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Basalt/docs/objects/Basalt/schedule.md

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Basalt

schedule

Schedules a function which gets called in a coroutine. After the coroutine is finished it will get destroyed immediatly. It's something like threads, but with some limits. A guide can be found here.

Parameters

  1. function a function which should get executed

Returns

  1. function it returns the function which you have to execute in order to start the coroutine

Usage

  • Creates a schedule which switches the color between red and gray
local mainFrame = basalt.createFrame()
local aButton = mainFrame:addButton():setText("Click me")
aButton:onClick(basalt.schedule(function(self)
    self:setBackground(colors.red)
    os.sleep(0.1)
    self:setBackground(colors.gray)
    os.sleep(0.1)
    self:setBackground(colors.red)
    os.sleep(0.1)
    self:setBackground(colors.gray)
    os.sleep(0.1)
    self:setBackground(colors.red)
    os.sleep(0.1)
    self:setBackground(colors.gray)
end))