- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
1.2 KiB
1.2 KiB
The ChangeableObject class is a subclass of VisualObject and Object that provides additional methods for handling changes to objects.
In addition to the Object and VisualObject methods, changeableObjects also have the following methods:
| setValue | Changes the button text |
| getValue | Changes the horizontal text position |
| onChange | Changes the vertical text position |
Example
Here's an example of how to create a fully functional button using the Button object:
local main = basalt.createFrame()
local aButton = main:addButton():setText("Click")
aButton:onClick(function(self,event,button,x,y)
if(event=="mouse_click")and(button==1)then
basalt.debug("Left mousebutton got clicked!")
end
end)
Alternatively, you can create a button using an XML layout:
<button onClick="buttonClick" text="Click">
<onClick>
if(event=="mouse_click")and(button==1)then
basalt.debug("Left mousebutton got clicked!")
end
</onClick>
</button>
In these examples, a button is created with the text "Click". When the left mouse button is clicked on the button, the message "Left mouse button got clicked!" is printed.