10 KiB
Frames are like containers, but are also normal objects. In other words, you can add other objects (even frames) to a frame; if the frame itself is visible all sub-objects (if they are set as visible) are also visible. A better description will follow.
basalt.createFrame
Creates a new non-parent frame - in most cases it is the first thing you'll need.
Parameters:
stringname (should be unique)
Returns:
frame | nilThe frame created by createFrame, ornilif there is already a frame with the given name.
Usage:
- Create a frame with an id "myFirstFrame", stored in a variable named frame
local myFrame = basalt.createFrame("myFirstFrame")
addFrame
Creates a child frame on the frame, the same as basalt.createFrame except the frames are given a parent-child relationship automatically
Parameters:
stringname (should be unique)
Returns:
frame | nilThe frame created by addFrame, ornilif there is already a child frame with the given name.
Usage:
- Create a new main frame and adds a child frame to it
local mainFrame = basalt.createFrame()
local myFrame = mainFrame:addFrame()
XML:
<frame></frame>
setBar
Sets the text, background, and foreground of the upper bar of the frame, accordingly.
Parameters:
stringThe title text to set the bar tonumberThe background colornumberThe foreground color
Returns:
frameThe frame being used
Usage:
- Set the title to "My first frame!", with a background of black and a foreground of light gray.
frame:setBar("My first Frame!", colors.black, colors.lightGray)
- Store the frame, use the named frame variable after assigning.
local mainFrame = basalt.createFrame()
local myFrame = MainFrame:addFrame()
myFrame:setBar("My first Frame!")
- This abuses the call-chaining that Basalt uses.
local mainFrame = basalt.createFrame()
local myFrame = mainFrame:addFrame():setBar("My first Frame!")
XML:
<frame barText="My first Frame!" barBG="black" barFG="lightGray"></frame>
setBarTextAlign
Sets the frame's bar-text alignment
Parameters:
stringCan be supplied with "left", "center", or "right"
Returns:
frameThe frame being used
Usage:
- Set the title of myFrame to "My first frame!", and align it to the right.
myFrame:setBar("My first Frame!"):setBarTextAlign("right")
XML:
<frame barAlign="right"></frame>
showBar
Toggles the frame's upper bar
Parameters:
boolean | nilWhether the frame's bar is visible or if suppliednil, is automatically visible
Returns:
frameThe frame being used
Usage:
- Sets myFrame to have a bar titled "Hello World!" and subsequently displays it.
myFrame:setBar("Hello World!"):showBar()
XML:
<frame bar="true"></frame>
setMonitor
Sets this frame as a monitor frame
Parameters:
stringThe monitor name ("right", "left",... "monitor_1", "monitor_2",...)
Returns:
frameThe frame being used
Usage:
- Creates a new monitor frame, you can use to show objects on a monitor.
local mainFrame = basalt.createFrame()
local monitorFrame = basalt.createFrame():setMonitor("right")
monitorFrame:setBar("Monitor 1"):showBar()
XML:
<frame monitor="right"></frame>
setMirror
mirrors this frame to another peripheral monitor object.
Parameters:
stringThe monitor name ("right", "left",... "monitor_1", "monitor_2",...)
Returns:
frameThe frame being used
Usage:
- Creates mirror of your main frame to a monitor on the left side.
local mainFrame = basalt.createFrame():setMirror("left")
XML:
<frame mirror="left"></frame>
getObject
Returns a child object of the frame
Parameters:
stringThe name of the child object
Returns:
object | nilThe object with the supplied name, ornilif there is no object present with the given name
Usage:
- Adds a button with id "myFirstButton", then retrieves it again through the frame object
myFrame:addButton("myFirstButton")
local aButton = myFrame:getObject("myFirstButton")
removeObject
Removes a child object from the frame
Parameters:
stringThe name of the child object
Returns:
booleanWhether the object with the given name was properly removed
Usage:
- Adds a button with the id "myFirstButton", then removes it with the aforementioned id
myFrame:addButton("myFirstButton")
myFrame:removeObject("myFirstButton")
setFocusedObject
Sets the currently focused object
Parameters:
objectThe child object to focus on
Returns:
frameThe frame being used
Usage:
- Creates a new button, sets the focused object to the previously mentioned button
local aButton = myFrame:addButton()
myFrame:setFocusedObject(aButton)
removeFocusedObject
Removes the focus of the supplied object
Parameters:
objectThe child object to remove focus from
Returns:
frameThe frame being used
Usage:
- Creates a new button then removes the focus from that button when clicking on it
local aButton = myFrame:addButton():setFocus():onClick(function()
myFrame:removeFocusedObject(aButton)
end)
getFocusedObject
Gets the currently focused object
Returns:
objectThe currently focused object
Usage:
- Gets the currently focused object from the frame, storing it in a variable
local focusedObject = myFrame:getFocusedObject()
setMovable
Sets whether the frame can be moved. In order to move the frame click and drag the upper bar of the frame
Parameters:
booleanWhether the object is movable
Returns:
frameThe frame being used
Usage:
- Creates a frame with id "myFirstFrame" and makes it movable
local myFrame = basalt.createFrame():setMovable(true)
XML:
<frame moveable="true"></frame>
setOffset
Sets the frame's coordinate offset. The frame's child objects will receive the frame's coordinate offset. For example, when using a scrollbar, if you use its value to add an offset to a frame, you will get a scrollable frame. Objects are also able to ignore the offset by using :ignoreOffset() (For example, you may want to ignore the offset on the scrollbar itself)
The function can also be supplied with negative values
Parameters:
numberThe x direction offset (+/-)numberThe y direction offset (+/-)
Returns:
frameThe frame being used
Usage:
- Creates a new base frame with x offset of 5 and a y offset of 3
local myFrame = basalt.createFrame():setOffset(5, 3)
- Creates with x offset of 5 and a y offset of -5 (Meaning if you added a button with y position 5, it would be at y position 0)
local myFrame = basalt.createFrame():setOffset(5, -5)
XML:
<frame xOffset="5" yOffset="-5"></frame>
addLayout
Adds a new XML Layout into your frame.
Parameters:
stringPath to your layout
Returns:
frameThe frame being used
Usage:
- Creates a new base frame and adds the mainframe.xml layout
local myFrame = basalt.createFrame():addLayout("mainframe.xml")
XML:
<frame layout="mainframe.xml"></frame>
addLayoutFromString
Adds a new XML Layout as string into your frame.
Parameters:
stringxml
Returns:
frameThe frame being used
Usage:
- Creates a new base frame and adds the mainframe.xml layout
local myFrame = basalt.createFrame():addLayoutFromString("<button x='12' y='5' bg='black' />")
getLastLayout
returns a table of all objects this frame has created via xml (useful if you'd like to access all of them for some reason)
Returns:
tabletable with objects
setTheme
Sets the default theme of that frame children objects always try to get the theme of its parent frame, if it does not exist it goes to its parent parent frame, and so on until it reaches the basalt managers theme - which is sotred in theme.lua (Please checkout theme for how it could look like.
Parameters:
tabletheme layout look into theme for a example
Returns:
frameThe frame being used
Usage:
- Creates a new base frame and adds a new theme which only changes the default color of buttons.
local myFrame = basalt.createFrame():setTheme({
ButtonBG = colors.yellow,
ButtonText = colors.red,
})
setScrollable
Makes the frame scrollable with mousewheel.
Parameters:
boolscrollable or not
Returns:
frameThe frame being used
Usage:
- Creates a new base frame and makes it scrollable
local myFrame = basalt.createFrame():setScrollable()
XML:
<frame scrollable="true"></frame>
setMinScroll
Sets the minimum offset it is allowed to scroll (default 0)
Parameters:
numberminimum y offset
Returns:
frameThe frame being used
Usage:
- Creates a new base frame and makes it scrollable and sets the minimum amount to -5
local myFrame = basalt.createFrame():setScrollable():setMinScroll(-5)
XML:
<frame minScroll="-5"></frame>
setMaxScroll
Sets the maximum offset it is allowed to scroll (default 10)
Parameters:
numbermaximum y offset
Returns:
frameThe frame being used
Usage:
- Creates a new base frame and makes it scrollable and sets the maximum amount to 25
local myFrame = basalt.createFrame():setScrollable():setMaxScroll(25)
XML:
<frame maxScroll="25"></frame>
setImportantScroll
By default if you hovering your mouse over children objects, you wont scroll the frame, if you set this to true the frame scrolling becomes more important
Parameters:
boolimportant or not
Returns:
frameThe frame being used
Usage:
- Creates a new base frame and makes it scrollable and defines it as important
local myFrame = basalt.createFrame():setScrollable():setImportantScroll(true)
XML:
<frame importantScroll="true"></frame>
XML
- A fully working example:
<frame>
<frame width="50%" bg="red">
<button x="2" y="2" width="17" text="Example Button!"/>
</frame>
<frame x="50%+1" width="50%+1" bg="black">
<textfield bg="green" x="2" width="100%-2" />
</frame>
</frame>
