- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
41 lines
801 B
Markdown
41 lines
801 B
Markdown
## setOffset
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### Description
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Sets the offset of the list (the same as you would scroll) - default is 0.
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### Parameters
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1. `number` The offset value
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### Returns
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1. `object` The object in use
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### Usage
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* Creates a default list with 6 entries and sets the offset to 3.
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```lua
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local mainFrame = basalt.createFrame()
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local aList = mainFrame:addList()
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:addItem("1. Entry")
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:addItem("2. Entry")
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:addItem("3. Entry")
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:addItem("4. Entry")
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:addItem("5. Entry")
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:addItem("6. Entry")
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:setOffset(3)
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```
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```xml
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<list offset="3">
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<item><text>1. Entry</text></item>
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<item><text>2. Entry</text></item>
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<item><text>3. Entry</text></item>
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<item><text>4. Entry</text></item>
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<item><text>5. Entry</text></item>
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<item><text>6. Entry</text></item>
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</list>
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```
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