- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
37 lines
804 B
Markdown
37 lines
804 B
Markdown
## addItem
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### Description
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Adds a item into the list.
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### Parameters
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1. `string` The entry name
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2. `number|color` unique default background color - optional
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3. `number|color` unique default text color - optional
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4. `any` any value - can be accessed later in an :onChange() event (needs to use :getValue()) - optional
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#### Returns
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1. `object` The object in use
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### Usage
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* Creates a default list with 3 entries
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```lua
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local mainFrame = basalt.createFrame()
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local aList = mainFrame:addList()
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aList:addItem("1. Entry")
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aList:addItem("2. Entry",colors.yellow)
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aList:addItem("3. Entry",colors.yellow,colors.green)
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```
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```xml
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<list>
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<item><text>1. Entry</text></item>
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<item><text>2. Entry</text><bg>yellow</bg></item>
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<item><text>3. Entry</text><bg>yellow</bg><fg>green</fg></item>
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</list>
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```
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