- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
658 B
658 B
addFrame
Description
Adds a new frame to the image object. This is useful for creating animations with the image object by adding multiple frames that can be played in sequence.
Parameters
numberindex - The index of the frame.tableframe - A table in bimg format representing a single frame of the animation.
Returns
objectThe object in use
Usage
- Adds a new frame to an existing image object's animation.
local mainFrame = basalt.createFrame()
local aImage = mainFrame:addImage():loadImage("test.bimg")
local frameToAdd = {
{"Hello", "fffff", "33333"}
}
aImage:addFrame(2, frameToAdd)