- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
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setOffset
Description
Sets the frame's coordinate offset. The frame's child objects will receive the frame's coordinate offset. For example, when using a scrollbar, if you use its value to add an offset to a frame, you will get a scrollable frame. Objects are also able to ignore the offset by using ':ignoreOffset()' (For example, you may want to ignore the offset on the scrollbar itself).
The function can also be supplied with negative values.
Parameters
-
numberThe x direction offset (+/-) -
numberThe y direction offset (+/-)
Returns
frameThe frame being used
Usage
- Creates a new base frame with x offset of 5 and a y offset of 3
local myFrame = basalt.createFrame():setOffset(5, 3)
- Creates a base frame with x offset of 5 and a y offset of -5 (Meaning if you added a button with y position 5, it would be at y position 0)
local myFrame = basalt.createFrame():setOffset(5, -5)
<frame xOffset="5" yOffset="-5"></frame>