- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
23 lines
399 B
Markdown
23 lines
399 B
Markdown
## play
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### Description
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Plays a bimg animation. This can only work if the bimg has more than 1 frame.
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### Parameters
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1. `boolean` If the image animation should play
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### Returns
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1. `object` The object in use
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### Usage
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* Creates an image and plays the animation.
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```lua
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local mainFrame = basalt.createFrame()
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local aImage = mainFrame:addImage():loadImage("animated_bimg.bimg"):play(true)
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```
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