- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
23 lines
537 B
Markdown
23 lines
537 B
Markdown
## getParent
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### Description
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Returns the parent of the object
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This method is used to get the parent of the object, which is the object that contains it.
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### Returns
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1. `object` The parent object, or nil if the object has no parent
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### Usage
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* Creates a default frame with a button and gets the parent of the button.
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```lua
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local mainFrame = basalt.createFrame()
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local aButton = mainFrame:addButton():setText("My Button")
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local parent = aButton:getParent()
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basalt.debug(parent) -- The parent object (mainFrame) will be output
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```
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