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Basalt/docs/objects/Radio.md
Robert Jelic 8157c025ea docs again
2022-07-18 13:58:43 +02:00

6.2 KiB

Radios are objects which you can freely place, and the user is then able to select a single item.

If you want to access values inside items this is how the table for single items is made (just a example):

item = {
  text="1. Entry", 
  bgCol=colors.black, 
  fgCol=colors.white
  args = {}
}

Remember Radios also inherits from Object

addItem

Adds a item to the radio

Parameters:

  1. string The entry name
  2. number x position
  3. number y position
  4. number|color unique default background color - optional
  5. number|color unique default text color - optional
  6. any any value - you could access this later in a :onChange() event (you need to use :getValue()) - optional

Returns:

  1. object The object in use

Usage:

  • Creates a default radio with 3 entries
local mainFrame = basalt.createFrame()
local aRadio = mainFrame:addRadio()
aRadio:addItem("1. Entry",5,2)
aRadio:addItem("2. Entry",5,4,colors.yellow)
aRadio:addItem("3. Entry",5,6,colors.yellow,colors.green)
<radio>
  <item><text>1. Entry</text><x>5</x><y>2</y></item>
  <item><text>2. Entry</text><x>5</x><y>4</y><bg>yellow</bg></item>
  <item><text>3. Entry</text><x>5</x><y>6</y><bg>yellow</bg><fg>green</fg></item>
</radio>

removeItem

Removes a item from the radio

Parameters:

  1. number The index which should get removed

Returns:

  1. object The object in use

Usage:

  • Creates a default radio with 3 entries and removes the second one.
local mainFrame = basalt.createFrame()
local aRadio = mainFrame:addRadio()
aRadio:addItem("1. Entry",5,2)
aRadio:addItem("2. Entry",5,4,colors.yellow)
aRadio:addItem("3. Entry",5,6,colors.yellow,colors.green)
aRadio:removeItem(2)

editItem

Edits a item from the radio

Parameters:

  1. number The index which should be edited
  2. string The new item name
  3. number the new x position
  4. number the new y position
  5. number|color the new item background color - optional
  6. number|color The new item text color - optional
  7. any New additional information - optional

Returns:

  1. object The object in use

Usage:

  • Creates a default radio with 3 entries and changes the second one.
local mainFrame = basalt.createFrame()
local aRadio = mainFrame:addRadio()
aRadio:addItem("1. Entry",5,2)
aRadio:addItem("2. Entry",5,4,colors.yellow)
aRadio:addItem("3. Entry",5,6,colors.yellow,colors.green)
aRadio:editItem(2, "Still 2. Entry", 5, 4, colors.red)

getItem

Returns a item by index

Parameters:

  1. number The index which should be returned

Returns:

  1. table The item table example: {text="1. Entry", bgCol=colors.black, fgCol=colors.white}

Usage:

  • Creates a default radio with 3 entries and edits the second one.
local mainFrame = basalt.createFrame()
local aRadio = mainFrame:addRadio()
aRadio:addItem("1. Entry",5,2)
aRadio:addItem("2. Entry",5,4,colors.yellow)
aRadio:addItem("3. Entry",5,6,colors.yellow,colors.green)
basalt.debug(aRadio:getItem(2).text)

getItemCount

Returns the current item count

Returns:

  1. number The item radio count

Usage:

  • Creates a default radio with 3 entries and prints the current item count.
local mainFrame = basalt.createFrame()
local aRadio = mainFrame:addRadio()
aRadio:addItem("1. Entry",5,2)
aRadio:addItem("2. Entry",5,4,colors.yellow)
aRadio:addItem("3. Entry",5,6,colors.yellow,colors.green)
basalt.debug(aRadio:getItemCount())

getAll

Returns all items as table

Returns:

  1. table All items

Usage:

  • Creates a default menubar with 3 entries and prints a table.
local mainFrame = basalt.createFrame()
local aRadio = mainFrame:addRadio()
aRadio:addItem("1. Entry",5,2)
aRadio:addItem("2. Entry",5,4,colors.yellow)
aRadio:addItem("3. Entry",5,6,colors.yellow,colors.green)
basalt.debug(aRadio:getAll())

selectItem

selects a item in the radio (same as a player would click on a item)

Parameters:

  1. number The index which should get selected

Returns:

  1. object The object in use

Usage:

  • Creates a default radio with 3 entries and selects the second entry.
local mainFrame = basalt.createFrame()
local aRadio = mainFrame:addRadio()
aRadio:addItem("1. Entry",5,2)
aRadio:addItem("2. Entry",5,4,colors.yellow)
aRadio:addItem("3. Entry",5,6,colors.yellow,colors.green)
aRadio:selectItem(2)

clear

Removes all items.

Returns:

  1. object The object in use

Usage:

  • Creates a default radio with 3 entries and removes them immediatley. Which makes no sense.
local mainFrame = basalt.createFrame()
local aRadio = mainFrame:addRadio()
aRadio:addItem("1. Entry",5,2)
aRadio:addItem("2. Entry",5,4,colors.yellow)
aRadio:addItem("3. Entry",5,6,colors.yellow,colors.green)
aRadio:clear()

getItemIndex

returns the item index of the currently selected item

Returns:

  1. number The current index

Usage:

  • Creates a default radio with 3 entries selects the second entry and prints the currently selected index.
local mainFrame = basalt.createFrame()
local aRadio = mainFrame:addRadio()
aRadio:addItem("1. Entry",5,2)
aRadio:addItem("2. Entry",5,4,colors.yellow)
aRadio:addItem("3. Entry",5,6,colors.yellow,colors.green)
aRadio:selectItem(2)
basalt.debug(aRadio:getItemIndex())

setSelectedItem

Sets the background and the foreground of the item which is currently selected

Parameters:

  1. number|color The background color which should be used
  2. number|color The text color which should be used

Returns:

  1. object The object in use

Usage:

  • Creates a default radio with 4 entries and sets the selection background color to green.
local mainFrame = basalt.createFrame()
local aRadio = mainFrame:addRadio()
aRadio:addItem("1. Entry",5,2)
aRadio:addItem("2. Entry",5,4,colors.yellow)
aRadio:addItem("3. Entry",5,6,colors.yellow,colors.green)
aRadio:addItem("4. Entry",5,8)
aRadio:setSelectedItem(colors.green, colors.red)
<radio selectionBG="green" selectionFG="red">
  <item><text>1. Entry</text><x>5</x><y>2</y></item>
  <item><text>2. Entry</text><x>5</x><y>4</y><bg>yellow</bg></item>
  <item><text>3. Entry</text><x>5</x><y>6</y><bg>yellow</bg><fg>green</fg></item>
</radio>