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Basalt/docs/objects/Object/onKey.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

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Markdown

## onKey
### Description
`onKey(self, event, key)`
The onKey event is triggered when a key is pressed on the keyboard.
### Returns
1. `object` The object in use
### Usage
* Add an onKey event to an object:
```lua
local basalt = require("basalt")
local main = basalt.createFrame()
local input = main:addInput()
:setPosition(3,3)
:setSize(12,1)
function inputnOnKey(self, event, key)
basalt.debug("Key pressed: " .. key)
end
input:onKey(inputnOnKey)
```