- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
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getDeepObject
Description
Retrieves an object from the container or its descendants by its ID. This method searches recursively through all child containers to find the object.
Parameters
stringid - The ID of the object you want to retrieve.
Returns
objectThe object with the specified ID, or nil if no object with that ID is found.
Usage
local main = basalt.createFrame()
local container = main:addFrame("container")
local button = container:addButton("myButton")
:setPosition(2, 2)
:setText("My Button")
-- Get the button object by its ID, searching through all containers
local retrievedButton = main:getDeepObject("myButton")
if retrievedButton then
basalt.debug("Button found!")
end
basalt.autoUpdate()