- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
30 lines
482 B
Markdown
30 lines
482 B
Markdown
## onKeyUp
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### Description
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`onKeyUp(self, event, key)`
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The onKeyUp event is triggered when a key is released on the keyboard.
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### Returns
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1. `object` The object in use
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### Usage
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* Add an onKeyUp event to an object:
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```lua
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local basalt = require("basalt")
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local main = basalt.createFrame()
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local input = main:addInput()
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:setPosition(3,3)
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:setSize(12,1)
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function inputnOnKeyUp(self, event, key)
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basalt.debug("Key released: " .. key)
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end
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input:onKeyUp(inputnOnKey)
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```
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