- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
13 lines
860 B
Markdown
13 lines
860 B
Markdown
A Flexbox is a layout container that is designed to make it easier to create flexible and responsive UI designs. It allows you to arrange and align its children (elements) within it in a more efficient way.
|
|
|
|
In addition to the methods inherited from Frame, Container, VisualObject and Object, Flexbox has the following methods:
|
|
|
|
| | |
|
|
|---|---|
|
|
|[setDirection](objects/BaseFrame/getOffset.md)|Sets the direction in which the children will be placed
|
|
|[getDirection](objects/BaseFrame/getOffset.md)|Returns the direction
|
|
|[setSpacing](objects/BaseFrame/setOffset.md)|Sets the space between objects
|
|
|[getSpacing](objects/BaseFrame/setOffset.md)|Returns the space
|
|
|[setJuustifyContent](objects/BaseFrame/getOffset.md)|Determines how the children are aligned along the main axis
|
|
|[getJuustifyContent](objects/BaseFrame/getOffset.md)|Returns the justify content
|