Files
Basalt/docs/objects/VisualObject/ignoreOffset.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

32 lines
774 B
Markdown

## ignoreOffset
### Description
Sets whether the object should ignore the offset of its parent frame. If set to `true`, the object's position will be absolute on the screen, disregarding any parent offset. By default, this value is set to `false`.
### Parameters
1. `boolean` ignore offset
### Returns
1. `object` The object in use
### Usage
* Creates a frame with an offset and a button that ignores the offset
```lua
local basalt = require("basalt")
local mainFrame = basalt.createFrame():setPosition(5, 5)
local aButton = mainFrame:addButton():setSize(8, 1):setPosition(2, 2):ignoreOffset(true)
-- The button will be displayed at position (2,2) on the screen,
-- ignoring the frame's offset of (5,5)
```
```xml
<button x="2" y="2" ignoreOffset="true" />
```