- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
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A Label object is used to display simple text on the interface.
In addition to the Object and VisualObject methods, Label objects have the following methods:
Object methods also apply for labels.
| setText | Sets the input type |
| setFontSize | Returns the input type |
| getFontSize | Sets the default text |
| setTextAlign | Changes the horizontal text align |
By default, a label's width is auto-sized based on the length of the text. If you change the size with setSize, it will automatically stop auto-sizing the width.
The fontsize feature is calculated by bigfonts, a library made by Wojbie (http://www.computercraft.info/forums2/index.php?/topic/25367-bigfont-api-write-bigger-letters-v10/)
Here's an example of how to create a Label object and set its properties:
Lua:
local main = basalt.createFrame()
local aLabel = main:addLabel()
aLabel:setText("Hello, World!")
aLabel:setFontSize(2)
XML:
<label text="Hello World!" fontSize="2" />