- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
20 lines
492 B
Markdown
20 lines
492 B
Markdown
## getImage
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### Description
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Returns the current image of the image object in its internal format. This is useful if you need to access the raw image data for manipulation or analysis purposes.
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### Returns
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1. `table` The current image in the image object
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### Usage
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* Creates a new image object, loads an image, and gets the current image
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```lua
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local mainFrame = basalt.createFrame()
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local aImage = mainFrame:addImage():loadImage("test.bimg")
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local currentImage = aImage:getImage()
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```
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