- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
23 lines
386 B
Markdown
23 lines
386 B
Markdown
## getWidth
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### Description
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Returns the object's width.
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### Returns
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1. `number` width
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### Usage
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* Prints the width of a button to the debug console
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```lua
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local basalt = require("basalt")
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local mainFrame = basalt.createFrame()
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local aButton = mainFrame:addButton():setSize(10, 3)
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local w = aButton:getWidth()
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basalt.debug("Button width: " .. w) -- prints "Button width: 10"
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```
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