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Basalt/docs/objects/VisualObject/setTextureMode.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

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## setTextureMode
### Description
Sets the texture mode for an object. The texture mode determines how the texture is displayed on the object. Available modes are "default", "center", and "right".
### Parameters
1. `string` Texture mode ("default", "center", or "right")
### Returns
1. `object` The object in use
### Usage
* Sets the texture mode of a frame to "center":
```lua
local basalt = require("basalt")
local mainFrame = basalt.createFrame()
mainFrame:addTexture("path/to/texture.bimg", true)
mainFrame:setTextureMode("center")
```