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Basalt/docs/objects/Thread/start.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

762 B

start

starts a new thread and executes the function

Parameters

  1. function the function which should be executed

Returns

  1. object The object in use

Usage

  • Starts a new thread
local mainFrame = basalt.createFrame()
local aThread = mainFrame:addThread()
local function randomThreadFunction()
    while true do
        basalt.debug("Thread is active")
        os.sleep(1) -- a sleep/coroutine.yield() or pullEvent is required otherwise we will never come back to the main program (error)
    end
end
aThread:start(randomThreadfunction)

you are also able to start threads via xml:

    basalt.setVariable("myThread", function() while true do os.sleep(1) end end)
<thread thread="myThread" start="true"/>