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Basalt/docs/objects/VisualObject/setInfinitePlay.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

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## setInfinitePlay
### Description
Sets whether the texture animation should play infinitely or not.
### Parameters
1. `boolean` Set to true to make the texture animation loop infinitely, false otherwise
### Returns
1. `object` The object in use
### Usage
* Set to true to make the texture animation loop infinitely, false otherwise
```lua
local basalt = require("basalt")
local mainFrame = basalt.createFrame()
mainFrame:addTexture("path/to/animated_texture.bimg", true)
mainFrame:setInfinitePlay(true)
```