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Basalt/docs/objects/Radio.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

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Markdown

Radio objects are a collection of items that you can freely place on the interface, allowing users to select an item from the radio-list.
In addition to the Object, VisualObject, and List methods, Radio objects have a modified item-table structure that includes x and y coordinates:
A item-table in lists looks like the following example:
```lua
item = {
text="1. Entry", -- the text it's showing
bgCol=colors.black, -- the background color
fgCol=colors.white, -- the foreground color
x=10, -- the x-coordinate of the item's position
y=20, -- the y-coordinate of the item's position
args = {} -- custom arguments you want to pass, which you will be able to access in, for example, onChange events
}
```
No unique methods are available for Radio objects beyond those inherited from the Object, VisualObject, and List classes, and the modified addItem/editItem methods.
| | |
|---|---|
|[addItem](objects/List/addItem.md)|Adds a new item into the list with specified x and y coordinates
|[editItem](objects/List/editItem.md)|Changes an already existing item in the list, including x and y coordinates