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Basalt/docs/objects/Program/injectEvents.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

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## injectEvents
### Description
Injects multiple events into the program.
### Parameters
1. `table` ... - A table containing an "event" key and an "args" key. The "event" key should have a string value, and the "args" key should have a table value containing the parameters for the event.
### Returns
1. `object` The object in use
### Usage
* injects a multiple char events by clicking a button
```lua
local basalt = require("basalt")
local mainFrame = basalt.createFrame()
local aProgram = mainFrame:addProgram():execute("rom/programs/shell.lua")
local function injectEventsOnClick()
aProgram:injectEvents(
{event="char", args={"h"}},
{event="char", args={"e"}},
{event="char", args={"y"}})
end
mainFrame:addButton()
:setText("Inject 'hey'")
:onClick(injectEventsOnClick)
```