
||||
|
||||
for _, file in ipairs(filesOrdered) do
|
||||
local currentSource = io.open(sourcesPath .. file, "r")
|
||||
compiledSource = compiledSource .. currentSource:read("*a") .. "\n"
|
||||
end
|
||||
|
||||
--basalt:write(compiledSource)
|
||||
--basalt:close()
|
||||
return compiledSource
|
||||
19
scripts/test.lua
Normal file
19
scripts/test.lua
Normal file
@@ -0,0 +1,19 @@
|
||||
lfs = require "lfs"
|
||||
sourcesPath = "source/"
|
||||
|
||||
fetchFiles = function(...)
|
||||
local tbl = {}
|
||||
for _, directory in pairs{...} do
|
||||
for file in lfs.dir(directory) do
|
||||
if file ~= "." and file ~= ".." then
|
||||
table.insert(tbl, file)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return tbl
|
||||
end
|
||||
|
||||
for _, file in pairs(fetchFiles(sourcesPath, sourcesPath .. "lib", sourcesPath .. "objects")) do
|
||||
print(file)
|
||||
end
|
||||
@@ -1,7 +0,0 @@
|
||||
local basaltFileName = "basalt-source.lua"
|
||||
local absolutePath = "source"
|
||||
local basalt = dofile(fs.combine(absolutePath, "packager.lua")) -- path to packager
|
||||
|
||||
local b = fs.open(fs.combine(absolutePath, basaltFileName), "w")
|
||||
b.write(basalt)
|
||||
b.close()
|
||||
@@ -1,4 +0,0 @@
|
||||
local absolutePath = "source"
|
||||
local basalt = dofile(fs.combine(absolutePath, "packager.lua"))
|
||||
|
||||
return (load(basalt, "t")())
|
||||
@@ -1,68 +0,0 @@
|
||||
local basaltFileName = "basalt.lua"
|
||||
local absoluteFilePath = "source/project"
|
||||
|
||||
local requiredFiles = {
|
||||
"mainTop.lua",
|
||||
"mainBottom.lua",
|
||||
"Frame.lua",
|
||||
"Object.lua",
|
||||
"defaultTheme.lua",
|
||||
"lib/drawHelper.lua",
|
||||
"lib/eventSystem.lua",
|
||||
"lib/process.lua",
|
||||
"lib/utils.lua",
|
||||
}
|
||||
|
||||
local basalt = ""
|
||||
|
||||
for k,v in pairs(requiredFiles)do
|
||||
assert(fs.exists(fs.combine(absoluteFilePath, v)), "File "..v.." doesn't exists!")
|
||||
end
|
||||
|
||||
local lib = fs.list(fs.combine(absoluteFilePath, "lib"))
|
||||
local objects = fs.list(fs.combine(absoluteFilePath, "objects"))
|
||||
|
||||
local file = fs.open(fs.combine(absoluteFilePath, "mainTop.lua"), "r")
|
||||
basalt = basalt..file.readAll().."\n"
|
||||
file.close()
|
||||
|
||||
local file = fs.open(fs.combine(absoluteFilePath, "defaultTheme.lua"), "r")
|
||||
basalt = basalt..file.readAll().."\n"
|
||||
file.close()
|
||||
|
||||
for _,v in pairs(lib)do
|
||||
local path = fs.combine(fs.combine(absoluteFilePath, "lib"), v)
|
||||
if not(fs.isDir(path))then
|
||||
local file = fs.open(path, "r")
|
||||
basalt = basalt..file.readAll().."\n"
|
||||
file.close()
|
||||
end
|
||||
end
|
||||
|
||||
local file = fs.open(fs.combine(absoluteFilePath, "Object.lua"), "r")
|
||||
basalt = basalt..file.readAll().."\n"
|
||||
file.close()
|
||||
|
||||
for _,v in pairs(objects)do
|
||||
if(v~="example.lua")then
|
||||
local path = fs.combine(fs.combine(absoluteFilePath, "objects"), v)
|
||||
if not(fs.isDir(path))then
|
||||
local file = fs.open(path, "r")
|
||||
basalt = basalt..file.readAll().."\n"
|
||||
file.close()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local file = fs.open(fs.combine(absoluteFilePath, "Frame.lua"), "r")
|
||||
basalt = basalt..file.readAll().."\n"
|
||||
file.close()
|
||||
|
||||
local file = fs.open(fs.combine(absoluteFilePath, "mainBottom.lua"), "r")
|
||||
basalt = basalt..file.readAll().."\n"
|
||||
file.close()
|
||||
|
||||
--local b = fs.open(fs.combine(absoluteFilePath, "basalt.lua"), "w")
|
||||
--b.write(basalt)
|
||||
--b.close()
|
||||
return basalt
|
||||
Reference in New Issue
Block a user