Files
Basalt/docs/objects/Object/onLeave.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

31 lines
618 B
Markdown

## onLeave
### Description
`onLeave(self, event, button, x, y)`
The onLeave event is triggered when the mouse pointer leaves the object. The event is based on the mouse_move event, which is only available in [CraftOS-PC](https://www.craftos-pc.cc).
### Returns
1. `object` The object in use
### Usage
* Add an onLeave event to a button:
```lua
local basalt = require("basalt")
local main = basalt.createFrame()
local button = main:addButton()
:setPosition(3,3)
:setSize(12,3)
:setText("Leave")
function buttonOnLeave()
basalt.debug("The mouse left the button!")
end
button:onLeave(buttonOnLeave)
```