- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
38 lines
848 B
Markdown
38 lines
848 B
Markdown
## removeObject
|
|
|
|
### Description
|
|
|
|
Removes an object from the container by its ID. If the object is not a direct child of the container, this method will not remove it.
|
|
|
|
### Parameters
|
|
|
|
1. `string` id - The ID of the object you want to retrieve.
|
|
|
|
### Returns
|
|
|
|
1. `boolean` true if the object was removed
|
|
|
|
### Usage
|
|
|
|
```lua
|
|
local main = basalt.createFrame()
|
|
local container = main:addFrame("container")
|
|
local button = container:addButton("removableButton")
|
|
:setPosition(2, 2)
|
|
:setText("Remove me")
|
|
|
|
main:addButton()
|
|
:setPosition(2, 4)
|
|
:setText("Remove the button above")
|
|
:onClick(function()
|
|
local removed = container:removeObject("removableButton")
|
|
if removed then
|
|
basalt.debug("Button removed!")
|
|
else
|
|
basalt.debug("Button not found!")
|
|
end
|
|
end)
|
|
|
|
basalt.autoUpdate()
|
|
```
|