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Basalt/docs/objects/Program/onDone.md
Robert Jelic 1d3e2018ef docs update
Updated some docs stuff
2022-10-09 12:05:30 +02:00

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onDone

onDone(self, err)
This is a custom event which gets triggered as soon as the program has finished.

Here is a example on how to add a onDone event to your program:

local basalt = require("basalt")

local main = basalt.createFrame()
local aProgram = main:addProgram():execute("rom/programs/shell.lua")

local function onProgramDone()
    basalt.debug("Program has finished")
end

aProgram:onDone(onProgramDone)