- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
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setActiveFrame
Description
Sets the active base frame.
Parameters
frameframe - The frame that should be the active base-frame.
Usage
local basalt = require("basalt")
local main1 = basalt.createFrame("firstBaseFrame")
local main2 = basalt.createFrame("secondBaseFrame")
main1:addButton()
:setText("Switch to main2")
:onClick(function()
basalt.setActiveFrame(main2)
end)
main2:addButton()
:setText("Switch to main1")
:onClick(function()
basalt.setActiveFrame(main1)
end)
basalt.autoUpdate()