- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
27 lines
551 B
Markdown
27 lines
551 B
Markdown
## setTextureMode
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### Description
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Sets the texture mode for an object. The texture mode determines how the texture is displayed on the object. Available modes are "default", "center", and "right".
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### Parameters
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1. `string` Texture mode ("default", "center", or "right")
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### Returns
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1. `object` The object in use
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### Usage
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* Sets the texture mode of a frame to "center":
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```lua
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local basalt = require("basalt")
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local mainFrame = basalt.createFrame()
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mainFrame:addTexture("path/to/texture.bimg", true)
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mainFrame:setTextureMode("center")
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```
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