- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
24 lines
648 B
Markdown
24 lines
648 B
Markdown
## setOffset
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### Description
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Sets the image's coordinate offset. The offset moves the image relative to its original position. It can be used to adjust the position of the image without affecting its layout within the container.
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### Parameters
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1. `number` offsetX - The x direction offset (+/-)
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2. `number` offsetY - The y direction offset (+/-)
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### Returns
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1. `object` The object in use
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### Usage
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* Creates a new image object, loads the image, and sets an offset of 5 in the x direction and 3 in the y direction.
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```lua
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local mainFrame = basalt.createFrame()
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local aImage = mainFrame:addImage():loadImage("test.bimg"):setOffset(5, 3)
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```
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