Files
Basalt/Basalt/main.lua
2022-08-26 19:31:27 +02:00

358 lines
9.8 KiB
Lua

local basaltEvent = require("basaltEvent")()
local Frame = require("Frame")
local theme = require("theme")
local utils = require("utils")
local log = require("basaltLogs")
local uuid = utils.uuid
local createText = utils.createText
local baseTerm = term.current()
local version = "1.6.0"
local debugger = true
local projectDirectory = fs.getDir(table.pack(...)[2] or "")
local activeKey, frames, monFrames, variables, schedules = {}, {}, {}, {}, {}
local mainFrame, activeFrame, focusedObject, updaterActive
local basalt = {}
if not term.isColor or not term.isColor() then
error('Basalt requires an advanced (golden) computer to run.', 0)
end
local function stop()
updaterActive = false
baseTerm.clear()
baseTerm.setCursorPos(1, 1)
end
local setVariable = function(name, var)
variables[name] = var
end
local getVariable = function(name)
return variables[name]
end
local setTheme = function(_theme)
theme = _theme
end
local getTheme = function(name)
return theme[name]
end
local bInstance = {
getMainFrame = function()
return mainFrame
end,
setVariable = setVariable,
getVariable = getVariable,
getTheme = getTheme,
setMainFrame = function(mFrame)
mainFrame = mFrame
end,
getActiveFrame = function()
return activeFrame
end,
setActiveFrame = function(aFrame)
activeFrame = aFrame
end,
getFocusedObject = function()
return focusedObject
end,
setFocusedObject = function(focused)
focusedObject = focused
end,
getMonitorFrame = function(name)
return monFrames[name]
end,
setMonitorFrame = function(name, frame)
if(mainFrame == frame)then mainFrame = nil end
monFrames[name] = frame
end,
getBaseTerm = function()
return baseTerm
end,
stop = stop,
newFrame = Frame,
getDirectory = function()
return projectDirectory
end
}
local basaltError = function(errMsg)
baseTerm.clear()
baseTerm.setBackgroundColor(colors.black)
baseTerm.setTextColor(colors.red)
local w,h = baseTerm.getSize()
if(basalt.logging)then
log(errMsg, "Error")
end
local text = createText("Basalt error: "..errMsg, w)
local yPos = 1
for k,v in pairs(text)do
baseTerm.setCursorPos(1,yPos)
baseTerm.write(v)
yPos = yPos + 1
end
baseTerm.setCursorPos(1,yPos+1)
updaterActive = false
end
local function handleSchedules(event, p1, p2, p3, p4)
if(#schedules>0)then
local finished = {}
for n=1,#schedules do
if(schedules[n]~=nil)then
if (coroutine.status(schedules[n]) == "suspended")then
local ok, result = coroutine.resume(schedules[n], event, p1, p2, p3, p4)
if not(ok)then
basaltError(result)
end
else
table.insert(finished, n)
end
end
end
for n=1,#finished do
table.remove(schedules, finished[n]-(n-1))
end
end
end
local function drawFrames()
if(updaterActive==false)then return end
if(mainFrame~=nil)then
mainFrame:draw()
mainFrame:updateTerm()
end
for _,v in pairs(monFrames)do
v:draw()
v:updateTerm()
end
end
local function basaltUpdateEvent(event, p1, p2, p3, p4)
if(basaltEvent:sendEvent("basaltEventCycle", event, p1, p2, p3, p4)==false)then return end
if(mainFrame~=nil)then
if (event == "mouse_click") then
mainFrame:mouseHandler(p1, p2, p3, false)
activeFrame = mainFrame
elseif (event == "mouse_drag") then
mainFrame:dragHandler(p1, p2, p3, p4)
activeFrame = mainFrame
elseif (event == "mouse_up") then
mainFrame:mouseUpHandler(p1, p2, p3, p4)
activeFrame = mainFrame
elseif (event == "mouse_scroll") then
mainFrame:scrollHandler(p1, p2, p3, p4)
activeFrame = mainFrame
end
end
if(event == "monitor_touch") then
if(monFrames[p1]~=nil)then
monFrames[p1]:mouseHandler(1, p2, p3, true)
activeFrame = monFrames[p1]
end
end
if(event == "char")then
if(activeFrame~=nil)then
activeFrame:charHandler(p1)
end
end
if(event == "key_up")then
if(activeFrame~=nil)then
activeFrame:keyUpHandler(p1)
end
activeKey[p1] = false
end
if(event == "key")then
if(activeFrame~=nil)then
activeFrame:keyHandler(p1, p2)
end
activeKey[p1] = true
end
if(event == "terminate")then
if(activeFrame~=nil)then
activeFrame:eventHandler(event)
if(updaterActive==false)then return end
end
end
if(event~="mouse_click")and(event~="mouse_up")and(event~="mouse_scroll")and(event~="mouse_drag")and(event~="key")and(event~="key_up")and(event~="char")and(event~="terminate")then
for k, v in pairs(frames) do
v:eventHandler(event, p1, p2, p3, p4)
end
end
handleSchedules(event, p1, p2, p3, p4)
drawFrames()
end
basalt = {
logging = false,
setTheme = setTheme,
getTheme = getTheme,
drawFrames = drawFrames,
getVersion = function()
return version
end,
setVariable = setVariable,
getVariable = getVariable,
setBaseTerm = function(_baseTerm)
baseTerm = _baseTerm
end,
log = function(...)
log(...)
end,
autoUpdate = function(isActive)
updaterActive = isActive
if(isActive==nil)then updaterActive = true end
local function f()
drawFrames()
while updaterActive do
basaltUpdateEvent(os.pullEventRaw())
end
end
local ok, err = xpcall(f, debug.traceback)
if not(ok)then
basaltError(err)
return
end
end,
update = function(event, p1, p2, p3, p4)
if (event ~= nil) then
local ok, err = xpcall(basaltUpdateEvent, debug.traceback, event, p1, p2, p3, p4)
if not(ok)then
basaltError(err)
return
end
end
end,
stop = stop,
stopUpdate = stop,
isKeyDown = function(key)
if(activeKey[key]==nil)then return false end
return activeKey[key];
end,
getFrame = function(name)
for _, value in pairs(frames) do
if (value.name == name) then
return value
end
end
end,
getActiveFrame = function()
return activeFrame
end,
setActiveFrame = function(frame)
if (frame:getType() == "Frame") then
activeFrame = frame
return true
end
return false
end,
onEvent = function(...)
for _,v in pairs(table.pack(...))do
if(type(v)=="function")then
basaltEvent:registerEvent("basaltEventCycle", v)
end
end
end,
schedule = function(f)
assert(f~="function", "Schedule needs a function in order to work!")
return function(...)
local co = coroutine.create(f)
local ok, result = coroutine.resume(co, ...)
if(ok)then
table.insert(schedules, co)
else
basaltError(result)
end
end
end,
createFrame = function(name)
name = name or uuid()
for _, v in pairs(frames) do
if (v.name == name) then
return nil
end
end
local newFrame = Frame(name,nil,nil,bInstance)
newFrame:init()
table.insert(frames, newFrame)
if(mainFrame==nil)and(newFrame:getName()~="basaltDebuggingFrame")then
newFrame:show()
end
return newFrame
end,
removeFrame = function(name)
frames[name] = nil
end,
setProjectDir = function(dir)
projectDirectory = dir
end,
debug = function(...)
local args = { ... }
if(mainFrame==nil)then print(...) return end
if (mainFrame.name ~= "basaltDebuggingFrame") then
if (mainFrame ~= basalt.debugFrame) then
basalt.debugLabel:setParent(mainFrame)
end
end
local str = ""
for key, value in pairs(args) do
str = str .. tostring(value) .. (#args ~= key and ", " or "")
end
basalt.debugLabel:setText("[Debug] " .. str)
for k,v in pairs(createText(str, basalt.debugList:getWidth()))do
basalt.debugList:addItem(v)
end
if (basalt.debugList:getItemCount() > 50) then
basalt.debugList:removeItem(1)
end
basalt.debugList:setValue(basalt.debugList:getItem(basalt.debugList:getItemCount()))
if(basalt.debugList.getItemCount() > basalt.debugList:getHeight())then
basalt.debugList:setOffset(basalt.debugList:getItemCount() - basalt.debugList:getHeight())
end
basalt.debugLabel:show()
end,
}
basalt.debugFrame = basalt.createFrame("basaltDebuggingFrame"):showBar():setBackground(colors.lightGray):setBar("Debug", colors.black, colors.gray)
basalt.debugFrame:addButton("back"):setAnchor("topRight"):setSize(1, 1):setText("\22"):onClick(function() if(basalt.oldFrame~=nil)then basalt.oldFrame:show() end end):setBackground(colors.red):show()
basalt.debugList = basalt.debugFrame:addList("debugList"):setSize("parent.w - 2", "parent.h - 3"):setPosition(2, 3):setScrollable(true):show()
basalt.debugLabel = basalt.debugFrame:addLabel("debugLabel"):onClick(function() basalt.oldFrame = mainFrame basalt.debugFrame:show() end):setBackground(colors.black):setForeground(colors.white):setAnchor("bottomLeft"):ignoreOffset():setZIndex(20):show()
return basalt