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Basalt/docs/objects/VisualObject/addText.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

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## addText
### Description
Adds custom text to the object within the draw function. The text is displayed at the specified coordinates relative to the object.
### Parameters
1. `number` x-coordinate
2. `number` y-coordinate
3. `string` The text to be displayed
### Returns
1. `object` The object in use
### Usage
```lua
local basalt = require("basalt")
local mainFrame = basalt.createFrame()
local function drawCustomText(self)
self:addText(2, 3, "Custom Text")
end
mainFrame:addDraw("customText", drawCustomText)
```
In this example, a custom draw function named `drawCustomText` is created. Within the function, `addText` is used to add the text "Custom Text" at the position (2, 3) relative to the object. The `addDraw` function is then used to add the custom draw function to the main frame.